DeathRun Minigame
- Tested Minecraft Versions:
- 1.8
- 1.9
- Contributors:
- InstanceLabs, TheMrQuake
Run around and don't fall while the blocks behind you disappear. You can have as many layers as you want.s
Even though this might be an old minigame, it's still a great addition to an arcade round.
Setup:
You need to install new MinigamesLib for the plugin to work.
Also, you'll need Vault for economy rewards to work.
You can now set a join sign (optionally). Lines:
- /dr setmainlobby set the main lobby where all join signs will be
- /dr setlobby [arena] set the waiting lobby
- /dr setbounds [arena] [low/high] Sets the boundaries around the map, you have to set both low and high boundaries.
- /dr setspawn [arena] sets the player spawn, can be executed multiple times for multiple spawns.
- /dr savearena [arena]
- DeathRun
- [arena]
Commands/Perms:
Command Description Permission
/dr Shows all possible commands
/dr setspawn <arena> Sets the spawn point. mgdeathrun.setup
/dr setlobby <arena> Sets the lobby point. mgdeathrun.setup
/dr setmainlobby Sets the main lobby point. mgdeathrun.setup
/dr setbounds <arena> [low/high] Sets the low/high boundaries of the map. mgdeathrun.setup
/dr savearena <arena> Saves the arena. mgdeathrun.setup
/dr setmaxplayers <arena> <count> Sets the max players allowed to join to given count. mgdeathrun.setup
/dr setminplayers <arena> <count> Sets the min players needed to start to given count. mgdeathrun.setup
/dr setarenavip <arena> <true/false> Sets whether arena needs permission to join. mgdeathrun.setup
/dr removearena <arena> Deletes an arena from config. mgdeathrun.setup
/dr removespawn <arena> <count> Deletes a spawn from config. mgdeathrun.setup
/dr join <arena> Joins the arena.
/dr leave Leaves the arena.
/dr start <arena> Force-starts the arena. mgdeathrun.start
/dr stop <arena> Force-stops the arena. mgdeathrun.stop
/dr list Lists all arenas.
/dr reload Reloads the config.
Config:
There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!
config:
default_max_players: 4 # default amount of maximum players that are allowed to join an arena
default_min_players: 2 # default amount of minimum players that can join an arena
lobby_countdown: 30 # amount of time in seconds to countdown in lobby
ingame_countdown: 10 # amount of time in seconds to countdown ingame before the final start
rewards:
economy: true
economy_reward: 10 # You'll need Vault for economy to work
item_reward: false
item_reward_ids: 264*1;11*1 # 264 being the id, you can specify an amount (the '*1') and enchantments (e.g. 264#DAMAGE_ALL:2*64 would be sharpness 2 on a stack of diamonds)
command_reward: false
command: pex user <player> add SKILLZ.*
global_arenas_size: 30 # not used in this minigame
You can also specify data on a item reward. If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the rest as explained above.
Kits/Classes:
There are 2 classes with different potioneffects.
As always, you can change settings like how much a class costs or if it is vip only or alter the power of the bows in classes.yml.
Pictures:
Stole endermen
Youtube
Source:
Coming soon..
TODO
Suggestions are welcome.![]()

MinigamesLib: DeathRun [1.9 SUPPORT] 1.1.0
Deathrun for new version MinigamesLib!