ItemSoulBind 0.8.0 BETA

Bind items for a single player's use only

  1. mk7a
    Native Minecraft Version:
    1.13
    Tested Minecraft Versions:
    • 1.13
    • 1.14
    About
    Plugin for "soul binding" items to a player, preventing others from picking them up or removing them from containers.

    Features:

    • Prevents others picking up soul bound item
    • Prevents others removing soul bound items from container
    • If player has permission, soul bound items kept in inventory on death
    • Supports name changes - items are protected by player UUID.
    • Can be used with kits: Items with the register string (Default %soulbind% , configurable) in their lore will be soul bound to the player when they click/drop/pickup the item. See below for command that checks a player's inventory for such items and forces soul bind on them. Run this command after giving player a kit.
    • Separate bind on use / equip / pickup possible
    • Prevent soul bound blocks being placed.
    • Prevent soul bound items from being modified through crafting, enchanting, or with an anvil.

    Commands

    /bindItem
    permission: itemsoulbind.bind
    Binds item in main hand
    /bindItem <username>
    permission: itemsoulbind.bind.others
    Binds item in main hand to specified player
    /unbindItem
    permission: itemsoulbind.unbind
    Unbinds item in main hand
    /bindInvItems <player>
    permission: itemsoulbind.bindinvitems
    Check player's inventory for items with register string in lore, force soul bind them to that player.
    /isb-reload
    permission: itemsoulbind.admin
    Reload config.
    /getItems
    Retrieve your soul bound items that have been removed from another player's inventory.

    Special binds:
    permission: itemsoulbind.admin

    /bindOnUse
    /bindOnEquip

    /bindOnPickup

    Permissions
    Code (Text):

    permissions:
      itemsoulbind.admin:
        description: All permissions + reload command
        default: op
        children:
          itemsoulbind.bind: true
          itemsoulbind.bind.others: true
          itemsoulbind.unbind: true
          itemsoulbind.notify: true
          itemsoulbind.bindinvitems: true
          itemsoulbind.bypass: true
          itemsoulbind.keepondeath: true
      itemsoulbind.bind:
        description: Allows use of /bindItem
        default: false
      itemsoulbind.bind.others:
        description: Allows use of /bindItem <player>
        default: false
        children:
          - itemsoulbind.bind
      itemsoulbind.unbind:
        description: Allows use of /unbindItem <player>
        default: false
      itemsoulbind.notify:
        description: Notifies if player somehow has item soulbound to another player in their inventory
        default: false
      itemsoulbind.bindinvitems:
        description: Allows use of /bindInvItems
        default: false
      itemsoulbind.keepondeath:
        description: Soul bound items do not get removed from inventory when player dies
        default: false
      itemsoulbind.bypass:
        description: Bypass soul bind protection, item register string, (crafting, enchanting, anvil) restrictions
        default: false
        children:
          itemsoulbind.bypass.craft: true
          itemsoulbind.bypass.enchant: true
          itemsoulbind.bypass.anvil: true
      itemsoulbind.bypass.craft:
        description: Bypass crafting restriction (if enabled)
        default: false
      itemsoulbind.bypass.enchant:
        description: Bypass enchanting restriction (if enabled)
        default: false
      itemsoulbind.bypass.anvil:
        description: Bypass anvil restriction (if enabled)
        default: false
     

    Config
    Code (Text):

    # When player interacts with an item with the register string in its lore, item will be soul bound to them
    registerString: "%soulbind%"


    # SPECIAL BINDS - items with relevant bind string will only be bound in the specified conditions
    # Colour is ignored when checking for string. Case sensitive

    # Binds when tool is used: used to break block, sword used to hit entity
    bindOnUse: false
    bouString: "&9Soul binds on use"
    # Binds when armor is equipped through in-hand right click
    bindOnEquip: false
    boeString: "&9Soul binds on equip"
    # Binds when item is picked up
    bindOnPickup: false
    bopString: "&9Soul binds on pickup"

