- Added a /resetname <player> command
- Added a /namerreload command that reloads names.yml and sets names
When installing v1.2, all you need to do is replace the old jar with v1.2. A new file called "originalnames.yml" will be generated, here will go all actual names of players to be used in the reset command. If you've already set custom nicknames, then you either have to remove their nickname...
The Ultimate Nicknamer [1.6 - 1.13.2]
+ 1.13 support
How to install
1. Replace old jar wit this, enjoy
- Just a quick bug fix
Now works with servers either 1.12 or 1.11.2 that use AuthMe.
How to install
Simply replace your older versions of Namer with v1.1.1 and reload/restart your server.
This release is exactly the same for the original except that it now works with AuthMeReloaded and potentially other AuthMe plugins for versions 1.11.2 and 1.12
If you want me to add support for your version of minecraft then let me know and I will do so!
Simply replace your older version of Namer with v1.1
Firstly you may notice that there is not a jar attached to this update, that is because I am very constrained on time and only have time to do this:
There is a fix in case you're receiving the message "Already online on server" when you leave after naming yourself. If you want the fix for this you will have to message me what server version you want the fix for as each version requires a different method of implementation so that would mean I'd have to write 6 different ways for all...