GriefPrevention Flags 5.6.4

GriefPrevention Add-On to set flags in claims.

  1. Some Fixes [5.6.4]

    ShaneBee
    FIXED:
    - Fixed an issue with tridents vanishing when PvP is denied
    - Fixed an issue with abandoning claims, and biomes being reset regardless if they had changed their biome or not
    - Fixed an issue with bypass perms for flight
    julien1721, iCaitlyn and SpacePuppeh like this.
  2. Small Changes [5.3.6]

    ShaneBee
    FIXED:
    - Fixed an issue with the "SetClaimFlagPlayer" command not properly setting biomes

    CHANGED:
    - Changed the methods used for setting biome, to properly send messages when the biome fails to change
    - Revamped the entire biome class, forcing chunks to instantly update when a biome changes.
    iCaitlyn and XxrogerxX like this.
  3. Small Fixes [5.6.2]

    ShaneBee
    FIXED:
    - Fixed some more issues with the fly flags (one in particular was a player adding the OwnerFly flag, deleting the claim, and gaining the ability to fly forever)
    Namor, iCaitlyn and SrBedRock like this.
  4. Small Changes [5.6.1]

    ShaneBee
    FIXED:
    - Fixed some issues with the Fly flags cancelling each other out

    CHANGED:
    - Added a monster check to the damage event in "NoMonsterSpawns" flag, to prevent entities like pandas being removed when they attack a player
    - Moved all flags to a new flag package (internal change - won't affect servers)
    - Updated a bunch of Javadoc notes (internal change - won't affect servers)
    iCaitlyn, SpacePuppeh and SrBedRock like this.
  5. New Stuff [5.6.0]

    ShaneBee
    ADDED:
    - Added a new flag to prevent untrusted people from triggering a raid in a claim.

    FIXED:
    - Fixed an issue with Infinity bows returning arrows in non PvP areas
    iCaitlyn likes this.
  6. Small Fix [5.5.4]

    ShaneBee
    FIXED:
    - Fixed an issue with arrows not damaging players in PVP claims
  7. Small Fix [5.5.3]

    ShaneBee
    FIXED:
    - Fixed an issue where using the NoMonsterSpawns or NoMobSpawnsType flags, and spawning a mob such as with a spawner, a player couldn't kill it with a bow/crossbow
    pinkpig likes this.
  8. Small Fix + Stuff [5.5.2]

    ShaneBee
    FIXED:
    - Fixed a error in the AllowPvP flag

    ADDED:
    - Added permission nodes for the new NoMobSpawnsType flag
    gpflags.nomobspawnstype.sheep
    gpflags.nomobspawnstype.cow
    gpflags.nomobspawnstype.* <-- gives permission for all mob types
    Wolfyer likes this.
  9. Small Fix [5.5.1]

    ShaneBee
    FIXED:
    - Fixed an issue with MobSpawn flags trying to remove players and throwing console errors.
    pinkpig, WeaselBeans and Wolfyer like this.
  10. New Flags [5.5.0]

    ShaneBee
    ADDED:
    - Added a flag for denying specific mobs from spawning (must use Spigot EntityType enums; to add multiple entity types, separate with a semi-colon ;
    Example usage: /setclaimflag NoMobSpawnsType creeper;zombie;wandering_trader;cat
    - Added a flag for cancelling item damage

    FIXED:
    - Fixed an issue with...
    LegendDoubleB and SrBedRock like this.