Multi World Money
- Tested Minecraft Versions:
Keeps money localized to worlds
This plugin is for multi-world servers that want to keep money separate between worlds. For example, if you have a server with the following worlds:
MultiWorldMoney will give players a separate balance in each world! Teleport between worlds and the player's balance will change. Players can check their balance using the /balance command and see what they have in each world. Players can also /pay each other and money will stay in the world they pay from.
- A Skyblock
- Acid Island
This plugin is tiny (33K) and works with economies like Essentials. If your multi-inventory plugin already separates money by world or you are using a multi-world capable economy, then you do not need this plugin.
Note: This plugin cannot prevent other plugins from changing a player's balance, e.g., chest shops. If you allow players to sell items, the chest shop will credit them in the world they are in (online or offline). Therefore, this plugin is best for servers where players buy items, but not sell them. (See Known Limitations section below)
How It Works
- Separates money between worlds
- /pay command that pays players within a world
- Administrator give, take and set commands
- Displays world aliases from Multiverse if it is installed
- Support for world grouping (edit groups.yml)
- Configure the message shown when changing world via the config.yml file
See this page.
- /balance - Shows balances across all worlds and sum total
- /pay <player> <amount> - Allows a player to pay another within one world. Money stays in the payee's world.
- /balance <player> - Shows the balances of <player>
- /mwm give <user> <amount> <world> - increases the player's balance by amount in world. Online players only.
- /mwm take <user> <amount> <world> - decreases the player's balance by amount in world. Online players only.
- /mwm set <user> <amount> <world> - sets the player's balance to amount in world. Online players only.
- /mwm reload - Reloads the config.yml and groups.yml file
description: Gives access to the balance command
description: Allows players to pay each other in-world
description: Enables checking of other player’s balances
description: Access to admin commands
- Vault - make sure you use the latest version!
- Some kind of Economy Plugin, like Essentials
Installation and Configuration
- Multiverse-Core - will use the world aliases if used
New World Message
- Stop server
- Download and install Vault and an economy plugin like Essentials if you haven't done so already
- Download and install Multiverse-Core (optional)
- Download this plugin and place into your plugins folder
- Restart your server
- The plugin will make a folder called MultiWorldMoney.
- Open that folder.
- Check config.yml and edit the newworldmessage to be what you want.
- Edit the groups.yml file to match the world grouping you want.
- Type /mwm reload in the game to reload the config and group files.
See config.yml to switch on or off and change. The default message is:
# Config file
newworldmessage: "Your balance int his world is [balance]."
[balance] is substituted with the player's world balance. If you do not want to mention the balance, then do not include it. The text can be pretty much anything you like.
- Money given to a user by another plugin or via an economy /pay command will be deposited in the world they are in now or when they logged out. To avoid this disable the economy /pay command via permissions and use MultiWorldMoney's /pay instead.
- This includes money from chest shop sales.
The latest source is available here: GitHub multiworldmoney Source Code
Please file a ticket if you find a bug.
This plugin utilizes a plugin metrics system, which means that the following information is collected and sent to mcstats.org:
Visit mcstats.org if you would like to learn more about the stats collected. Go into /plugins/PluginMetrics/config.yml to disable stat collecting if you wish.
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version