Magic 10.7.1

Add fully customizable magic wands, items, spells, mobs and more to your server!

  1. IMPORTANT emergency hotfix for publicly-known block dupe exploit

    NathanWolf
    Please update as soon as you can.

    This exploit was published on at least one YT channel about 4 hours ago, it's probably spread around quite a bit. I'm not going to go into the details here, but if your players are the cheating type they've probably found it already.

    Sorry for any inconvenience this has caused!
  2. Update MythicMobs Compatibility

    NathanWolf
    Note: If you are using MythicMobs you will need to have the latest version (5.0 or higher) or Magic will not load.

    Additions
    • Add mushroom_cow_variant entity data tag
    • Add decor_item llama data tag
    • Add engineering toggle to replace/ignore only earth blocks
    • Add brush_entities parameter to engineering spells, to turn off replicate and clone copying entities
    • Add clear_containers parameter to engineering spells, to...
  3. Fix for broomsticks in 1.18.2

    NathanWolf
    Fixes
    • Fix broomsticks in 1.18.2 (NMS Binding issue)
    Changes
    • Entities spawns will no longer match magic mobs based on display name. This is too exploitable, unfortunately. Please see the builtin spawn eggs and spawners to see how to put the correct data tags on. If you need this feature, perhaps due to existing spawners or eggs that can't be updated, use /mconfig config match_magic_mobs_by_name true
    • Shulker boxes...
    mercurialmusic likes this.
  4. 1.18.2 Support

    NathanWolf
    1.18.2 Support

    Additions

    • The Mount action now works with ModelEngine mobs
    • Add ADD_PASSENGER and REMOVE_PASSENGER actions to ModelEngine action
    • Added gps survival item, crafting recipe (disabled by default)
    • Add FindTileEntities action
    • Add block and tblock placeholders for describing the source or target block type
    • Add drop: destroy wand option, for disposable wands....
    mercurialmusic, Hmmcrunchy and KrYo like this.
  5. Fixes, Magic Portals

    NathanWolf
    Fixes
    • Fix vanilla lore (attributes, enchants) not showing on shop items
    • Fix cancel_on_damage always triggering, with any damage amount
    • Fix Chop not working on azalea leaves
    • Fix insufficient resource messages when not using a GUI (Fixes war example reload messages)
    • Turn off Magic's mob spawner features when Slimefun is present
    • Fix wither skull (the item) appearance
    • Fix alt-cast spells not levelling up
    ...
  6. More fixes for Spigot changes

    NathanWolf
    Happy New Year!

    As foretold in the prophecies, 10.5 had some bugs. This one still might, but I'm hoping it is working.

    While I was on vacation, Spigot apparently decided to pull a sneaky on me and change the internals of their configuration code in a way that broke Magic.

    If you are on latest 1.18.1 you will need to update the plugin or it will be broken!

    Otherwise you may want to skip this version since it has not been extensively tested.
  7. Fix for Spigot Configuration Internal Change in 1.18.1

    NathanWolf
    Happy New Year!

    While I was on vacation, Spigot apparently decided to pull a sneaky on me and change the internals of their configuration code in a way that broke Magic.

    If you are on latest 1.18.1 you will need to update the plugin or it will be broken!

    Otherwise you may want to skip this version since it has not been extensively tested.
    DeCarvalho, adamk523, Yanis48 and 2 others like this.
  8. 1.18.1 Support (Re-submitted with secure download link)

    NathanWolf
    • 1.18.1 Support
    • Silence invalid biome warnings
    Additions
    • Add requirements config for paths, for custom-gated progression.
    • Add temporary: true mob option, mostly for dropped items
    • Add arena messages section, allow customizing all arena messages
    • Add material_only option to CheckInventory to do simple item comparisons
    Changes
    • Allow replacing infinite potion effects. This fixes spells not being...
    Hmmcrunchy and imDaniX like this.
  9. 1.18.1 Support

    NathanWolf
    • 1.18.1 Support
    • Silence invalid biome warnings
    Additions
    • Add requirements config for paths, for custom-gated progression.
    • Add temporary: true mob option, mostly for dropped items
    • Add arena messages section, allow customizing all arena messages
    • Add material_only option to CheckInventory to do simple item comparisons
    Changes
    • Allow replacing infinite potion effects. This fixes spells not being...
  10. 1.18 Support

    NathanWolf
    1.18 Support
    • Preliminary support, should load and run, might get a lot of warnings (mostly about biomes)
    Additions
    • Add show_enchantment_lore wand property to force hide/show enchantments in lore The default is the old behavior, enchantments will only be shown for enchantable wands that don't show vanilla enchants
    • Add support for complex potions in one line, e.g. /mgive potion:#00AA00,luck,60000,2 or...