This update includes a new feature and several bug fixes.
As always, if you encounter any bugs or issues, please open a ticket on GitHub or leave a reply in the resource discussion thread.
- Custom resource pack sound support
- Hitsounds and killsounds can play any internal sound file
- A short custom sound demo has been added to the demo video
- See new wiki page for more info
- Fixed killsounds not playing if hitsounds toggled off
- Fixed hitsounds playing on self-damage
- Fixed CrackShot hitsounds not accounting for damage resistances
- Killing damage may sometimes still play the incorrect pitch due to limitations in the CrackShot API
- Plugin update notifications will now show when a new version of HitsoundsTF is available to download (for the players with the proper permissions).