- Native Minecraft Version:
- 1.13
- Tested Minecraft Versions:
- 1.16
Description:
Pretty simple plugin. I couldn't find a plugin that implemented this feature the way I wanted, so I coded it myself.
Operators and those with the permission are able to use the standard Minecraft lead on other players. Leashing players to a fencepost is currently not possible but otherwise, it should function as a normal leash.
leashplayer.use is the permission required to leash other players.
Purpose:
Idk. If you wanna drag a player to a jailhouse or something on your SMP, I guess this would be a useful plugin. You could also just fly really high up in the sky and torture the players on your server.
Might disable placing/breaking blocks for leashed players but idk yet...
Let me know if there are any bugs that need fixing!

Leash Players 1.0
Use lead on other players.
Recent Reviews
-
-
kaisd
- 2/5,
1.17
Tuinity
Leashed player entered in the nether and this happend:
[20:57:05 WARN]: [LeashPlayers] Task #2637162 for LeashPlayers v1.0 generated an exception
java.lang.IllegalArgumentException: Cannot measure distance between world and world_nether
at org.bukkit.Location.distanceSquared(Location.java:510) ~[patched_1.17.jar:git-Tuinity-7]
at me.lucidus.leashplayers.LeashEvents$1.run(LeashEvents.java:68) ~[?:?]
at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftTask.run(CraftTask.java:100) ~[patched_1.17.jar:git-Tuinity-7]
at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468) ~[patched_1.17.jar:git-Tuinity-7]
at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1548) ~[patched_1.17.jar:git-Tuinity-7]
at net.minecraft.server.dedicated.DedicatedServer.tickChildren(DedicatedServer.java:478) ~[patched_1.17.jar:git-Tuinity-7]
at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1463) ~[patched_1.17.jar:git-Tuinity-7]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1253) ~[patched_1.17.jar:git-Tuinity-7]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:321) ~[patched_1.17.jar:git-Tuinity-7]
at java.lang.Thread.run(Thread.java:831) [?:?] -
Strenjiq_
- 4/5,
Overall does what I want it to! But there are one or two bugs:
1. The slime is visible, and although this may not be a "bug" per se it's still weird. My suggestion would be to make the slime invisible.
2. The slimes seem to persist through deaths. Not sure why. -
niuccc
- 5/5,
Very good plugin! But hopefully it will allow the player to be tied to the fence, just like other creatures
-
Lord_Of_Llamaz
- 4/5,
Works pretty good for what is intended for
Here are some bugs / fixes / ideas:
1. I believe if you use NMS you can make the slime you spawn invisible before it is even summoned so that players dont see it for a slight second
2. When going through portals, teleport the leashed player as well and break the one in the other dimension
3. Gravity is a bit wonky -- if I fall down with a leashed player, they gradually descend toward the ground
4. I know it would be hard but it would be pretty cool to attach it to a fence post.
Great work tho :) -
marvinbudiono
- 1/5,
dont work and to many bug, dont download this plugin...............................