MobHunting 8.0.4

Earn Money and get Skulls by killing Mobs and Players

  1. Rocologo
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    • 1.17
    Source Code:
    https://github.com/Rocologo/MobHunting
    Contributors:
    Rocologo
    BagOfGold is optional but recommended.
    MobHunting-Header.png

    MobHunting adds a new level of fun to hunting monsters, animals or opponents. Now you can get money or even dead players skull from kills, get bonuses for skilled and creative kills, and get special achievements!

    Features
    Video tutorial
    @BillyCooldude has made this nice tutorial for me

    But there is SO much more to discover in this plugin!

    Requirements

    To use MobHunting, all you need is Vault or Reserve and a compatible economy plugin (f.ex. BagOfGold or Essentials) ProtocolLib is an option, but is strongly recommended, because the user experience is improved. If you want to use the BagOfGold as money you must install BagOfGold.

    Bonuses
    • Brawler - A bonus for not using a weapon to kill a monster
    • FriendlyFire - A bonus for getting another monster to kill another monster
    • Mounted - A bonus for killing monsters while riding a horse
    • Sniper - A bonus for sniping a monster from 20 or more blocks away
    • Pro Sniper -A bonus for sniping a monster from 50 or more blocks away
    • Return to Sender - A bonus for returning a ghast fireball to the ghast
    • A Shove - A bonus for killing a monster by making it fall to its death
    • Just in time - kill a Zombie in early daylight before it burns up. Hurry!
    • Killstreak - A bonus for killing certain amounts of monsters without getting damaged. You need 5 for 1.5x, 10 for 2x, 20 for 3x. and 40 for 4x.
    • Under Cover - A bonus for killing a player while disguised
    • Cover Blown - A bonus for killing a player who is disguised
    • World Difficulty Bonus - Depending on the World Dificulty (Peaceful, Easy, Normal, Hard) The reward will be multiplided with (0.5, 0.75,1.0, 2.0)
    Rank / Group Permission bonuses
    You can now give players extra bonus depending on they rank / group permission. Ex give player who has donated or have voted for your server extra reward money. (See permissions)

    Achievements
    There are many achievements to get from killing monsters. These can be about using specific weapons, using specific techniques, or just killing monsters in special ways

    There are more than 20 achievements to get. So get hunting.

    At any time your achievements can be viewed with /mobhunt kills or /mobhunt achievements. /mobhunt by default has an alias /mh so you can use /mh kills for ease of use.

    Skull Collection
    The player can now start his Skull Collection and get new skulls, when he kills new Mobs.
    2018-07-26_17.15.06.png
    Each time a player kills a Mob there is a chance that a command is run and the player gets a reward. The standard setup is giving skulls once in while. This can be configured in config.yml.

    Master MobHunters
    Create NPC's showing the Skin of the best MobHunters and create a sign showing the statistics of the Masters. (more info)
    OBS You need Citizens2 to use /mh npc.
    MasterMobHunters Small.png

    Signs can also be redstone powered when the MasterMobHunter (The player) is online on the server. This can be used for a lot of smart features. Powering Lamps, Pistons, Doors and much more. (See the info page)
    2016-04-06_10.20.39.png

    DropMoneyOnGroup - RPG Servers
    As default the money reward will be dropped on the ground as a Bag of gold, but you can also choose to drop the money reward as a normal Minecraft Item, The killers head or the killed mobs head, or your can disable the drop feature and let the player have the money directly in his pocket. This can be configured in config.yml, check the DropMoneyOnGround section. If you have Gringotts installed, the reward will be paid in Gringott currency.
    DropMoneyOnGround6.png
    I you choose to use the Bag of gold as a currency, you can create "Bag of gold signs", where the players can Sell (or buy) Bags of gold. (More info)
    2017-05-20_09.27.39.png

    Leaderboards
    You can now make Leaderboard to show the Top players! (more info) 2015-05-13_21.24.44.png
    VariationVault has made a Video toturial on YouTube,

    The Leaderboards can also be Holographic if you have Holographic Displays or CMI or Holograms installed.
    2017-09-11_22.04.37.png

    Configuration
    MobHunting is ready to use without any configuration, but the default values provided may not be well suited to your server.

