KeepChunks 1.6.7

The most powerful chunk loading plugin!

  1. Geitenijs
    Native Minecraft Version:
    1.13
    Tested Minecraft Versions:
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    Source Code:
    https://github.com/Geitenijs/KeepChunks
    Contributors:
    c-eAgle, superzyr, Dankanator
    logo v2.png

    PRIVATE SUPPORT - BUG REPORTS - FEATURE REQUESTS
    PLEASE DO NOT USE THE REVIEW SECTION NOR THE DISCUSSION FOR SUPPORT

    Overview
    KeepChunks allows you to select chunks to keep them loaded in the Minecraft server memory, even when there are no players around. This can be useful for large redstone circuits, minecart railroads, commandblock systems and even for reducing teleport lag.

    Key Features
    • Keep as many chunks loaded as you want; There are no limits whatsoever!
    • Easy to use and set up; Simple and clear commands and permissions! The installation is simply drag-and-drop!
    • Lightweight; KeepChunks is designed to be as light on your server as possible!
    • Extremely powerful; Load hundreds of chunks at once using commands in-game, through the console, using command blocks, and even from rcon!
    • Works on most recent Minecraft versions; Supports any version from 1.13.2 to 1.16!
    • Railroads; Mark all chunks following a railroad with a single command!
    • Supports WorldEdit and WorldGuard; for even easier ways of loading chunks!
    • Fast, friendly support and regular plugin updates; Most questions will be answered within 48 hours, and KeepChunks will always be updated in advance of new Minecraft updates!


    Commands & Permissions
    /keepchunks (/kc)
    Main command. Shows basic information about the plugin.


    /keepchunks help

    Displays a list of available commands.
    keepchunks.help


    /keepchunks reload
    Reloads all configuration files.
    keepchunks.reload

    /keepchunks list
    Lists all currently marked chunks.
    keepchunks.list

    /keepchunks chunkinfo (coords <x> <z> <world> | current | worldedit | worldguard <region> <world>)
    Gives you information about specific chunks.
    keepchunks.chunkinfo

    /keepchunks keepchunk (coords <x> <z> <world> | current)
    Allows you to mark a single chunk.
    keepchunks.keepchunk

    /keepchunks keepregion (coords <x1> <z1> <x2> <z2> <world> | worldedit | worldguard <region> <world>)
    Allows you to mark multiple chunks at once.
    keepchunks.keepregion

    /keepchunks keeprail (coords <x> <y> <z> <world> | current)
    Allows you to mark chunks following a railroad.
    keepchunks.keeprail

    /keepchunks releaseall
    Releases all currently marked chunks. Restricted to console by default.
    keepchunks.releaseall

    /keepchunks releasechunk (coords <x> <z> <world> | current)
    Allows you to release a single chunk.
    keepchunks.releasechunk

    /keepchunks releaseregion (coords <x1> <z1> <x2> <z2> <world> | worldedit | worldguard <region> <world>)
    Allows you to release multiple chunks at once.
    keepchunks.releaseregion

    /keepchunks releaserail (coords <x> <y> <z> <world> | current)
    Allows you to release chunks following a railroad.
    keepchunks.releaserail


    Get notified of new KeepChunks updates
    keepchunks.notify.update

    Grant all permissions
    keepchunks.*

    Configuration
    # general:
    # colourfulconsole: Console messages will be coloured when this is enabled.
    # debug: When set to true, the plugin will log more information to the console.
    # releaseallprotection: Do you want to restrict the 'release all' command to the console?
    # updates:
    # check: When enabled, the plugin will check for updates. No automatic downloads, just a subtle notification in the console.
    # notify: Would you like to get an in-game reminder of a new update? Requires permission 'keepchunks.notify.update'.
    general:
    colourfulconsole: true
    debug: false
    releaseallprotection: true
    updates:
    check: true
    notify: true

    Initial Setup
    To start using KeepChunks, simply download it by clicking the "Download Now" button in the top right corner, then drag it into your plugins folder and restart your server.
    That's it!
    You can now login to your server and type '/kc help' to get an overview of the available commands.
    A configuration file has also been generated, which is located in '/plugins/KeepChunks/'.

