Fast Async WorldEdit & VoxelSniper development-builds

Blazingly fast world manipulation for builders, large networks and developers.

  1. Empire92
    Tested Minecraft Versions:
    • 1.7
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    Source Code:
    > What is FAWE and why should I use it?
    FAWE is designed for efficient world editing.
    • Simple to setup and use
    • Extremely configurable
    • Uses minimal CPU/Memory
    • Safe for many players to use
    • Insanely fast, when using the slowest mode
    If you use other plugins which depend on WorldEdit, simply having FAWE installed will boost their performance.

    > Features for you
    • Over 200 Commands
    • Style and translate messages, commands, GUIs
    • (No setup required) clipboard web integration (Clipboard | Assets)
    • Unlimited //undo, per world history, instant lookups/rollback and cross server clipboards
    • Advanced per player limits (entity, tiles, memory, changes, iterations, regions, inventory)
    • Brush saving, visualization, targeting modes/masks and scroll actions
    • Use Anvil commands to change billions of blocks (e.g. remove all chests, trim worlds, etc)
    • Use CFI commands to generate worlds
    • Convert maps or schematics between PC and MCPE
    • Adds lighting commands. (fix, set, remove)
    • Adds lots of powerful new //brushes and //tools.
    • Adds a lot more mask functionality. (new mask syntax, patterns, expressions, source masks)
    • Adds a lot more pattern functionality. (a lot of new pattern syntax and patterns)
    • Adds edit transforms (apply transforms to a source e.g. on //paste)
    • Adds support for new formats (e.g. Structure Blocks)
    • Instant copying of arbitrary size with `//lazycopy`
    • Allows WorldEdit commands from console (e.g. /jumpto world,0,0,0)
    • Adds progress notifications (titles)
    • Auto repair partially corrupt schematic files
    • Biome mixing, in-game world painting, dynamic view distance, vanilla cui, off axis rotation, image importing, cave generation, multi-clipboards, interactive messages, schematic visualization, lag prevention, persistent brushes + A LOT MORE
    > World Editing Performance
    There several placement modes, each supporting higher throughput than the previous. All editing is processed async with certain tasks being broken up on the main thread. The default mode is chunk placement.
    • Blocks (Bukkit-API) - Only used if chunk placement isn't supported. Still faster than any other plugin on spigot.
    • Chunks (NMS) - Places entire chunk sections
    • Regions (Anvil) - Directly modifies the map files, has some latency.
    • World (CFI) - Used to generate new worlds / regions
    > Protection plugins
    The following plugins are supported with Bukkit
    > Logging and Rollback
    By default you can use `//inspect` and `//rollback` to search and restore changes. To reduce disk usage, increase the compression level and buffer size. To bypass logging use `//fast`.

    Third party loggers are supported with BlocksHub but not recommended. Unlike FAWE, no other logger does any data compression, and cannot handle large edits without a huge memory backlog.
    > Developer API
    • FAWE maintains API compatibility with WorldEdit so you can use the normal WorldEdit API async.
    • FAWE also has some async wrappers for the Bukkit API.
    • The wiki has examples for various things like reading NBT, modifying world files, pasting schematics, splitting up tasks, lighting etc.
    • If you need help with anything, hop on IRC or discord (link above)
    > Media
    //brush image

    //brush flatten

    (CFI) Using a 1000 radius brush (15,625 chunks each click)

    Persistent brushes (config option):

    CFI visualization (3072x3072 map)

    CFI brushes (1024x1024 map)

    CFI rendering (3072x3072 map)

    Brush visualization

    CUI without mods (config option):

    Off axis rotation

    Catenary brush

    Blob brush

    Brush copy and scatter schematics

    Spline brush:

    Anonymous Upload/Download interface (There are multiple styles to choose from)
    Height Map / Color Map interface
    Asset Pack interface

    Height map interface:

Recent Reviews

  1. Misio12320
    Version: development-builds
    Please make download now option or my star rate will not change I need this plugin on Aternos and they only add ''download now''
  2. ERROR_SANS2004
    Version: development-builds
    i install the plugin and world guard doesn't work.
    Can you help me with that problem?
    (Sorry for my bad english)
    1. Empire92
      Author's Response
      Use the worldguard provided on the download page
  3. Een_noob
    Version: development-builds
    Very Nice plugin works without lag and kind of works with 1.13

    I have same error as @Stoermy
  4. Stoermy
    Version: development-builds
    In itself a good useful plugin but as soon as I try something from another world (World1) on eg world2 with Copy, Schem save, and paste comes this error: Running 1.13 registry dumper!
    Input is corrupt ??
  5. Mario359
    Version: development-builds
    Since I installed this plugin on my Minecraft server, I found a job and my wife came back
    No seriously this plugin is just perfect. It makes it possible to make so many big generations while with only WorldEdit my server would only crash
    I say Bravo
  6. AtomicZombies
    Version: development-builds
    I always hate leaving bad reviews on a plugin, but here, it must be done.

    The amount of data loss the plugin has cost be is beyond time consuming. I've lost hours upon hours of work because of a feature in this plugin.

    If you're looking to perform large operations, keep looking for a higher quality plugin, as this will leave you very frustrated, and beyond upset.
  7. fantahund99
    Version: development-builds
    pls update to 1.13 :)
    1. Empire92
  8. Borc55
    Version: development-builds
    Amazing, absolutely a must-have for every server running worldedit, there's almost no reason to not run this alongside worldedit itself. Some plugins may not be that compatible with fawe but there's very little of those.
    If I said it's efficient, I wouldn't be giving this plugin any credit.
    Now that I updated my server to 1.13 and see that the old version is incompatible, I realised how much I got addicted to this plugin. The fact that worldedit is linked with the main thread is so painful. My server already crashed like 3 times because my builders also got used to fawe.
    The sooner this gets updated to 1.13, at least experimentaly so I can use it, the happier I will be.
    Thank you Empire92 for your work, you truly made a masterpiece.
    1. Empire92
  9. Gasha
    Version: development-builds
    Amazing plugin
    Jesse is amazing developer
    I asked him to add nbt-strip and now he added it
    i am so thankful for that because its so useful
    I can't describe with words how useful and cool this plugin is
    Great job 5/5 ❤
  10. RuyetCraft
    Version: development-builds
    1.13 Pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
    1. Empire92