    What can be changed:
    • Base money from monsters can be changed or disabled
    • Modifiers can be changed and disabled
    • Money from getting achievements can be changed
    • Run a concole command as a reward.
    • Penalty amounts can be changed or disabled
    The configuration file (config.yml) is well documented

    Run a console command as a reward
    You can now run any console command you want as a reward, whenever a player get an achievement. Ex:

    axe-murderer: 20.0
    axe-murderer-cmd: pex user {player} timed add essentials.fly 600 {world}
    axe-murderer-cmd-desc: You are now allowed to use /fly for 600 seconds

    or
    hunt-begins: 10.0
    hunt-begins-cmd: give {player} diamond 5
    hunt-begins-cmd-desc: Hi {player} you got 5 diamonds in world {world}


    Disabling/Enabling MobHunting

    Sometimes you don't want players to get money from killing monsters. You might have a special games world, or want it to be rank based

    If you want to disable MobHunting in one or more worlds, you just need to put the worlds names into the 'disabled-in-worlds' list in the configuration file.

    general:
    disabled-in-worlds: [games,world_nether]


    NEW Feature: You can add regions in disabled worlds and set the Worldguard custom flag 'MobHunting allow', to enable MobHunting in a limited area in the world. OR you can disable Mobhunting in a worldguard region with the custom flag 'MobHunting deny'.

    Example
    /mh region peaceful_area mobhunting deny


    If you want to disable MobHunting per player or per rank, you can use the permission:

    mobhunting.enable

    which every player has by default

    Commands and Permissions

    You can get a list of every command and permission over here

    Compatibility

    MobHunting has built in compatibility for the following plugins:
    • MythicMobs record kills and get rewards and achievements for killing MythicMobs.
    • TARDISWeepingAngels record kills and get rewards and achievements for killing TARDISWeepingAngels.
    • Citizens2 - Player does now get a reward if they kill a Sentry or a Sentinel NPC
    • CustomMobs record kills and get rewards and achievements when killing CustomMobs.
    • MysteriousHalloween Mobs record kills and get rewards when killing a MysteriousHalloween.
    • SmartGiants Record kills and Achivements when killing a SmartGiant.
    • LevelledMobs & LorinthsRpgMobs & Conquestia Mobs & EliteMobs. Get a bonus for killing higher level mobs.
    • MobStacker / StackMob. You can configure how MobHunting acts on stacked mobs.
    • Infernal Mobs. Get higher money rewards for killing Infernal Mobs.
    • MobArena players don't get rewards when they are in a MobArena.
    • PVP Arena players don't get rewards when they are in a PVPArena.
    • MinigamesLib / Minigames / disabling MobHunting for a player whenever they enter a minigame.
    • MyPet allowing MyPets to help you killing mobs and get the reward when your pet kills a mobs.Your MyPet will be able to pickup rewards if your pet has FARM skills.
    • WorldEdit can be used when you are creating Leaderboards.
    • WorldGuard players don't get rewards if they hide in a regions where 'MOB_DAMAGE deny', also a custom flag 'MobHunting' is added to allow/deny mobhunting in a region.
    • Factions / FactionsUUID players don't get rewards when the hide in the SafeZone while killing mobs.
    • Towny players don't get rewards for killing mobs in their home town by default.
    • Residence players don't get rewards when they have the damage = false flag set in their Residence.
    • PreciousStones players dont get rewards if they are protected by stones.
    • Essentials(X) - Player don't get rewards if they are in God Mode or Vanished.
    • LibsDisguises, DisguiseCraft & iDisguise - Player get bonuses, Player / Victim is unDisguised when attacked.
    • VanishNoPacket. Players don't get rewards if vanished.
    • CrackShot - The player will get reduction in the reward is they use a CrackShot weapon. Can be changed to a reward in config.yml
    • McMMO / McMMO Classic- The player gets McMMO skill levels for killing mobs.
    • BattleArena - Player does not get any rewards when playing BattleRewards. Can be disabled in Config.yml
    • BossBarAPI & BarAPI: is used for Learning messages.
    • TitleManager, ActionAnnouncer & ActionBarAPI: is used for ActionBar & Achievement messages.
    • TitleWelcomeMessage & TitleAPI: is used for Achievement messages.
    • PlaceHolderAPI. Gives the players new PlaceHolders.
    • Gringotts. If you are using Gringotts, rewards can be dropped on ground in Gringott currencies.
    • ProtocolLib. Is recommended but optional. It is used for making a nice "Pickup Money Animation" even when the Player inventory is full and to show Blacklisted/Whitelisted grinding areas.
    • Holograms and Holographic Displays if you want to make Holographic Leaderboards to show the TOP 10 players

    If you find a compatibility issue with another plugin please feel free to shoot me a PM with the name of the incompatible plugin, and the reason it is incompatible.

    bStats

    This plugin utilizes BtoBastian's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
    • A unique identifier
    • The server's version of Java
    • Whether the server is in offline or online mode
    • The plugin's version
    • The server's version
    • The OS version/name and architecture
    • The core count for the CPU
    • The number of players online
    • The bStats version
    • Collect information about which plugin hooks is used
    If you choose to disable the bStats data collection a warning message will be written in the server console log and a short delay will be introduced.
    [​IMG]

    Bugs
    If you find a bug, please create a ticket.