    Dependencies
    These plugins are not required, however they do extend the functionality of KeepChunks:
    WorldEdit (7.0.0 or newer)
    WorldGuard (7.0.0 or newer)

    Important Notes
    License and terms are located here.
    KeepChunks utilises bStats, which means that some statistical information is collected and sent to
    bstats.org.
    The most common server implementations like Spigot and Bukkit are supported, however Paper is recommended for the best experience.
    Running an older Minecraft version? Simply download a version of KeepChunks which suits your needs here.
    When marking a redstone system or a minecart railroad, make sure to mark a couple of chunks around the location as well! Example

    It is not yet possible to use this plugin for crop growing due to limitations in Minecraft.
    If you're experiencing issues or crashes with KeepChunks, try changing "period-in-ticks" and "load-threshold" to -1 in your bukkit.yml.

    Do you like my work? Consider leaving a review here!

Recent Updates

  1. KeepChunks v1.6.7
  2. KeepChunks v1.6.6
  3. KeepChunks v1.6.5

Recent Reviews

  1. NZ3H123
    NZ3H123
    5/5,
    Version: 1.6.7
    Loving this plugin! Easy to use and it works perfectly fine. Quick question though, does this work between dimensions?
  2. Gimmrick
    Gimmrick
    5/5,
    Version: 1.6.7
    Great Plugin, Quick Updates, I use this for my lobby spawn world to keep it loaded. Stops it being continuously unloaded when no players are on the server, meaning the lobby shows almost instantly for new players. 5 Stars
  3. Swampyemerson
    Swampyemerson
    5/5,
    Version: 1.6.6
    Loved this plugin until upgraded to 1.16.3, when will support for this version come out?
  4. Phil3453
    Phil3453
    5/5,
    Version: 1.6.6
    Short question, will this plugin keep the chunk loaded even when no player is on the server?
    1. Geitenijs
      Author's Response
      Yes, that's the purpose of this plugin.
  5. azazell
    azazell
    5/5,
    Version: 1.6.6
    Best plugin ever, helped me finally have my railroad system working without hopper chunk loaders!
    As a dev i really appreciate your work :P
    1. Geitenijs
      Author's Response
      Thank you!
  6. EnderTweaks
    EnderTweaks
    3/5,
    Version: 1.6.5
    Doesn't have support for FAWE, only for normal WorldEdit. Apart from that its good.
  7. Peachy_Goodness
    Peachy_Goodness
    5/5,
    Version: 1.6.5
    Works well for redstone circuits and auto tnt quaries. An improvement would be aloowing chunks to generate mobs or allowing that as an option
    1. Geitenijs
      Author's Response
      Thank you! I'd love to have that option, however it's currently not possible due to limitations in Minecraft itself..
  8. ItzSavageGeN
    ItzSavageGeN
    5/5,
    Version: 1.6.5
    Judging by the other reviews, I think this is very reliable. I just can't seem to figure out the /kc keepchunk (coordinates | world) thing. What does the world part mean? Can someone give me an example command?
    1. Geitenijs
      Author's Response
      Thanks! You can specify the coordinates and world if you wish to load a chunk that's not the one you're currently in. Use /kc keepchunk coords 132 95 nameofyourworld for example
  9. nexais
    nexais
    5/5,
    Version: 1.6.4
    Plugin is amazing, personally use it to keep iron farms and other crop farms loaded so I can afk mob farms instead. Any idea when a 1.16.1 version will be released?
    1. Geitenijs
      Author's Response
      Was planning on releasing it yesterday as I had quite a lot of time, however Spigot wasn't updated to 1.16 yet.

      I'll probably release a new version today
  10. Dankanator
    Dankanator
    5/5,
    Version: 1.6.3
    KeepChunks is a phenomenal and easy to use resource for any and all server owners. The plugin allows users to capitalize on a relatively unknown game feature in order to improve their loading times and create redstone and/or minecart systems that are normally impossible!
    1. Geitenijs
      Author's Response
      :)

      Thank you for making KeepChunks even better!