NetherFix 1.0

kills people who go under or above the nether

  1. _RayBoy_
    Native Minecraft Version:
    Legacy (< 1.13)
    Tested Minecraft Versions:
    • 1.8
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    Languages Supported:
    Russian, English
    - Java 8 or higher

    1. Download the plugin
    2. Drag NetherFix to the "Plugins" folder
    3. Restart the server

    NetherFix.* - all permission
    NetherFix.nether - bypass death at maximum and minimum altitude
    NetherFix.reload - permissions for the / NF reload command

    About the plugin

    NetherFix - this is a simple plugin that does not allow players of your projects to get on the roof of hell or go down to the underworld!

    If you have an idea for this plugin, be sure to write about it


    Default (English):
    Your language is not included? Then translate it and contact me

    Testing the plugin

    Code (Text):
    # Plugin developed by _RayBoy_.
    # If you find any bugs, please let me know immediately.

    # I'm very sorry, but since I'm from Russia, I don't know
    # English, so I used a translator. If you are a native English
    # speaker and want to help me with translation, please contact me

    # Minimum and maximum height.
    # At what height should the player be killed?
    Max: 126
    Min: 1
    # What message should be displayed
    # when players try to climb to the top
    # of hell or go down under the underworld?
    MessageNether: "&cYou were killed for using the game's bugs!"
    # What message should be displayed when the
    # /nf command contains incorrect arguments?
    NoArgs: "&cError: Use &b/nf reload&c!"
    # What message should be displayed when players
    # try to type a command to restart the plugin?
    NoPermission: "&cYou don't have permission!"
    # What message should be displayed
    # when the config is reloaded
    ConfigReload: "&bConfiguration reloaded!"
    # true - the message will work
    # false - the message will not work
        Enable: true
        Enable: true
        Enable: true
        Enable: true