- Native Minecraft Version:
- Tested Minecraft Versions:
- Source Code:
- Dashie, KvinneKraft, Freya MEM MEMEMEMEMEE
Hey there, I (KvinneKraft) am back at it with another plugin, this time I have put together something that may have come across your screen before, the difference is the performance and the overall code that the plugin runs on.
I have done my best to make the plugin function flexibly and effectively while also being simple rather than complex to setup.
The plugin should be compatible with any version ranging from 1.13 all the way up to 1.16, if this is not the case for you then please contact me at [email protected].
Now, the standard configuration file is not a mess like my previous plugins and I have finally added the suggested methodology for reading from the configuration file.
You can now create your own entries and tweak settings more easily, it is not that I was unable to do it I was just too lazy to work so hard on it, but now I actually am working for some servers again it is an automatic thing that I do, quality!
The permissions are not configurable this time, the administrator permission which basically grants anyone that possesses this permission the ability to reload the plugin is "admin" and the permission that makes you able to actually obtain the bonus drops is "default".
I hope that you enjoy the plugin, much love to all of you and blessed be during these times )o(
# Author: Dashie
# Version: 1.0
# Here you can setup your own custom mob drops without
# any harshness, I had also implemented some extras such
# as potion effects and what not, check it out:
# This is the ID of the config section that will be
# used by the plugin, make sure to count up from 1
# to 2 and so on:
# This is the mob type, you may have to look the mob types
# up because they have changed over the span of all of these
# spigot updates, so yea:
# You may put as many sounds as you want to play when a player
# kills the specified entity:
# These are all of the potion effects, there is a little
# trickyness going on in here, such as the format that
# you must repeat in order to make use of this:
- 'CONFUSION 2 20'
- 'POISON 2 20'
# These are all of the items that will be dropped when the
# specified mob gets killed:
lore: '&aA lovely Paper'
lore: '&dA fluff.'