    # Disable soul bind particle+sound effects
    disableEffects: false

    # Display message in item lore of soul bound item
    # Use %username% for player name placeholder
    displayLoreMsg: true
    loreMsg: "&9Soul bound to %username%"

    # Log player detected with item soul bound to another player in console
    consoleLogDetection: true

    # Prevents placing soul bound blocks
    preventPlacing: false

    # Prevents crafting with soul bound items
    preventCraft: false

    # Prevents enchanting with soul bound items
    preventEnchant: false

    # Prevents anvil use with soul bound items
    preventAnvil: false

    # Blocks commands when soul bound item is held in hand
    # Only provide the first part of the command, e.g. for "/auction sell" :
    blockedCommands:
      - "auction"

    # =======================
    # Messages | use '&' for color codes
    msgPrefix: "&8[&bSoul&3Bind&8]&r "
    denyMsg: "&9This item is soul bound to another player"
    detectedItemMessage: "&cAn item soul bound to another player was removed from your inventory. Event has been logged."
    detectedItemBroadcast: "was detected with an item soul bound to another player."
    noPermissionGeneric: "&cInsufficient permissions."
    noPermissionBindOthers: "&cInsufficient permissions to bind for other players."
    bindSuccess: "&aSoul bind complete."
    bindErrorHeldItem: "You must be holding an item in your main hand."
    bindErrorAlreadyBound: "This item is already soul bound."
    bindErrorNoSuchPlayer: "No such player found online."
    unbindErrorNotBound: "Item is not soul bound."
    unbindSuccess: "&aSoul bind removed."
    inventoryProcessSuccess: "&aProcessed inventory of "
    craftDeny: "&cCannot craft with soul bound items."
    enchantDeny: "&cCannot enchant soul bound items."
    anvilDeny: "&cCannot use anvil on soul bound items."
    foundItems: "&7Soul bound items found with another player have been returned to you. Use &b/returnItems &7to get them."
    noItems: "You have no items to retrieve."
    specialBindDone: "&aSpecial bind applied to item."
    cmdBlocked: "&cCannot perform this command on a soul bound item."
    # ======================

    configVersionDoNotModify: 1.4
     

    Contribute:
    - Looking for a designer to create new resource logo

    Important: Plugin does not currently support creative mode, and will never work with cracked servers.

    Disclaimers:
    - Plugin is in BETA. Features may be subject to change.

    - Plugin uses bStats to collect anonymous usage statistics

    Suggest Features, Report bugs and Exploits HERE


    [​IMG]
    ENCOM and ConfuseN like this.

Recent Updates

  1. 0.8.0
  2. 0.7.1
  3. 0.7.0

Recent Reviews

  1. larssieboy18
    larssieboy18
    5/5,
    Version: 0.7.0 BETA
    Amazing plugin! Does what it should do. Reported an overlook to the developer and he added a new option within no time! It's so good for donator items etc.
  2. xZEROOblivious
    xZEROOblivious
    5/5,
    Version: 0.5.0 BETA
    Plugin does exactly what I wanted it to do, it binds it to a player and doesn't drop on death with the correct node.
    This is what I've been searching for, for weeks!
  3. Malacaritaa
    Malacaritaa
    5/5,
    Version: 0.5.0 BETA
    I LOVE IT, PLS MAKE COMPATIBLE WITH 1.12.2 AND OLDER :3
    ---------------------------------
  4. ConfuseN
    ConfuseN
    5/5,
    Version: 0.4.0 BETA
    Amazing plugin and developer, he added a suggestion I had! The plugin adds a nice new mechanic to minecraft!
  5. Malacaritaa
    Malacaritaa
    5/5,
    Version: 0.4.0 BETA
    NIceeee! This is a perfect idea! But pls!!!! Make compatible with 1.12.2!

    5 Stars ;)
  6. ConfuseN
    ConfuseN
    5/5,
    Version: 0.3.1 BETA
    Amazing plugin, can't wait to see some new features. One suggestion I would like to see is if there was an option to prevent adding extra enchants to soul bound items.