LorinthsRpgMobs 1.2.9

Add levels and custom formulas to make creatures stronger further from spawn!

  1. Witches now use damage for harming potions, fixed drop % on items

    Lorinthio
    Release 1.2.9

    Fixed
    • Witch damage previously did nothing, now it affects the damage of the harming potions they throw! (LOOK OUT)
    • Drop % on items wasn't working correctly. I've now fixed this to work correctly :D
  2. Minor fixes

    Lorinthio
    Release 1.2.8

    Fixed
    • Grabbing heroes character manager correctly

    Removed
    • Annoying repeated 'Player has exp permission' message
    Rooz likes this.
  3. Reload fix and MythicDrops integration! (Some assembly required)

    Lorinthio
    Release 1.2.7

    Added
    • MythicDrops integration!
      • Example Config here for help/reference
    [​IMG]
    DeCarvalho likes this.
  4. Bug fixes and butcher commands!

    Lorinthio
    Release 1.2.6

    Added
    • New arguements to /lrm butcher
      • use /lrm butcher help - to see these options in game
      • By default only butchers monsters
      • -a also butchers animals
      • -b also butchers ambient creatures (Bats, Squids)
      • -g also butchers golems
      • -v also butchers villagers
    Fixed
    • Skeletons arrows correctly deal damage based on skeleton level
    • If you give creatures a 10% change to equip an item, it won't default to 90% air. (As it...
  5. Enchant support on mob equipment

    Lorinthio
    Release 1.2.5

    Added
    • Enchant support in mob equipment
      • e.g. DIAMOND_SWORD 70% smite:1 drop:10%
  6. Removing butcher override

    Lorinthio
    Release 1.2.4

    Removing
    • The /butcher command override. (Until I can implement a better version of it)
  7. Small fixes and /butcher command override

    Lorinthio
    Release 1.2.3

    Added
    • Command '/lrm butcher' overrides WorldEdit /butcher. So you can use /butcher <radius> now and it will call /lrm butcher <radius>

    Fixed
    • Heroes can't be detected initially (Soft depend stopped working?)
      • Plugin will throw one error on load, and will try to catch Heroes when an entity spawns
    DeCarvalho likes this.
  8. Fixed creatures dealing damage with Heroes plugin

    Lorinthio
    Release 1.2.2

    Fixed
    • Creatures now correctly do damage when heroes is on the server and heroes hook is enabled (Thanks HillWalk!)
  9. Configurable Permissions for Experience Multipliers

    Lorinthio
    Release 1.2.1

    Added
    • New Config section 'ExperiencePermissions'
    • Config option to allow for permission based experience multiplier
    • The Config will automatically generate a default and vip value.
      • Will generate at the bottom of your config
      • Use the permission lrm.experience.<name> to give the multiplier to users
      • default is applied automatically without a permission being given
  10. Level Regions - Allowing disabled entities, or disabling of level feature in specific areas

    Lorinthio
    Release 1.2.0

    Added
    • Config option to disable entity types in a leveled region, 'DisabledEntities'
    • Allows for '*' in DisabledEntities to disable all entities easily.

    Fixed
    • When levels don't apply to an entity it actually made them level -1... Whoops
    • Also if a region is found it short circuits and doesn't check against spawn points (Optimization!)
    • Initial Config generation (Includes Comments)
      • After saving/reloading your...