MyWorlds 1.13.1-v1

World Management - Simplified

  1. TeamBergerhealer
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    Source Code:
    https://github.com/bergerhealer/MyWorlds
    Contributors:
    bergerkiller, KamikazePlatypus, Friwi, mg_1999, lenis0012, timstans
    This plugin requires BKCommonLib to be installed.

    Join my discord for plugin help https://discord.gg/8fEDscb


    Description
    This plugin features everything related to worlds. Features:

    • Load, unload, copy, delete, save and create worlds (Read more...)
    • Show information of worlds and list available chunk generators and worlds
    • Set world game mode, difficulty, time, weather, autosaving, PvP
    • Set world mob spawn restrictions
    • Evacuate worlds to clear them from players
    • Repair broken worlds to some extend
    • Make portals cross-world, one-way, simple, no commands needed
    • World-specific chat rooms using permissions
    • Automatically load worlds when the server starts and persistent settings
    • Extensive permission system, you can even set who can enter what world
    • Can act as a tool for other plugins to teleport players from one world to the other
    • Simple teleportation commands
    • Set OP lists for specific worlds to make players operator on certain worlds
    • Easy-to-remember commands: with aliases and chat-message help
    • World inventory separation, merging and disabling (clear)
    • Main world where players spawn can be configured
    • Can set to re-spawn all players on the main world at all times
    • Remember the last known position of a player on a world, and teleport him to it (Read more...)
    • Auto-import the configuration from Multiverse (Read more...)
    Separate inventories?
    Yes, MyWorlds now supports per-world inventories. This feature is by default disabled, to enable it, set useWorldInventories to true in the config.yml. By default no worlds share inventories and player inventories are saved and loaded per world. To share inventories, use /world inventory merge followed up by the world names to merge. Split (or detach) gives all worlds specified a separate non-shared inventory. You can use /world inventory enable or disable to disable inventories for worlds. Enabled inventories will save data, disabled won't and result in all items being cleared.

    Advice for having plugin-generated or flat worlds
    The main world loads (and generates) before My Worlds enables. The Bukkit plugin architecture makes it impossible to load My Worlds before worlds load, since that causes some other incompatibilities. Anyway, if you want to have a 'main' world that is not a nether/the_end/overworld Vanilla world, you will have to do the following:

    • Set up the main world to be anything you like (even if you don't use it on your server...you need one)
    • Create a new world for the world type you want (flatworld, custom chunk generator, etc.)
    • Stop the server and open up the config.yml of MyWorlds
    • Change 'mainWorld' to your newly created custom world
    • Start the server again and notice how new players join your custom world
    • Optionally: disable the 'keep spawn in memory' for the 'server' main worlds (you are not using)
    Just to avoid any confusions: it is impossible to let My Worlds alter or replace the main worlds generated by the server. If there is any fix to this or you know 'some way' to do it, let us know. We do consider halting the server enabling process asking for you to create the main worlds, after which enabling continues as usual. But for this, we need to disable the default main worlds from loading up.

    Links
    For more information:

    Managing Worlds

    For help with loading, creating, saving, unloading, etc. worlds.

    Commands

    Permissions

    Configuration

    World Configuration

    Localization

    Portals

    Look at the source on GitHub

    Disclaimer (because things CAN go wrong)
    I am not responsible for world damages done by this plugin or by certain commands this plugin performs. If you, for example, loaded 20 worlds and hosted it on a buggy computer with 30 players, odds are the server (and your computer) will crash and worlds become corrupted. Repair can fix worlds, but this does not recover damaged chunks, so don't think you are always covered. Also, never forget to make backups of your worlds, but I guess this is common sense... Just a warning for those that blame their own mistakes on the plugin developer :)

    Donate
    If you really like my work and want to give something in return, feel free to donate something small to me using the link down below. Thank you! :)

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    Lazo, mc732, ScuroK and 1 other person like this.

Recent Reviews

  1. Katai
    Katai
    2/5,
    Version: 1.13.1-v1
    Screws up existing nether portals way too much. It changes the way nether portals work, so they don't link to nether portals properly anymore. You don't teleport to the proper end portal. You just end up at "Your last known position" or the default spawn point.
    1. TeamBergerhealer
      Author's Response
      MyWorlds takes over portal handling using per-world configurations. If this is not desired, this functionality can be disabled entirely by setting 'enablePortals' to false in the config.yml
  2. Mcbot
    Mcbot
    5/5,
    Version: 1.13.1-v1
    Very good. But, if you have many worlds there is a Bug. The Blocks duplicate. (If i place a block it also get placed a few block in a other direction.) Please fix this.

    Thx

    McBot
    1. TeamBergerhealer
      Author's Response
      I don't really understand what in MyWorlds would be causing this, as there is no block placement logic of this sort anywhere except for placing custom portal blocks. You can send a PM if this problem persists...
  3. PolskiRikoYT
    PolskiRikoYT
    5/5,
    Version: 1.12-v3
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    Best!
    =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
  4. LightningZap
    LightningZap
    5/5,
    Version: 1.12-v3
    Works really well and does everything multiverse does but 5 times more cleanly. World permissions work well and the ability to disable loading spawn chunks helps to prevent lag too.
  5. mc732
    mc732
    5/5,
    Version: 1.12-v2
    Super smooth experience, including importing from multiverse. Seems to currently be the best inventory management solution. Love it.
  6. ScuroK
    ScuroK
    5/5,
    Version: 1.12-v2
    One of the greatest developers on spigot! This plugin is awesome and the author is extremely active, friendly, super communicative and smart!
    <3
  7. madnaab
    madnaab
    5/5,
    Version: 1.12-v2
    Working PERFECT,the Dev is Reply in msg fast,Very good plugin,and easy to use, 5 rating is the lower that i can do for this plugin!
  8. chrissavior
    chrissavior
    5/5,
    Version: 1.11.2-v2
    Very happy so far. I am using mostly for the world inventory separation and it works better than the other two I tried.
  9. 50877b7e-9d6b-3
    50877b7e-9d6b-3
    5/5,
    Version: 1.11.2-v1
    I swear to god I've been looking for a properly functioning split-inventories plugin for years. Nothing seems to work. I'll give this plugin a try, I hope importing from multiverse doesn't break anything. Will save backups anyway so it might take a bit of time, but jesus christ finally a split-inventories plugin
  10. MrWonka
    MrWonka
    4/5,
    Version: 1.11.2-v1
    It works well as a replacement to Multiverse. Glad this is 1.11 .