MobHunting 7.0.8

Earn Money and get Skulls by killing Mobs and Players

  1. Rocologo
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    Source Code:
    BagOfGold is optional but recommended.

    MobHunting adds a new level of fun to hunting monsters, animals or opponents. Now you can get money or even dead players skull from kills, get bonuses for skilled and creative kills, and get special achievements!

    Video tutorial
    @BillyCooldude has made this nice tutorial for me

    But there is SO much more to discover in this plugin!


    To use MobHunting, all you need is Vault or Reserve and a compatible economy plugin (f.ex. BagOfGold or Essentials) ProtocolLib is an option, but is strongly recommended, because the user experience is improved. If you want to use the BagOfGold as money you must install BagOfGold.

    • Brawler - A bonus for not using a weapon to kill a monster
    • FriendlyFire - A bonus for getting another monster to kill another monster
    • Mounted - A bonus for killing monsters while riding a horse
    • Sniper - A bonus for sniping a monster from 20 or more blocks away
    • Pro Sniper -A bonus for sniping a monster from 50 or more blocks away
    • Return to Sender - A bonus for returning a ghast fireball to the ghast
    • A Shove - A bonus for killing a monster by making it fall to its death
    • Just in time - kill a Zombie in early daylight before it burns up. Hurry!
    • Killstreak - A bonus for killing certain amounts of monsters without getting damaged. You need 5 for 1.5x, 10 for 2x, 20 for 3x. and 40 for 4x.
    • Under Cover - A bonus for killing a player while disguised
    • Cover Blown - A bonus for killing a player who is disguised
    • World Difficulty Bonus - Depending on the World Dificulty (Peaceful, Easy, Normal, Hard) The reward will be multiplided with (0.5, 0.75,1.0, 2.0)
    Rank / Group Permission bonuses
    You can now give players extra bonus depending on they rank / group permission. Ex give player who has donated or have voted for your server extra reward money. (See permissions)

    There are many achievements to get from killing monsters. These can be about using specific weapons, using specific techniques, or just killing monsters in special ways

    There are more than 20 achievements to get. So get hunting.

    At any time your achievements can be viewed with /mobhunt kills or /mobhunt achievements. /mobhunt by default has an alias /mh so you can use /mh kills for ease of use.

    Skull Collection
    The player can now start his Skull Collection and get new skulls, when he kills new Mobs.
    Each time a player kills a Mob there is a chance that a command is run and the player gets a reward. The standard setup is giving skulls once in while. This can be configured in config.yml.

    Master MobHunters
    Create NPC's showing the Skin of the best MobHunters and create a sign showing the statistics of the Masters. (more info)
    OBS You need Citizens2 to use /mh npc.
    MasterMobHunters Small.png

    Signs can also be redstone powered when the MasterMobHunter (The player) is online on the server. This can be used for a lot of smart features. Powering Lamps, Pistons, Doors and much more. (See the info page)

    DropMoneyOnGroup - RPG Servers
    As default the money reward will be dropped on the ground as a Bag of gold, but you can also choose to drop the money reward as a normal Minecraft Item, The killers head or the killed mobs head, or your can disable the drop feature and let the player have the money directly in his pocket. This can be configured in config.yml, check the DropMoneyOnGround section. If you have Gringotts installed, the reward will be paid in Gringott currency.
    I you choose to use the Bag of gold as a currency, you can create "Bag of gold signs", where the players can Sell (or buy) Bags of gold. (More info)

    You can now make Leaderboard to show the Top players! (more info) 2015-05-13_21.24.44.png
    VariationVault has made a Video toturial on YouTube,

    The Leaderboards can also be Holographic if you have Holograms or Holographic Displays installed.

    MobHunting is ready to use without any configuration, but the default values provided may not be well suited to your server.

