MobHunting 7.5.7

Earn Money and get Skulls by killing Mobs and Players

  1. Rocologo
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    Source Code:
    BagOfGold is optional but recommended.

    MobHunting adds a new level of fun to hunting monsters, animals or opponents. Now you can get money or even dead players skull from kills, get bonuses for skilled and creative kills, and get special achievements!

    Video tutorial
    @BillyCooldude has made this nice tutorial for me

    But there is SO much more to discover in this plugin!


    To use MobHunting, all you need is Vault or Reserve and a compatible economy plugin (f.ex. BagOfGold or Essentials) ProtocolLib is an option, but is strongly recommended, because the user experience is improved. If you want to use the BagOfGold as money you must install BagOfGold.

    • Brawler - A bonus for not using a weapon to kill a monster
    • FriendlyFire - A bonus for getting another monster to kill another monster
    • Mounted - A bonus for killing monsters while riding a horse
    • Sniper - A bonus for sniping a monster from 20 or more blocks away
    • Pro Sniper -A bonus for sniping a monster from 50 or more blocks away
    • Return to Sender - A bonus for returning a ghast fireball to the ghast
    • A Shove - A bonus for killing a monster by making it fall to its death
    • Just in time - kill a Zombie in early daylight before it burns up. Hurry!
    • Killstreak - A bonus for killing certain amounts of monsters without getting damaged. You need 5 for 1.5x, 10 for 2x, 20 for 3x. and 40 for 4x.
    • Under Cover - A bonus for killing a player while disguised
    • Cover Blown - A bonus for killing a player who is disguised
    • World Difficulty Bonus - Depending on the World Dificulty (Peaceful, Easy, Normal, Hard) The reward will be multiplided with (0.5, 0.75,1.0, 2.0)
    Rank / Group Permission bonuses
    You can now give players extra bonus depending on they rank / group permission. Ex give player who has donated or have voted for your server extra reward money. (See permissions)

    There are many achievements to get from killing monsters. These can be about using specific weapons, using specific techniques, or just killing monsters in special ways

    There are more than 20 achievements to get. So get hunting.

    At any time your achievements can be viewed with /mobhunt kills or /mobhunt achievements. /mobhunt by default has an alias /mh so you can use /mh kills for ease of use.

    Skull Collection
    The player can now start his Skull Collection and get new skulls, when he kills new Mobs.
    Each time a player kills a Mob there is a chance that a command is run and the player gets a reward. The standard setup is giving skulls once in while. This can be configured in config.yml.

    Master MobHunters
    Create NPC's showing the Skin of the best MobHunters and create a sign showing the statistics of the Masters. (more info)
    OBS You need Citizens2 to use /mh npc.
    MasterMobHunters Small.png

    Signs can also be redstone powered when the MasterMobHunter (The player) is online on the server. This can be used for a lot of smart features. Powering Lamps, Pistons, Doors and much more. (See the info page)

    DropMoneyOnGroup - RPG Servers
    As default the money reward will be dropped on the ground as a Bag of gold, but you can also choose to drop the money reward as a normal Minecraft Item, The killers head or the killed mobs head, or your can disable the drop feature and let the player have the money directly in his pocket. This can be configured in config.yml, check the DropMoneyOnGround section. If you have Gringotts installed, the reward will be paid in Gringott currency.
    I you choose to use the Bag of gold as a currency, you can create "Bag of gold signs", where the players can Sell (or buy) Bags of gold. (More info)

    You can now make Leaderboard to show the Top players! (more info) 2015-05-13_21.24.44.png
    VariationVault has made a Video toturial on YouTube,

    The Leaderboards can also be Holographic if you have Holograms or Holographic Displays installed.

    MobHunting is ready to use without any configuration, but the default values provided may not be well suited to your server.

    What can be changed:
    • Base money from monsters can be changed or disabled
    • Modifiers can be changed and disabled
    • Money from getting achievements can be changed
    • Run a concole command as a reward.
    • Penalty amounts can be changed or disabled
    The configuration file (config.yml) is well documented

    Run a console command as a reward
    You can now run any console command you want as a reward, whenever a player get an achievement. Ex:

    axe-murderer: 20.0
    axe-murderer-cmd: pex user {player} timed add 600 {world}
    axe-murderer-cmd-desc: You are now allowed to use /fly for 600 seconds

    hunt-begins: 10.0
    hunt-begins-cmd: give {player} diamond 5
    hunt-begins-cmd-desc: Hi {player} you got 5 diamonds in world {world}

    Disabling/Enabling MobHunting

    Sometimes you don't want players to get money from killing monsters. You might have a special games world, or want it to be rank based

    If you want to disable MobHunting in one or more worlds, you just need to put the worlds names into the 'disabled-in-worlds' list in the configuration file.

    disabled-in-worlds: [games,world_nether]

    NEW Feature: You can add regions in disabled worlds and set the Worldguard custom flag 'MobHunting allow', to enable MobHunting in a limited area in the world. OR you can disable Mobhunting in a worldguard region with the custom flag 'MobHunting deny'.

