MobHunting 5.6.3

Earn Money and get Skulls by killing Mobs and Players

  1. V5.6.3 Bug fixing

    Rocologo
    minez and instantout like this.
  2. V5.6.2 Bug fixing

    Rocologo
    mc732, Fisherman_wcz and mrfloris like this.
  3. V5.6.2 Bug fixing

    Rocologo
  4. V5.6.1 Bug Fixing + New database commands

    Rocologo
    • Fixed BagOfGold duplication reported and tested by Instantout. Thanks!
    • Added new commands "/mh database reset-achievements" to delete all achievements data from database.
    • Added new commands "/mh database reset-statistics" to delete all statistics data from database.
    • Added new commands "/mh database reset-bounties" to delete all bounties from database.
    • Fixed ticket 387 (https://github.com/Rocologo/MobHunting/issues/387)
    • Fixed ticket 386...
    mrfloris, En_0t_S, instantout and 3 others like this.
  5. V5.6.0 Bux fixing

    Rocologo
    • Fixed NPE error in MobHuntingManager.java:1810
    mrfloris and Ultiyplayer like this.
  6. V5.5.9 Bug fixing

    Rocologo
    • Fixed NPE error in Messages.java:516.
    mrfloris and Ultiyplayer like this.
  7. V5.5.8 Bug fixing

    Rocologo
    • Added MessageQueue for ActionBar messages.
    • Shutdown process optimized
    • Fixed bug where commands was not run second time the mob was killed.
    mrfloris and Ultiyplayer like this.
  8. V5.5.7 Bug fixing

    Rocologo
    mrfloris, Ultiyplayer, anemul and 2 others like this.
  9. V5.5.6 Bug fixing

    Rocologo
    • Fixed bug: Bounties was not enabled on server start
    • Fixed bug: mob.*.message: '' is not deleted anymore
    • CloseInventory for Bounties and Achievments is delayed 1 tick to let the event be cancelled.
  10. V5.5.5 improved the message auto convert from pre V4.5.6 to 5.5.5

    Rocologo
    • There is a chance that a fish head is dropped in the water, when a fish is caught
    • Convert Messages is improved (only when you run V5.5.5 first time)
    PLEASE REVIEW YOUR MESSAGES AFTER FIRST RUN