MegumiFlanGun [1.6-1.7] Flan Gun Attribute 1.1.2

rush b!

  1. Wei_Boss
    Tested Minecraft Versions:
    • 1.7
    Contributors:
    Wei_Boss
    A property plugin that supports Flan Gun

    I am not good at English, sorry.
    I am not good at English, sorry.
    I am not good at English, sorry.

    When you create a file load error Please turn ANSI encoding


    Attribute:
    • Damage - Increase physical attacks
    • Defense - Increase physical defense
    • IgnoreDamage - Ignore the enemy's damage value
    • IgnoreDefense - Ignore the enemy's defense value
    • HitChance - Increase the hit chance
    • DodgeChance - Increase dodge chance
    • WreckChance - Increase wreck chance,Used to reduce the opponent's block chanc
    • BlockChance - Increase block chance
    • BlockRate - Reduce damage after blocking
    • CritChance - Increase crit chance
    • CritRate - Increase damage after crit
    • AntiknockChance - Increase antiknock chance,Reduce the crit chance of your opponent
    • MovementSpeed - Increase the speed of movement
    Feature:
    • [√] Wear
    • [√] SoulBound
    • [×] StatTrak
    • [×] Gem setting
    • [×] Wear value rank
    Soft:
    • HolographicDisplays
    Command:
    • /gun get <template id> <amount> - Get template item
    • /gun give <player> <template id> <amount> - Give the player template item
    Permission:
    • megumi.admin
    config.yml:
    Code (Text):
    Prefix: '[MegumiFlanItem]'
    Config:
      PreviewDisplay: '&8&l[Preview Item&8&l]'
      Lore:
        NotTransferable: '&e&l[&c&l!&e&l] &7Prohibited transaction'
        LevelLimit: '&e&l[&c&l!&e&l] &3Available after level &b&oLv.%s%'
        StatTrak: '&cThis item has StatTrak™ technology'
        StatTrakTag: '(StatTrak™)'
      TransferableBlackList:
      #Prohibit trade items disable command
      - /help
      Attribute:
        Prefix: '&a∵ &3'
        Part: '&f: '
        Positive: '&a+'
        Negative: '&c'
        Rate: '%'
    Formats:
      Damage: 'Physical Damage'
      Defense: 'Physical Defense'
      IgnoreDamage: 'Ignore Damage'
      IgnoreDefense: 'Ignore Defense'
      HitChance: 'Hit Chance'
      DodgeChance: 'Dodge Chance'
      WreckChance: 'Wreck Chance'
      BlockChance: 'BlockChance'
      BlockRate: 'Block Rate'
      CritChance: 'Crit Chance'
      CritRate: 'Crit Rate'
      AntiknockChance: 'Antiknock Chance'
      MovementSpeed: 'MovementSpeed'
      StatTrak: '&cStatTrak™ Certified Kills'
      WearValue: 'Wear'
    SoulBound:
      UnBound: '&e&l[&c&l!&e&l] &7Please bind after use'
      Bound: '&6SoulBound: &7&o%s%'
      OpLock: false
      #Whether op ignores binding
      DeathDrop: false
      #Whether the bound item drops after death
      Bind:
        OnItemDrop: true
        OnItemPickup: true
        OnItemClick: true
        OnItemInteract: true
    Wear:
      FactoryNew:
        Name: '&8&l[&eFactory New&8&l]'
        Min: 0
        Max: 0.0699999
      MinimalWear:
        Name: '&8&l[&bMinimal Wear&8&l]'
        Min: 0.07
        Max: 0.14999
      FieldTested:
        Name: '&8&l[&aField-Tested&8&l]'
        Min: 0.15
        Max: 0.37999
      WellWorn:
        Name: '&8&l[&3Well-Worn&8&l]'
        Min: 0.38
        Max: 0.44999
      BattleScarred:
        Name: '&8&l[&7Battle-Scarred&8&l]'
        Min: 0.45
        Max: 1
    Gui:
      SoulBound:
        Title: '&7&l[&c&lSoulBound&7&l]'
        Confirm:
          ID: 1
          Data: 0
          Name: '&8&l[&aConfirm Bind&8&l]'
          Lore:
          - ' '
        Other:
          ID: 160
          Data: 11

    message.yml:
    Code (Text):
    AdminHelp:
    - '/gun get <template id> <amount> - &bGet template item'
    - '/gun give <player> <template id> <amount> - &bGive the player template item'
    Message:
      NoPermission: '&cNo Permission: %s%'
      InvalidTemplate: '&cFailed to get the item, please check if there is any item template'
      InvalidValue: '&cInvalid value: %s%'
      OfflinePlayer: '&cThe player is not online'
      NeedBind: '&bPlease open the bag right %item% binding uses'
      IllegalUser: '&bYou're not the item %item% bound person'
      UnableDrop: '&cYou can not discard the bound items'
      SuccessBind: '&aItem binding is successful'
      LevelLimit: '&cYour level does not reach the usage limit of %item%'
      NoTransferable: '&cThis item cannot be traded'
    Combat:
      Damage: '&c&l-%value%❤'
      Dodge: '&eDodge!'
      Crit: '&6&lCrit! &c&l-%value%❤'
      Block: '&7&lBlock! &c&l-%value%❤'

    template.yml:
    Code (Text):
    ID: template
    Name: '&fAK-47'
    Suffix: '&eFuel injector'
    Item:
      ID: 4525
      Data: 0
      Display: '%wear% %name% %stattrak% &f| %suffix%'
      Lore:
      - '&aItem Info:'
      - ''
      - '%levellimit%'
      - '%nottransferable%'
      - '%soulbound%'
      - '%stattrak%'
      - '%wearvalue%'
      - ''
      - '&aAttribute:'
      - ''
      - '%damage%'
      - '%defense%'
      - '%ignoredamage%'
      - '%ignoredefense%'
      - '%hitchance%'
      - '%wreckchance%'
      - '%dodgechance%'
      - '%blockchance%'
      - '%blockrate%'
      - '%critchance%'
      - '%critrate%'
      - '%antiknockchance%'
      - '%movementspeed%'
    Attribute:
      Damage: '0:10'
      Defense: '0:10'
      IgnoreDamage: '-10:20'
      IgnoreDefense: '-10:-5'
      HitChance: '10:20'
      DodgeChance: '10:20'
      WreckChance: '6:8'
      BlockChance: '5:10'
      BlockRate: '5:10'
      CritChance: '90:100'
      CritRate: '5:8'
      AntiknockChance: '8:16'
      MovementSpeed: '30:40'
      LevelLimit: '0:10'
    Feature:
      #Whether the following features are enabled
      StatTrak: true
      NotTransferable: true
      Soulbound: true
    Wear:
      #Wear probability
      FactoryNew: 0.2
      MinimalWear: 0.3
      FieldTested: 0.5
      WellWorn: 0.7
      BattleScarred: 0.7

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    Img:
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Recent Updates

  1. Fix bug
  2. compatible
  3. Fix bug