    What can be changed:
    • Base money from monsters can be changed or disabled
    • Modifiers can be changed and disabled
    • Money from getting achievements can be changed
    • Run a concole command as a reward.
    • Penalty amounts can be changed or disabled
    The configuration file (config.yml) is well documented

    Run a console command as a reward
    You can now run any console command you want as a reward, whenever a player get an achievement. Ex:

    axe-murderer: 20.0
    axe-murderer-cmd: pex user {player} timed add 600 {world}
    axe-murderer-cmd-desc: You are now allowed to use /fly for 600 seconds

    hunt-begins: 10.0
    hunt-begins-cmd: give {player} diamond 5
    hunt-begins-cmd-desc: Hi {player} you got 5 diamonds in world {world}

    Disabling/Enabling MobHunting

    Sometimes you don't want players to get money from killing monsters. You might have a special games world, or want it to be rank based

    If you want to disable MobHunting in one or more worlds, you just need to put the worlds names into the 'disabled-in-worlds' list in the configuration file.

    disabled-in-worlds: [games,world_nether]

    NEW Feature: You can add regions in disabled worlds and set the Worldguard custom flag 'MobHunting allow', to enable MobHunting in a limited area in the world. OR you can disable Mobhunting in a worldguard region with the custom flag 'MobHunting deny'.

    /mh region peaceful_area mobhunting deny

    If you want to disable MobHunting per player or per rank, you can use the permission:


    which every player has by default

    Commands and Permissions

    You can get a list of every command and permission over here


    MobHunting has built in compatibility for the following plugins:
    • MythicMobs record kills and get rewards and achievements for killing MythicMobs.
    • TARDISWeepingAngels record kills and get rewards and achievements for killing TARDISWeepingAngels.
    • Citizens2 - Player does now get a reward if they kill a Sentry or a Sentinel NPC
    • CustomMobs record kills and get rewards and achievements when killing CustomMobs.
    • MysteriousHalloween Mobs record kills and get rewards when killing a MysteriousHalloween.
    • SmartGiants Record kills and Achivements when killing a SmartGiant.
    • LorinthsRpgMobs & Conquestia Mobs & EliteMobs. Get a bonus for killing higher level mobs.
    • MobStacker / StackMob. You can configure how MobHunting acts on stacked mobs.
    • Infernal Mobs. Get higher money rewards for killing Infernal Mobs.
    • MobArena players don't get rewards when they are in a MobArena.
    • PVP Arena players don't get rewards when they are in a PVPArena.
    • MinigamesLib / Minigames / disabling MobHunting for a player whenever they enter a minigame.
    • MyPet allowing MyPets to help you killing mobs and get the reward when your pet kills a mobs.Your MyPet will be able to pickup rewards if your pet has FARM skills.
    • WorldEdit can be used when you are creating Leaderboards.
    • WorldGuard players don't get rewards if they hide in a regions where 'MOB_DAMAGE deny', also a custom flag 'MobHunting' is added to allow/deny mobhunting in a region.
    • Factions / FactionsUUID players don't get rewards when the hide in the SafeZone while killing mobs.
    • Towny players don't get rewards for killing mobs in their home town by default.
    • Residence players don't get rewards when they have the damage = false flag set in their Residence.
    • PreciousStones players dont get rewards if they are protected by stones.
    • Essentials(X) - Player don't get rewards if they are in God Mode or Vanished.
    • LibsDisguises, DisguiseCraft & iDisguise - Player get bonuses, Player / Victim is unDisguised when attacked.
    • VanishNoPacket. Players don't get rewards if vanished.
    • CrackShot - The player will get reduction in the reward is they use a CrackShot weapon. Can be changed to a reward in config.yml
    • McMMO / McMMO Classic- The player gets McMMO skill levels for killing mobs.
    • BattleArena - Player does not get any rewards when playing BattleRewards. Can be disabled in Config.yml
    • BossBarAPI & BarAPI: is used for Learning messages.
    • TitleManager, ActionAnnouncer & ActionBarAPI: is used for ActionBar & Achievement messages.
    • TitleWelcomeMessage & TitleAPI: is used for Achievement messages.
    • PlaceHolderAPI. Gives the players new PlaceHolders.
    • Gringotts. If you are using Gringotts, rewards can be dropped on ground in Gringott currencies.
    • ProtocolLib. Is recommended but optional. It is used for making a nice "Pickup Money Animation" even when the Player inventory is full and to show Blacklisted/Whitelisted grinding areas.
    • Holograms and Holographic Displays if you want to make Holographic Leaderboards to show the TOP 10 players

    If you find a compatibility issue with another plugin please feel free to shoot me a PM with the name of the incompatible plugin, and the reason it is incompatible.


