Factions 2.14.0

Create your Faction, Claim your Land, Fight your Enemies!

  1. 2.13.1

    Cayorion
    Factions - 2.13.1
    • Madus - Use new inactivity cleanup system (2017-07-25)
    • Cayorion - Classify ILLUSIONER and PARROT (2017-07-18)
    • ulumulu1510 - Fix supplying block isntead of material. (2017-07-17)
    • ulumulu1510 - Turn standard message yellow. (2017-07-17)
    • ulumulu1510 - Remove Const reference. (2017-07-17)
    • gregor0812 - Updated Faction Name constraints (2017-07-17)
    • ulumulu1510 - Remove Const class and move remaining to EngineShow. (2017-07-17)
    • ulumulu1510 - Cleanup EngineMoveChunk and use cleaner method structure. (2017-07-17)
    • ulumulu1510 - Create AsciiMap and move map logic from Board to own class. (2017-07-17)
    • ulumulu1510 - Refactor EnginePermBuild to more suitable structure. (2017-07-17)
    • Cayorion - Add evasion of low risk NPE in TypeSenderIdAbstract (2017-08-08)
    • Cayorion - Factions integration bugfix. Verify that the Factions plugin is the official MassiveCraft Factions plugin and not the outdated FactionsUUID. (2017-08-08)
    • Cayorion - Fix compatibility with CraftBukkit 1.12.1 in NmsBasics module that was lost due to CraftBlockEntityState feature. (2017-08-08)
    • Cayorion - Add unused disable system (2017-07-20)
    • Madus - Improve player clean output message (2017-07-20)
    • Madus - Automatic inactivity cleanup (2017-07-20)
    • Cayorion - Improve last fly active tracker (2017-07-18)
    • Madus - Allow prioritisation of commands to avoid ambiguity (2017-07-16)
    • ulumulu1510 - Make automatic loading deal properly with anonymous classes. (2017-07-16)
    • Cayorion - Sanitise firework flight power (2017-07-07)
    • ulumulu1510 - Renaming to fit with usual naming pattern for inner Entity enums. (2017-07-04)
    • ulumulu1510 - Add TypeVariant (Parrot variants) from 1.12. (2017-07-04)
    Many thanks to the bug reporters! You are awesome :)
    Please keep reporting bugs you find so we can fix them :D
    https://github.com/MassiveCraft

    This changelog was autogenerated from source code commits.
    That way releases takes less time and we can do more of them.
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