    /mh region peaceful_area mobhunting deny

    If you want to disable MobHunting per player or per rank, you can use the permission:


    which every player has by default

    Commands and Permissions

    You can get a list of every command and permission over here


    MobHunting has built in compatibility for the following plugins:
    • MythicMobs record kills and get rewards and achievements for killing MythicMobs.
    • TARDISWeepingAngels record kills and get rewards and achievements for killing TARDISWeepingAngels.
    • Citizens2 - Player does now get a reward if they kill a Sentry or a Sentinel NPC
    • CustomMobs record kills and get rewards and achievements when killing CustomMobs.
    • MysteriousHalloween Mobs record kills and get rewards when killing a MysteriousHalloween.
    • SmartGiants Record kills and Achivements when killing a SmartGiant.
    • LorinthsRpgMobs & Conquestia Mobs & EliteMobs. Get a bonus for killing higher level mobs.
    • MobStacker / StackMob. You can configure how MobHunting acts on stacked mobs.
    • Infernal Mobs. Get higher money rewards for killing Infernal Mobs.
    • MobArena players don't get rewards when they are in a MobArena.
    • PVP Arena players don't get rewards when they are in a PVPArena.
    • MinigamesLib / Minigames / disabling MobHunting for a player whenever they enter a minigame.
    • MyPet allowing MyPets to help you killing mobs and get the reward when your pet kills a mobs.Your MyPet will be able to pickup rewards if your pet has FARM skills.
    • WorldEdit can be used when you are creating Leaderboards.
    • WorldGuard players don't get rewards if they hide in a regions where 'MOB_DAMAGE deny', also a custom flag 'MobHunting' is added to allow/deny mobhunting in a region.
    • Factions / FactionsUUID players don't get rewards when the hide in the SafeZone while killing mobs.
    • Towny players don't get rewards for killing mobs in their home town by default.
    • Residence players don't get rewards when they have the damage = false flag set in their Residence.
    • PreciousStones players dont get rewards if they are protected by stones.
    • Essentials(X) - Player don't get rewards if they are in God Mode or Vanished.
    • LibsDisguises, DisguiseCraft & iDisguise - Player get bonuses, Player / Victim is unDisguised when attacked.
    • VanishNoPacket. Players don't get rewards if vanished.
    • CrackShot - The player will get reduction in the reward is they use a CrackShot weapon. Can be changed to a reward in config.yml
    • McMMO / McMMO Classic- The player gets McMMO skill levels for killing mobs.
    • BattleArena - Player does not get any rewards when playing BattleRewards. Can be disabled in Config.yml
    • BossBarAPI & BarAPI: is used for Learning messages.
    • TitleManager, ActionAnnouncer & ActionBarAPI: is used for ActionBar & Achievement messages.
    • TitleWelcomeMessage & TitleAPI: is used for Achievement messages.
    • PlaceHolderAPI. Gives the players new PlaceHolders.
    • Gringotts. If you are using Gringotts, rewards can be dropped on ground in Gringott currencies.
    • ProtocolLib. Is recommended but optional. It is used for making a nice "Pickup Money Animation" even when the Player inventory is full and to show Blacklisted/Whitelisted grinding areas.
    • Holograms and Holographic Displays if you want to make Holographic Leaderboards to show the TOP 10 players

    If you find a compatibility issue with another plugin please feel free to shoot me a PM with the name of the incompatible plugin, and the reason it is incompatible.


    This plugin utilizes BtoBastian's plugin metrics system, which means that the following information is collected and sent to
    • A unique identifier
    • The server's version of Java
    • Whether the server is in offline or online mode
    • The plugin's version
    • The server's version
    • The OS version/name and architecture
    • The core count for the CPU
    • The number of players online
    • The bStats version
    • Collect information about which plugin hooks is used
    If you choose to disable the bStats data collection a warning message will be written in the server console log and a short delay will be introduced.

    If you find a bug, please create a ticket.

    You are welcome to join the MobHunting-BagOfGold Discord Server:

    Feel free to add more wishes to the List

    API for Developers
    You can find information about the MobHuntingAPI here.

