InteractiveChat | Show Items / Inventory in Chat | Custom Chat Keywords | Bungee & Velocity Support 4.0.3

A plugin to work on top of your chat formatting plugins through modifying packets!

  1. Hover Text, Case Sensitivity, Custom Languages! (1.1.0)

    LOOHP
    Contains Config Changes!

    - Hover text now supports multiple lines of text!
    - You can now change the replace text formatting for [item] [inv] and [ender]
    - You can now change the title of the inventory view generated for [item] [inv] and [ender]
    - You can now toggle whether keywords are case sensitive or not

    - You can now change the item name display text to the language you want, more info on that below

    Custom Languages:

    To change the language of the item display, you can either:
    1. open the JSON file in the lang folder inside the plugins folder
    2. download a language file of another language (that is normally used in the Minecraft client), rename and replace the file that is already in the lang folder (should be named as V1_15.json or something similar)
    Be default, the en_US language for your server version will be generated automatically in the lang folder for you

    Config Changes:
    The "BuiltIn" section in the config has been moved to "ItemDisplay"
    You will have to reconfigure that section of the config


    The newly added lines will be automatically added to the end of your existing config for you.
    You can either remove (recommended) or ignore the "BuildIn" section of the config.


    Code (YAML):
    BuiltIn:
      AllowShareItem
    : true
      ItemPlaceholder
    : "[item]"
      AllowShareInventory
    : true
      InventoryPlaceholder
    : "[inv]"
      AllowShareEnderChest
    : true
      EnderChestPlaceholder
    : "[ender]"

    Newly added lines:
    Code (YAML):
    ItemDisplay:
      Item
    :
       #Enable players to show their items in main hand
        Enabled
    : true
        #Should the item keyword be case sensitive
        CaseSensitive
    : false
        #The keyword to trigger the item display function
        Keyword
    : "[item]"
        #The text to replace the keyword
        #Special Placeholders:
        #Use {Item} for item display name
        #Use {Amount} for the item amount
        Text
    : "&f[&f{Item} &bx{Amount}&f]"
        #The title of the inventory view
        InventoryTitle
    : "%player_name%'s Item"

      Inventory
    :
       #Enable players to show their inventory
        Enabled
    : true
        #Should the inventory keyword be case sensitive
        CaseSensitive
    : false
        #The keyword to trigger the inventory display function
        Keyword
    : "[inv]"
        #The text to replace the keyword
        Text
    : "&f[&b%player_name%'s Inventory&f]"
        #The title of the inventory view
        InventoryTitle
    : "%player_name%'s Inventory"

      EnderChest
    :
       #Enable players to show their ender chest
        Enabled
    : true
        #Should the ender chest keyword be case sensitive
        CaseSensitive
    : false
        #The keyword to trigger the ender chest display function
        Keyword
    : "[ender]"
        #The text to replace the keyword
        Text
    : "&f[&d%player_name%'s Ender Chest&f]"
        #The title of the ender chest inventory view
        InventoryTitle
    : "%player_name%'s Ender Chest"
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