    This plugin utilizes BtoBastian's plugin metrics system, which means that the following information is collected and sent to
    • A unique identifier
    • The server's version of Java
    • Whether the server is in offline or online mode
    • The plugin's version
    • The server's version
    • The OS version/name and architecture
    • The core count for the CPU
    • The number of players online
    • The bStats version
    • Collect information about which plugin hooks is used
    If you choose to disable the bStats data collection a warning message will be written in the server console log and a short delay will be introduced.

    If you find a bug, please create a ticket.

    You are welcome to join the MobHunting-BagOfGold Discord Server:

    Feel free to add more wishes to the List

    API for Developers
    You can find information about the MobHuntingAPI here.

    Source Code
    You can check out the source code over at GitHub

    Development Builds
    If you want to be on the edge and help testing new versions, you can find development build here.

    A special thanks to Schmoller for his initial work on this plugin. Schmoller decided to stop working on this plugin in the old days of Minecraft 1.7, and I decided to update the plugin for SpigotMC 1.8. I have changed almost eveything, but some part of the code is still made by Schmoller.


    1. 2017-05-20_09.26.24.png
    2. 2017-09-08_22.45.10.png

Recent Reviews

  1. RubenCaleb
    Version: 7.0.5
    Great plugin! the best!

    but i was troubles :( can you help me please for private?
  2. zeptarsltd
    Version: 7.0.4
    Great plugin. I read some other reviews and it's disheartening to see people disrespect you and misunderstand what you say, and totally disregard the fact that you develop this for free. Keep up the good work.
  3. Bossbirdyman51
    Version: 7.0.0
    Very Good Plugins but how to use lorinthsrpgmobs formule ?
    In the default config i have multiplier_per_level: 1.05
    But i want to use lorinthsrpgmobs formule thx
    1. Rocologo
      Author's Response
      Please create a ticket and explain more detailed. I dont understand what you request?
  4. SirKratosAurion
    Version: 7.0.0
    Plugin author is currently disregarding all bug reports of critical importance including a duplication bug.
    1. Rocologo
      Author's Response
      Giving a a bad review does NOT motivate me to fix bugs fast. If you dont like the plugin, does use it.

      Im coding for free in my spare time and my sparetime has been very limitied in the past months.
  5. Kenai312
    Version: 7.0.0
    Sorry, but this rating isn't getting dropped. You don't need metrics from my server, much less if you wanted them you should've thought about that before you purposely delayed my server start. If it were possible I'd give you zero ZERO stars. Point blank my hardware and server statistics are MY business not yours.
    1. Rocologo
      Author's Response
      I'm making this plugin for free and I make the rules. I have written this on the main page. I want to know how many servers which use my plugin, I think this is a fair deal, thinking of how many hours I have spend on coding to plugins for a game I almost not play anymore.

      It would be a very easy decision to stop the development, why should I continue? (If I dont even know that the plugin is used)

      All data sent to Bstats is anonymous so no body can trace your server or IP addres.

