MobHealth 10.0.1

Simple damage reporting.

  1. Sablednah
    Tested Minecraft Versions:
    • 1.7
    • 1.8
    • 1.9
    • 1.10

    Now with ACTIONBARS!

    If you have 1.8/1.9/1.10 bukkit/spigot then you can now enable actionbars by adding useActionBar: true to your config (or set to false to disable).

    2015-04-16_12.38.26.png 2015-04-16_12.38.14.png 2015-04-16_12.36.19.png


    This simple but invaluable plugin lets you know the damage you just caused to a mob (including other players), and how much health it has left.

    Mob Health has a range of useful options including:

    • Control over how messages are shown
    • When messages are shown
    • When messages are *not* shown (a useful feature!)
    • Exactly what is displayed - including your own custom messages...
    Current Release Version: 10.0.0

    Updater Information
    Note that unless you edit MobHealth configuration it will automatically update as new versions are approved by the Bukkit team.

    You can edit config.yml in the /plugins/MobHealth/ folder you can find the following settings.

    updateCheck true
    Show notification of available updates.
    doUpdate true
    Update MobHealth automatically when new download is available.
    Change doUpdate to false to stop any file download, and updateCheck to false to stop notices about new versions in your startup log.


    Got API?
    MobHealth now has 100% more API included!

    You can trigger damage notifications, if your plugin adds skills or spells for example. And far more usefully - you can query MobHealth to get the current health and max health of any Mob, regardless of which plugin is responsible for tracking it.

    Think of it as Vault for mob health levels ;) You code for one plugin - I sort out the mess behind the scenes.

    See the API page for more info.

    NEW healthbars!!
    As frequently requested, MobHealth can now display health bars above Mobs, and a health counter for players.

    PLEASE NOTE: If enabled - these bars show above ALL players / mobs, regardless of any toggle or permissions settings.

    Enable this feature with the following flags in config:

    showPlayerHeadHealth: true

    Enables health counter display below player names.

    usePercentForPlayer: true

    Changes health counter from HP to a percentage of health left (recommended).

    showMobHeadHealth: true

    Enable health bars for all mobs.

    useBarForMobs: true

    If true, use a health bar in format of [||||||||||] if false, show in format of "10/20"

    Compatible Plugins
    You shouted for it - here it is, Epic Boss support.
    Thanks to ThaH3lper for adding in an entire API for MobHealth.

    If Spout-plugin is installed and the client uses SpoutCraft (and disableSpout is on its default false setting) then notification will be shown with the achievement notification (as seen above).

    Exclusive to Imagicraft's Zombie Apocalypse RP (Zarp) server, ZombieMod creates several variaties of Zombie to terrorise players trying to survive in this post-apocalyptic server.

    MobHealth now supports the Client Mod simple notice. Lets you show the messages elsewhere so your chat is spam free.
    Thanks to FeildMaster for the pull request :)

    Heroes health and levelled up HP's are reported correctly as are mobs whose health levels have been adjusted in the config. Use of a Heroes skill will trigger a notification when it damages.

    Mobs adjustments to health are now tracked and reported in MobHealth.
    Thanks to coldandtired for adding in MaxHealth and an API for me :)

    Mob Arena
    Bosses in a currently running Mob Arena report correct health and max-health. As do waves with a modified reduced health.
    Thanks to garbagemule for adding MaxHealth to mob area for me.

    MobHealth detects wandering bosses and correctly reports their health and name.
    Thanks to bm01 and Erackron for integration help.

    Monster Apocalypse (6.0b+)
    If Monster Apocalypse is set to handle mob's health then these values are used for MobHealth.
    Thanks to blainicus for answering my queries.

    See MobHealth in action here...

    Thanks to WoopaGaming for the video.

    /MobHealth reload

    Reloads current configuration.

    /MobHealth toggle [player]

    Toggle notifications. [player] is ignored via chat and mandatory via the console.

    See the configuration page for full details.

    See the permissions page for full details.

    Source Code

    Stats Collection
    Like many bukkit plugins, Mobhealth utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to

    • A unique identifier
    • The server's version of Java
    • Whether the server is in offline or online mode
    • The plugin's version
    • The server's version
    • The OS version/name and architecture
    • The core count for the CPU
    • The number of players online
    • The Metrics version
    • The number of damage notices displayed (but not their content)
    Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.


    10.0.0: Actionbars for 1.9.2, 1.9.4, 1.10

    9.1.0: Actionbars for 1.8.4

    9.0.0: New actionbar notifications.

    8.2.2: Added fallback code for potential missing new methods.

    8.2.1: Rollback gettextresource to get resources

    8.2.0: Filter rogue &f colour code prefix's. Add scoreboard event (so it can be cancelled to preserve scoreboards).

    8.0.1: Cleanup - removed unused class, update metrics to V7

    8.0.0: Reworked Heroes integration. 1.7.2 compatibility fixes.

    Read full change log here.

    Github no longer allows a "downloads" section, so I no longer mirror files there. If you'd like to test beta/dev versions follow me on twitter and ask there! But understand such files would not yet be approved by BukkitDev staff.

    Known Bugs/Conflicts
    • Plugins that alter mobs health levels usually return false health levels.
      The plugins listed above are supported.
    Donations of any amount are, of course appreciated :)

    Contributions go towards maintaining my development server to encourage continued development, MobHealth is solo coded by me, and supporting so many other plugin takes a fair bit of time. So if you think that time is worth something then please donate :)


    1. 2012-01-10_13.45.39.png
    2. 2012-04-11_10.32.32.png
    NathanWolf likes this.

Recent Reviews

  1. xz123456xz
    Version: 10.0.1
    Support for 1.13 or higher?~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  2. wtq
    Version: 10.0.1
    It is very useful and easy to use. But I hope to have 1.11.X action bar supported. Is this plugin still maintained?
  3. Kizuke_Han
    Version: 10.0.1
    a really useful plugins, we can eastli configurable, working fine with other mod ! a really nice feature
  4. infered5
    Version: 9.1.0
    Fabulous plugin, works with MythicMobs beautifully. By chance, is there a way to configure it so the health bar is underneath the mob name instead of to the side?
  5. jkibbe
    Version: 9.1.0
    You can just drop it in and use it out of the box, or you can tinker with the configurable options: HP / % health / health bar, some mobs or all mobs, show for player or not, Spout integration, etc. I have chat notifications disabled, but this adds yet another option. Works exactly as described and easy to set up!
  6. doitliketyler
    Version: 9.1.0
    Great plugin and superb developer.
  7. reisben55
    Version: 9.1.0
    Can you add MythicMobs support ?
    1. Sablednah
      Author's Response
      I thought it did work!
      Let me know what's not working over in discussion area and i'll sort it :)
  8. SmallSansSerif
    Version: 9.1.0
    Great plugin and the players really love the new action bar display! Thank you.
  9. Spiritwind
    Version: 8.3.0
    This is one of those plugins that you just can't do without!
  10. mactso
    Version: 8.3.0
    Very nice. Installed flawlessly.
    Doesn't seem to create a huge server load.