- Tested Minecraft Versions:
- Source Code:
- Tecnio (Dev), Vaziak (Contributor), Johannes (Contributor), ExslodingDogs (Contributor), retrooper (PacketEvents Dev)PLEASE DONT REPORT ISSUES IN THE REVIEWS!
THERE IS A ISSUES PAGE MADE SPECIFICALLY FOR THAT!
ATTENTION: This project isn't actively developed anymore. You are more than welcome to contribute to the project if you'd like, however if you are simply looking for a free anticheat i'd recommend one of these:
AntiHaxerman by Tecnio:
Medusa by GladUrBad:
ThotPatrol by Frep:
Hades is an advanced anticheat with many checks designed to patch various cheats/hacks. The goal of this project is to provide a free anticheat solution for servers that automatically punishes any player that uses any form of cheat. This project will always be open-sourced and free, so you can use this anticheat on your server and modify it to fit your server needs. None of the code is used from other online sources or people without crediting the source. Since this project is rather new, expect bugs & many things to be labeled untested.
Hades is licensed under the GPL2 License.
The project is open-sourced, therefore there wont be any customer support. If you have a bug, you can report it on the issues page on the github repo, but don't expect 24/7 activity regarding issues. The project is mostly intended to be community driven.
Hades is 100% async, and utilizes multiple threads. This allows Hades to run checks against hundreds of users with very little lag on the main server thread. This means that Hades should not cause your server to lag and should not drop TPS.
Hades detections are advanced and constantly tested and updated. All of our checks go through extensive testing before being released in an official build. We want to make sure that your legit playerbase is not affected while still actively punishing cheaters.
Hades also doesn't require any dependencies, and is extremely lightweight. This makes it easier for us to develop and easier for you to quickly install the plugin onto your server.
COMMANDS & PERMISSIONS
The commands are being re-added in the recode! We will post them here soon! Sorry for the inconvenience!
Just simply download the latest Hades.jar file from GitHub by clicking the download button on this page, drag it into your server 'plugins' folder, and start your server. If you want to build the latest commit from GitHub yourself, start by cloning or downloading the source from the Hades GitHub Repository. You will now need a Java IDE to build the project into a plugin jar. Download and install Eclipse (or any prefered Java IDE) and open the IDE after installation. Import the Hades files as a maven project and allow your IDE to automatically download all of the maven dependencies. Once your IDE has finished downloading the dependencies, simply build the project, drag the outputted jar file into your server's 'plugins' directory, and start your server.
Hades (Community Anticheat) Github
An open-sourced anticheat with many checks.
- antivpn coming soon
- plugman reload support coming soon
was this even tested on 1.8 at all it throws errors for ever
adventure gamemode bypasses velocity checks, noslow falses with blind potion, scaffold is bypassed by sneaking
some of the decisions are strange af
I kept being set into the ground slowly driving to my demise to blend in with the soil of the earth, luckily i got stuck halfway down.
alerts dont save, i dont want to toggle them everytime i join, its annoying. also why have alerts and debug as seperate commands other than hades, that was kind of confusing at first.
the config file is kind of a mess, not too much to edit or change, yet its still 110 lines
before you say PRE-RELEASE AHHHHHHHHHHHHHHHH YOU CANT RATE IT LIKE THIS, welcome to spigot, you chose to upload a broken jar file that doesnt work (mostly, nofall works!), either with protocollib or viaversion.
You can reset violations just by rejoining the server... wtf thats stupid.
also threw errors with velocity when i was using strikepractice in the velocity event with bots (citizens)
falsed speed c and badpackets f on any telelport (your teleport ticks never set when teleport happens they're always 0.0 (also double?))))
then there is no option to log flags to console, so i'd just have to assume what i flag when i forget to turn on alerts for the 17th restart
Great anticheat! Before it was automatically banning people when they join due to badpackets. I think it was because I had some plugin that was sending packets to the server though. One thing you should edit is the KillAura check because I was blatantly using KillAura and I didn't get banned. Other than that, it's great.