      Do you also block all data which Google collect on your phone?????
  6. tacocoma
    Version: 6.9.9
    A good plugin only because there isn't another one like it. You have to disable any of the features listed that you don't want by hand. They are all enabled from the start. Kind of frustrating. Also, it claims to have support for mythicmobs but in the console it gives an error that it couldn't work with the version. I think the devs of this plugin just haven't been keeping up with mythicmobs updates because they just came out with a big one. There's also way too much chat spam and no simple switch to turn off certain messages. It'll pretty much fill the player's console every time you kill a mob anywhere. Other than that, it does what it sets out to do, unless you're looking for what I was looking for- a plugin that would provide a leaderboard for mythicmobs kills. lol. It definitely almost did it but didn't quite follow through when connecting to MM.
    1. Rocologo
      Author's Response
      Please bugs at github like I have asked for. I have very little time at the moment to develop on this plugin and keeping it up to date is very time consuming because is has support more than 50 other plugins, which changes all the time. Giving me a poor review do not make me want to prioritize your problem.
  7. Micrafterfcraft
    Version: 6.9.8
    ¬°help me please!

    [18:33:30 ERROR]: Could not pass event EntityDamageByEntityEvent to MobHunting v6.9.8
    at$1.execute( ~[spigot.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.plugin.RegisteredListener.callEvent( ~[spigot.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.plugin.SimplePluginManager.fireEvent( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.plugin.SimplePluginManager.callEvent( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.EntityLiving.d( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.EntityHuman.attack( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.EntityPlayer.attack( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.PlayerConnection.a( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:52) [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:11) [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$ [spigot.jar:git-Spigot-db6de12-18fbb24]
    at java.util.concurrent.Executors$ [?:1.8.0_232]
    at [?:1.8.0_232]
    at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.MinecraftServer.B( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.DedicatedServer.B( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at net.minecraft.server.v1_8_R3.MinecraftServer.A( [spigot.jar:git-Spigot-db6de12-18fbb24]
    at [spigot.jar:git-Spigot-db6de12-18fbb24]
    at [?:1.8.0_232]
    Caused by: java.lang.NoClassDefFoundError: com/sk89q/worldguard/protection/flags/registry/FlagConflictException
    at one.lindegaard.MobHunting.compatibility.WorldGuardCompat.isAllowedByWorldGuard( ~[?:?]
    at one.lindegaard.MobHunting.MobHuntingManager.onMobDamage( ~[?:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_232]
    at sun.reflect.NativeMethodAccessorImpl.invoke( ~[?:1.8.0_232]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke( ~[?:1.8.0_232]
    at java.lang.reflect.Method.invoke( ~[?:1.8.0_232]
    at$1.execute( ~[spigot.jar:git-Spigot-db6de12-18fbb24]
    ... 23 more
    Caused by: java.lang.ClassNotFoundException:
    at ~[?:1.8.0_232]
    at ~[spigot.jar:git-Spigot-db6de12-18fbb24]
    at ~[spigot.jar:git-Spigot-db6de12-18fbb24]
    at java.lang.ClassLoader.loadClass( ~[?:1.8.0_232]
    at java.lang.ClassLoader.loadClass( ~[?:1.8.0_232]
    at one.lindegaard.MobHunting.compatibility.WorldGuardCompat.isAllowedByWorldGuard( ~[?:?]
    at one.lindegaard.MobHunting.MobHuntingManager.onMobDamage( ~[?:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_232]
    at sun.reflect.NativeMethodAccessorImpl.invoke( ~[?:1.8.0_232]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke( ~[?:1.8.0_232]
    at java.lang.reflect.Method.invoke( ~[?:1.8.0_232]
    at$1.execute( ~[spigot.jar:git-Spigot-db6de12-18fbb24]
    ... 23 more
    1. Rocologo
      Author's Response
      The reviews are not for support / bug reports. Please use Github and remove this "review" ...
  8. Sidious82
    Version: 6.9.8
    i love this plugin and any server that doesnt have doesnt feel complete. i strongly recommend
  9. bvbblepop
    Version: 6.9.6
    Great plugin! Provides a lot of customization and is really easy to understand. Can't wait for 1.15 :)
  10. FendiTony777
    Version: 6.9.6
    This is one of the few plugins with extensive configuration and working on 1.12.2. Nice hope updates will come !
    1. Rocologo
      Author's Response
      Yes, more updates will come, but currently Im moving from one house to another.