iDisguiseAdditions 1.5

Some options for iDisguise

  1. Robingrether
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    This plugin readds a few options for iDisguise that have formerly been part of the main plugin.

    In the config.yml you can enable the options you would like to have:

    Name - Default - Description
    disable.item-pick-up - false - Disable disguised players from picking up items
    disable.mob-damage - false - Disable disguised players from getting damaged by mobs (including projectiles and other non-living mobs)
    disable.mob-target - false - Disable disguised players from getting targetted by monsters
    modify.display-name - false - Modify players' display names who are disguised as other players
    undisguise.pvp - false - Undisguise disguised players when they do PvP
    undisguise.pve - false - Undisguise disguised players when they do PvE (this means all damage between a player and another mob)
    undisguise.projectile - false - Undisguise disguised players when they are hit by a projectile (e.g. arrow, snowball etc.)

    1. Install iDisguise 5.8.2+
    2. Install this plugin
    3. Enable the options you need in the config.yml
    4. Optional: modify the messages in the language.yml file
    This plugin is published under the Creative Commons Attribution-ShareAlike 4.0 International license. The license text can be found here:

    LuisGerardo7071, Flox and mat41997 like this.

Recent Reviews

  1. Markjordanugtong
    Version: 1.5
    I like the description i just edit this after i tried it this plugin later but it seems it will be great so just wait XD
  2. scerstt
    Version: 1.5
    hi, idk if you still are active on this but it would be nice for the player to not become invisible when hit :P other than that it is great
  3. Pixelcraftian
    Version: 1.5
    I really enjoy it! Here's a suggestion:

    When toggled via the config, you can make the player either chat the sounds of the mob they're disguised as or just make them not able to talk at all.

    Another one would be to have the player have the same speed when toggled when disguised. That would be wonderful and it'd be cool for players undisguised to not know the difference.

    These suggestions would really be wonderful and a real game changer. Thanks, have a good day! :)
  4. CubyMaster
    Version: 1.4
    Please when attacking a hostile mob that reacts and does not stay stopped until I kill it, I like that the zombie player who is zombie not attack but I do not want to kill all the mobs without receiving any attack