    Source Code
    You can check out the source code over at GitHub

    Development Builds
    If you want to be on the edge and help testing new versions, you can find development build here.

    A special thanks to Schmoller for his initial work on this plugin. Schmoller decided to stop working on this plugin in the old days of Minecraft 1.7, and I decided to update the plugin for SpigotMC 1.8. I have changed almost eveything, but some part of the code is still made by Schmoller.


    1. 2017-05-20_09.26.24.png
    2. 2017-09-08_22.45.10.png

Recent Updates

  1. V7.5.7 Bug fixing
  2. V7.5.5 Bugfixing
  3. V7.5.4 Support for 1.16.2

Recent Reviews

  1. gundami
    Version: 7.5.7
    great plugin! but update to 1.16.4 pls
  2. jordyweerwag
    Version: 7.5.7
    i like it but i like to know how to get the bagofgold out of a hopper because it keeps it in the hoppers
    1. Rocologo
      Author's Response
      You give me 3 stars and think this make me want to help you???? You should create a ticket at Github instead of giving me a poor review. :-(
  3. DeadeyeSkunk
    Version: 7.5.7
    I dig the plugin for my server, thanks for making it. Yeah, the config is super long but that makes it super configurable. Almost every plugin uses bstats so it's not truly that big of a deal. Mob Hunting adds a really fun aspect to my server so thanks dude!

    I also agree there's no reason to hassle the editor. It was super easy to use the search function in config and also I found everything in needed help with right on the overview page here.
  4. MaxNilsiano
    Version: 7.5.3
    Saw a lot of people hating on the developer but I think it's a really well made plugin that the developer has spent countless of hours on, all in his spare time. Keep up the amazing work!
  5. notashelf
    Version: 7.5.3
    After clearing out my head a little, I would like to give this plugin a more honest and on-point review than my rude words from yesterday. Here goes.

    The plugin is extremely extensive and well-performing, which is a great aspect to have for all plugins. It is almost a must-havefor all. Alongside with the money-bags plugin (from the same author,) this plugin can be brought to its full potential with a lot of configuring. By a lot, I mean it.

    This plugin is ready to be used out of the box, yes but you will need to put some time in it (like everything else) if you want it to react to your needs.

    I am not keen on the fact that disabling data collection punishes the player for choosing not to share their data (which is acceptable for any server owner) but I believe that the capability of the author makes up for that, by the performance and quality of both of their plugins.

    Overall I am satisfied, but it is still rather gruesome to go through almost 3.5k lines of configuration but in the end, it will be worth the investment.
  6. notashelf
    Version: 7.5.2
    I honestly can not see a reason to like nor use this plugin actively in a production server. The configuration is overbloated and the activision delay is utter nonsense. Though I must give it to the author that this plugin works without any performance issues, it's fine to use if you are willing to torment yourself preparing it for your own use.

    4 out of 10
    1. Rocologo
      Author's Response
      Actually I don't use half of the features myself, but I have been very nice and fulfilled a lot of requests for servers owners all over the world over the past 5 years. I agree the it takes time to setup this plugin, if you want something special, but it works out of the box. Its only when you want to disable stuff or change rewards that it takes time. But you can do it.
  7. PLM1337
    Version: 7.5.2
    This is probably the most difficult plugin to set up that I have seen .... I warn you in advance that I use google translator.

    1. there is no normal wiki for the plugin.

    3.3k configuration lines, mom I'm scared ...

    4. you need to configure each mob separately. Also, the plugin loves to reset the config if there are errors in it.

    5.If YOU CHoOsE TO DiSaBlE tHe BstaTs dATA CoLLEctIoN a WarNING meSSAGe wIll BE WRiTtEN iN The SerVer conSoLe LOg ANd A sHOrt DeLaY WILL be InTroduCeD)) 0).

    6. as we say "Сделано на отъебись"

    Such a plugin is not needed even for free. Thanks for wasting my time ^^
  8. Konsider
    Version: 7.0.8
    Watch the small print. If you disable stat collection for your server, this plugin author thinks it is appropriate it introduce a startup delay, just to punish you. The excuse is “I am coding this for free”. Well, how about charging for it then, in an honest manner, instead of this underhanded, shady way of doing things? “Don’t like it, don’t use it”? Absolutely NOT using it, you are right :)
  9. RubenCaleb
    Version: 7.0.5
    Great plugin! the best!

    but i was troubles :( can you help me please for private?
  10. zeptarsltd
    Version: 7.0.4
    Great plugin. I read some other reviews and it's disheartening to see people disrespect you and misunderstand what you say, and totally disregard the fact that you develop this for free. Keep up the good work.