Infernal Mobs 6.7

Mobs can become Infernal boss mobs and drop cool loot!

  1. iAm1nsaN3X
    iAm1nsaN3X
    5/5,
    Version: 6.6
  2. Dr.DirtyDan
    Dr.DirtyDan
    4/5,
    Version: 6.6
  3. Paazu_
    Paazu_
    3/5,
    Version: 6.6
    I've been using this plugin for two years now.
    But it's time for me to stop using it. Why?

    - The plugin is the direct cause of 80% of my lags, I did a timings, it is literally THE performance problem of my server (and the machine is really good). Especially during spawn and a weird class named $$lambda is the cause of my worries since the last update.

    - Updates are not regular enough, and communicating with the developer is really too complicated.


    In short, your plugin could be really great, you're just not up to the value I expected from you for a plugin that's this good. There is a real need to listen to your users. Create a discord server with some moderators I don't know. I will be ready to help you if you are able to make an effort to communicate with your users.

    Cordially.
  4. thekdub
    thekdub
    4/5,
    Version: 6.6
    Good plugin, though I do have a few complaints...

    > Heavily lacks documentation. I've had to dig through the plugin's code too many times to figure out what exacly a setting in the config means or how something works.

    > Very easy to abuse. Players only need to create a simple mob grinder to have a near endless stream of infernal mobs to farm. I'd highly recommend adding some sort of chunk or radius-based spawning cooldown to prevent grinders from being used to abuse this. (e.g. an infernal mob spawns, no other infernals will spawn within the chunk or a configured radius (20 blocks?) of the position for the next configured period (10 mins?).)

    > No way to weight drops. Some of the drops are incredibly powerful. It'd be very helpful to be able to make those drops less common, while making the less powerful ones more common.

    > No way to scale drop chance based on infernal mob level.

    > The drop chance setting restricts you to 1/n chance of drop, so if you want a 75% drop chance, you're out of luck. The best you'll be able to get is 100% or 50%. A better way of doing this would be to let the user input the drop chance (0.0-100.0), then use Random's nextDouble function to generate a double from 0-100, if the random number is <= drop chance, drop an item, otherwise, no drops.
    This would be much more intuitive, and offer much better control to users of the plugin. (config value of 75 would provide a 75% drop chance, 17.5 would provide a 17.5% drop chance, <=0 for 0% drop chance, >=100 for 100% drop chance)
  5. ThaaatName
    ThaaatName
    3/5,
    Version: 6.6
    Now I've owned this in a long time, but now it is time to delete it.

    It's great enough, but...

    1. Infernal Mobs will only spawn close to one player, and kinda spams it even the chance for them to spawn is lowered.

    2. Wiki is badly written, how to decrease loot drops? With decimals or is it even possible?

    3. You should add a max height spawn, because... Make a huge square big leaves, then dirt beneath it and it will spam spawn infernalmobs in the air, so you can make a easy farm.

    4. Support is meh.

    5. Will delete review if things are getting fixed.
  6. popbot
    popbot
    5/5,
    Version: 6.6
    keep it up! with the great work!
    please check about the wither skull/fire charge not flying properly
  7. ImEvo2
    ImEvo2
    2/5,
    Version: 6.6
    The config wipes itself every time you update the server's .jar and the plugin creates a lot of lag (107% of tick with 65 players online)

    However, if you have a small server then it's a fun plugin for your players.
  8. ItzEnderYT00
    ItzEnderYT00
    4/5,
    Version: 6.4
    by "incompatibilities" i have a plugin which stacks mobs for more performance, that will affect anything?
    1. Eliminator
      Author's Response
      Likely not, since names mobs should not stack from those plugins.
  9. gabxcx
    gabxcx
    5/5,
    Version: 6.4
    Adoro esse plugin! Deixa o jogo muito mais desafiador. Gosto dos itens especiais que ropam dos mobs. Obrigado pela atualização para 1.17!
  10. bsaa0203
    bsaa0203
    5/5,
    Version: 6.3
    Un plugin excelente
    Perfecto para servidores de supervivencia, por favor actualiza el plugin a la version 1.17

    An excellent plugin
    Perfect for survival servers, please update the plugin to version 1.17
  11. andy900907
    andy900907
    5/5,
    Version: 6.3
    Ahhhh.......... I have a question.Can I custom a Divining Rod? How should I do?
  12. M1STER_H
    M1STER_H
    3/5,
    Version: 6.3
    great for having more challenging mobs and great loot! Though it really needs an update! I ran it on my 1.16.5 server and had constant problems with error reports, it wasnt too bad, and now that ive updated my server to 1.17 it just wont work at all and i had to remove it... is there a possibility it will get an update?
  13. R0mvnly
    R0mvnly
    3/5,
    Version: 6.3
    ayo fam, this plugin is okay. it's got it's bugs but I'm not here to report any, I'll say this. It REALLY borked my server performance and the author seems to be unresponsive on his socials and I don't even know I wanna try his spigot profile. He doesn't seem to reply to reviews.
  14. ClaytonRayG
    ClaytonRayG
    5/5,
    Version: 6.3
    Love this plugin! It adds most of what is available with the forge mod. Allowing for mob variety (while I've got some overpowered armor stuff in) has kept things fresh for my players.

    Thank you for making this. First time relying solely on plugins / datapacks and I can't state how great it is to have these mobs on the server.

    Where would I submit a feature request? For the life of me I can't seem to find where to submit a ticket.
  15. JunyoCraft
    JunyoCraft
    4/5,
    Version: 6.3
    I have mobGriefing disabled and even then my mob trap was blown up by some boss :c
  16. AsCrAnyelo
    AsCrAnyelo
    3/5,
    Version: 6.3
    In 1.12.2 the infernals do not release any special item loot, why does this happen?
    1. Eliminator
      Author's Response
      Are you running the old version that supports 1.12 as stated on the main page?
  17. ByAbraham
    ByAbraham
    4/5,
    Version: 6.3
    Excellent plugin and very configurable!
    It just lacks a bit of optimization.....
  18. ElfinHarasi
    ElfinHarasi
    5/5,
    Version: 6.2
    Great plugin.The customizability of adding your own items is very helpful in creating a server. There are no just enhanced mob plugins.
  19. Enjuae
    Enjuae
    5/5,
    Version: 6.2
    i really love this plugin, it's so cool but is it possible make some specific powers, fixed hp and fixed loot for an specific prefix?, for example to make a prefix for "Bosses"
  20. SleepyFox
    SleepyFox
    5/5,
    Version: 6.2
    My friends and I really love this plugin, but I wish I can individually change the potion effect duration on each specific potion effect items in the loot table.
    Cause i want to use the healing effect to only heal once (like 1 tick for 4hp) instead of 20sec cause its abit too op.

    I also wish that the item potion effect work on other players when you hit them. eg levitation for like 2 sec on my friend after i hit them.

    Other than that I really love this plugin please keep up the good work!
    please feel free to implement any of this if you feel like it...