- Native Minecraft Version:
- 1.18
- Tested Minecraft Versions:
- 1.8
- 1.9
- 1.10
- 1.11
- 1.12
- 1.13
- 1.14
- 1.15
- 1.16
- 1.17
- 1.18
- Contributors:
- Empire92, IronApollo, MattBDev, NotMyFault
- Languages Supported:
- https://intellectualsites.crowdin.com/fastasyncworldedit
- Donation Link:
- https://github.com/sponsors/IntellectualSites
Taking frequent backups is advised alongside reporting issues to the issue tracker so they can be addressed.> What is FAWE and why should I use it?
Join our discord server if you have questions to the new version.
The latest download from SpigotMC supports 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1 and 1.18.2
If you are looking for unsupported versions of FAWE prior to 1.16.5, see here: https://intellectualsites.github.io/download/fawe
These are here purely for informational reasons. No support is given to these whatsoever.
Information:
We're following Mojang's policy and require modern Java versions for our plugins too. Currently, all our plugins require Java 17.
FAWE is designed for efficient world editing.
If you use other plugins which depend on WorldEdit, simply having FAWE installed will boost their performance.
- Simple to setup and use
- Extremely configurable
- Uses minimal CPU/Memory
- Safe for many players to use
- Insanely fast, when using the slowest mode
Installation Guide | Wiki | Support us via GitHub Sponsors
Join our support discord:
The Spigot resource thread is entirely unmoderated by us.
- Over 200 Commands
- Style and translate messages and commands
- (No setup required) Clipboard web integration (Clipboard)
- Unlimited //undo, per world history, instant lookups/rollback and cross server clipboards
- Advanced per player limits (entity, tiles, memory, changes, iterations, regions, inventory)
- Visualization, targeting modes/masks and scroll actions
- Use CFI commands to generate worlds
- Adds lighting commands. (fix, set, remove)
- Adds lots of powerful new //brushes and //tools.
- Adds a lot more mask functionality. (new mask syntax, patterns, expressions, source masks)
- Adds a lot more pattern functionality. (a lot of new pattern syntax and patterns)
- Adds edit transforms (apply transforms to a source e.g. on //paste)
- Adds support for new formats (e.g. Structure Blocks)
- Instant copying of arbitrary size with `//lazycopy`
- Auto repair partially corrupt schematic files
- Biome mixing, in-game world painting, dynamic view distance, vanilla cui, off axis rotation, image importing, cave generation, multi-clipboards, interactive messages, schematic visualization, lag prevention, persistent brushes + A LOT MORE
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> World Editing Performance
There several placement modes, each supporting higher throughput than the previous. All editing is processed async with certain tasks being broken up on the main thread. The default mode is chunk placement.
- Blocks (Bukkit-API) - Only used if chunk placement isn't supported. Still faster than any other plugin on spigot.
- Chunks (NMS) - Places entire chunk sections
- World (CFI) - Used to generate new worlds / regions
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> Protection plugins
The following plugins are supported with Bukkit
> Logging and Rollback
By default you can use `//inspect` and `//history rollback` to search and restore changes. To reduce disk usage, increase the compression level and buffer size. To bypass logging use `//fast`.
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> Developer API
https://intellectualsites.github.io/fastasyncworldedit-documentation/
- FAWE maintains API compatibility with WorldEdit so you can use the normal WorldEdit API async.
- FAWE also has some async wrappers for the Bukkit API.
- The wiki has examples for various things like reading NBT, modifying world files, pasting schematics, splitting up tasks, lighting etc.
- If you need help with anything, hop on discord (link above)
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> Media
//brush image
//brush flatten
(CFI) Using a 1000 radius brush (15,625 chunks each click)
Persistent brushes (config option):
CFI visualization (3072x3072 map)
CFI brushes (1024x1024 map)
CFI rendering (3072x3072 map)
Brush visualization
CUI without mods (config option):
Off axis rotation
Catenary brush
Blob brush
Brush copy and scatter schematics
Spline brush:
Anonymous Upload/Download interface (There are multiple styles to choose from)
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Height map interface: https://github.com/IntellectualSites/HeightMap
If you need help, join our discord.
We cannot help you in the review section!

Fast Async WorldEdit 2.2.0
Blazingly fast world manipulation for builders, large networks and developers.
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MinecraftJohn, FlekMoon, Fuknubu0 and 84 others like this.
Recent Reviews
-
Tamikk
- 5/5,
Thanks for fixing the bugs on version 1.18.2, now we can deservedly rate it 5/5. I hope the update to 1.19 will be fast =)
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Beachy
- 5/5,
Legendary plugin. Been using it for years. Every crafter should be fluent in worldedit commands.
-
Exorsin
- 5/5,
Awesome plugin, works great, super intuitive and easy to use. A must have for map makers.
-
AverageToast22
- 5/5,
Very nice plugin! It is far better than normal world edit! Keep updating it!! :)
-
canine_messiah
- 5/5,
Way nicer than using normal WE. Lots of neat config tweaks as well. I'm very glad I switched.
-
TheMatcat14
- 5/5,
Thank you for keeping this amazing plugin up to date! Works perfectly and I recommend it to anyone wanting a faster, more efficient version of worldedit.
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IronMangame
- 5/5,
I have always used the normal WorldEdit. I bought a spawn that is 67mil blocks+ and worledit crashed my server 3 times trying to load it and I tried to load it on my PC that has an i9 9900k OC to 5 GHz and it wouldn't load. I tried this plugin it loaded all the blocks like it was nothing only took like 30 sec.
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Tau
- 5/5,
Thanks for keeping this updated! Works great.
100 char limit: waaaaaaa it doesn't work on 1.8 take my 1 star review because it's totally your fault that I'm using a server version almost a decade old. -
IamSeverus
- 5/5,
BuenĂsimo, elimina el lag por completo que se ocasiona al mover una estructura o lo que sea que hagas.
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galacticwarrior
- 5/5,
Sorry, but I was compelled to leave a review after seeing the silly, entitled ones left below by 1.8 users. The world doesn't revolve around your young, toxic and niche community. The plugin itself is fine. I haven't encountered any issues with it, even though people insist that it is unstable and dangerous. In any case, I'm willing to take a little risk to break free of the sluggishness of regular WorldEdit.