    Wishlist
    Feel free to add more wishes to the List

    API for Developers
    You can find information about the MobHuntingAPI here.

    Source Code
    You can check out the source code over at GitHub

    Development Builds
    If you want to be on the edge and help testing new versions, you can find development build here.

    THANKS TO
    A special thanks to Schmoller for his initial work on this plugin. Schmoller decided to stop working on this plugin in the old days of Minecraft 1.7, and I decided to update the plugin for SpigotMC 1.8. I have changed almost eveything, but some part of the code is still made by Schmoller.

    Images

    1. 2017-05-20_09.26.24.png
    2. 2017-09-08_22.45.10.png

Recent Reviews

  1. BeamPL
    BeamPL
    3/5,
    Version: 8.0.4
    key, good plugin but do I make it so that the money gets added to my Essentials balance?
  2. Proomp
    Proomp
    1/5,
    Version: 8.0.4
    Not working for 1.8.8 server.

    [14:56:52 ERROR]: Could not load 'plugins\MobHunting-8.0.4.jar' in folder 'plugins'
    org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: one/lindegaard/MobHunting/MobHunting has been compiled by a more recent version of the Java Runtime (class file version 60.0), this version of the Java Runtime only recognizes class file versions up to 52.0
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:133) ~[patched.jar:git-PaperSpigot-"4c7641d"]
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:331) ~[patched.jar:git-PaperSpigot-"4c7641d"]
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:254) [patched.jar:git-PaperSpigot-"4c7641d"]
    at org.bukkit.craftbukkit.v1_8_R3.CraftServer.loadPlugins(CraftServer.java:293) [patched.jar:git-PaperSpigot-"4c7641d"]
    at net.minecraft.server.v1_8_R3.DedicatedServer.init(DedicatedServer.java:202) [patched.jar:git-PaperSpigot-"4c7641d"]
    at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:563) [patched.jar:git-PaperSpigot-"4c7641d"]
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_301]
    Caused by: java.lang.UnsupportedClassVersionError: one/lindegaard/MobHunting/MobHunting has been compiled by a more recent version of the Java Runtime (class file version 60.0), this version of the Java Runtime only recognizes class file versions up to 52.0
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_301]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_301]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_301]
    at java.net.URLClassLoader.defineClass(Unknown Source) ~[?:1.8.0_301]
    at java.net.URLClassLoader.access$100(Unknown Source) ~[?:1.8.0_301]
    at java.net.URLClassLoader$1.run(Unknown Source) ~[?:1.8.0_301]
    at java.net.URLClassLoader$1.run(Unknown Source) ~[?:1.8.0_301]
    at java.security.AccessController.doPrivileged(Native Method) ~[?:1.8.0_301]
    at java.net.URLClassLoader.findClass(Unknown Source) ~[?:1.8.0_301]
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:102) ~[patched.jar:git-PaperSpigot-"4c7641d"]
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:87) ~[patched.jar:git-PaperSpigot-"4c7641d"]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_301]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_301]
    at java.lang.Class.forName0(Native Method) ~[?:1.8.0_301]
    at java.lang.Class.forName(Unknown Source) ~[?:1.8.0_301]
    at org.bukkit.plugin.java.PluginClassLoader.<init>(PluginClassLoader.java:65) ~[patched.jar:git-PaperSpigot-"4c7641d"]
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:129) ~[patched.jar:git-PaperSpigot-"4c7641d"]
    ... 6 more
  3. weedorpy
    weedorpy
    5/5,
    Version: 8.0.4
    Uno de los mejores plugins para la economía de mi servidor! mu recomendable altamente configurable para todo tipo de mobs!
    1. Rocologo
      Author's Response
      Thank you. Envíame un mensaje si estás interesado en ayudar a traducir mi complemento al español. Yo no hablo español yo mismo.
  4. DeadBeat
    DeadBeat
    5/5,
    Version: 8.0.4
    I would give it 6 stars if the plugin read my mind and tweaked the configs!! one the best plugins i have ever used. Sure it can cause a few issues, mostly i found that was because it is so configurable - i mucked things up not the coding. all in all one excellent effort My only recommendation is make this a premium resource...You know your worth it.
  5. Oathkeeper
    Oathkeeper
    5/5,
    Version: 8.0.2
    Excited to see LevelledMobs compat in the future if it's in the cards! I'm in the same boat as Lokka; non-developers have zero concept of what time and effort it takes to maintain a plugin, even a premium one. To do it for free, for more than six years of development, is dedication, time, and money invested that few would be willing to absorb.

    Focus on real life first then get back to your passion when you're at your peak! GL!~
  6. Kaizen-Worlds
    Kaizen-Worlds
    5/5,
    Version: 8.0.2
    The dev came back and once again the plugin became the most awesome plugin ever!
  7. lokka30
    lokka30
    5/5,
    Version: 8.0.2
    Hey Roco,

    As a fellow developer I have noticed that so many ignorant people have decided to take a dump inside this plugin's review section. I feel pretty bad after reading how poorly people have treated you below. I apologise that you have to deal with it.

    I don't actually use MobHunting (as I don't have enough time to run a MC server anymore), but I'm sure it's not worthy of these 1-star ratings.

    I find it justified that you prefer servers enable bStats metrics. Such a small thing to ask for by developing this plugin for free.

    Something hilarious is the guy that asked you for help whilst giving a three-star. Can't be more of an asshole.

    Leaving this in this section rather than in a PM so perhaps future reviewers can reconsider.

    All the best,
    lokka30
    1. Rocologo
      Author's Response
      Hi Lokka30.

      Thank you very much! People don't know how much time it can take to develop a plugin like this and if they had to pay for the time I use on this it would be an VERY expensive plugin.

      I have been "away" for almost a year and I undestand why people are annoyed about that, but giving me a bad review does not make me want to help them. A nice review and nice comments in the forums is what want me to help. In fact it was only because SlimeDog almost begged me to come back, that I decided to give the upgrade to Java16 and MC 1.17.x a shot and now I have released a couple of versions and solved some bugs and I feel i have the energy to continue the work.

      Kind regards
      Rocologo
  8. Aussie_P3ach
    Aussie_P3ach
    5/5,
    Version: 7.5.7
    47k+ DL's... Bruh...

    LEOcab is 100% on the money, THIS is an EPIC plugin, feature rich (and if you look at the source, OMG... REAL love went into this <3)

    Show some back people!! WTF??
    Do you know what REVIEW means??

    Heres one to get you all in the right mindset:-

    - This plugin for it features is EPIC, 5*****s EZ!
    - FULL Setup is complex, but 5* for out of the box "working"
    - UNLIMITED mob management, +vanilla hooking - GG! <3
    - API is EPIC, not one failed call - GG! <3
    - Installation - drag, drop -- job done <3
    - Cmd Use, 5* nothing you cant do in game you dont have to!
    - help (/mh help) will give you clear and easy to read examples

    This is one HELL of a plugin!
    This is a LOT of love into MC intergration and modding

    **YOUR EPIC ROCOLOGO**
    Do not let the fools that can only type in the first box they find knock you back, this is a stunning bit of coding!

    **To the fools**
    # R E V I E W -
    "support" has more letters in it, and CLEARLY gave his discord?!
    ----> https://discord.gg/JeMpMKT WITH access to his GIT!!

    Once again, Thank you RocoLoco <3 (If you ever need anything, hit me up, IRL, Discord... nothing and no problem is to big to solve my friend, pm me on here for my discord, email and server details)

    Thank you RocoLoco <3
    Thank You!
    1. Rocologo
      Author's Response
      Thank you Aussie P3ach :-) I appreciate the support. Its very easy to complain about something, but most people does not know how much time a developer has to spend to make things work. This one has been hard to solve for many reasons, but I think I succeded now.

      MC 1.17 support is now added! :-)
  9. LEOcab
    LEOcab
    5/5,
    Version: 7.5.7
    Shame on y'all using this plugin god knows how long then the second it breaks due to update y'all come in here with y'all 1-star stamps taking massive dumps on a plugin you use and probably love despite its flaws

    The dev posted a message at the top of the page saying how IRL has taken over and he can't do squat, yet if you check the dev builds page there are 2 failed builds from YESTERDAY. So despite whatever he's got going on in his life he's still finding the time to work on a 1.17 build for us

    1-stars won't make the dude work any faster, if anything I'm sure it's pretty demotivational

    @Rocologo on behalf of all the players on my server, thank you for this plugin!!!!
    1. Rocologo
      Author's Response
      Thank you LEOcab, yes I have actually been trying to make at a MC 1.17 version, but the change to Java 16, gives me big troubles. Shading does not work like it used to and I don't know how to solve this :-(
  10. Kaizen-Worlds
    Kaizen-Worlds
    2/5,
    Version: 7.5.7
    Such an awesome plugin but sadly abandoned. Yet the developer still asks for donations?
    1. Rocologo
      Author's Response
      I don't develop on my two plugins to get donations. I do it because its a kind of hobby. I have been off for a year. I have a life too and it has nothing to do with Minecraft or development.

      If some one whats to buy me a beer or something its nice and I get happy, but this is certainly not why I do this.