Nick/Skin changer 1.7

A simple script for change the skin and nickname of your players!

  1. F8te
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    Description
    Hey there, today, I did a chat/tablist/above head nick and skin changer script, hope you'll like it.

    Features
    • Skin changing
    • Configureable Nametag changing
    • Configureable chat display name changing
    • Configureable tablist name changing
    • Skin/Nick changing on join
    • Per-color permission on the nick command
    • And more!

    Images
    None for now

    Dependencies
    Information and usage

    Commands

    • /nick
      • Permission: nick.change
      • Description: Resets your nick if there was one already set.
    • /nick [nickname]
      • Permission: nick.change
      • Description: Set your nick to the specified argument.
    • /skin [player default=command sender]
      • Permission: skin.change
      • Description: Reset your/the argument's skin.
    • /skin [IGN] [player default=command sender]
      • Permission: skin.change
      • Description: set your/the argument's skin to the skin of the specified player.
    Other permissions
    • nick.color.&<color code>
      • Description: Add the ability of use the specified color on the /nick command.
    • nick.color.all
      • Description: Add the ability of use all colors on the /nick command.
    If you have any suggestions or you found a bug, feel free to contact me with a private message or say the problem on the discussion section.


    To-Do list


    = Finished ✗ = Not yet

    ✗ Animated nicks on tablist/above head.
    ✗ Placeholders
    ✗ Per-world nicks/skins.
    And your suggestions!

    Other links
    DampfWaffel and BrettPlayMC like this.

Recent Updates

  1. Let's make it work again.

Recent Reviews

  1. OnyDev
    OnyDev
    5/5,
    Version: 1.7
    Nice Skript but does not works ;-;


    [14:13:24 ERROR]: '::data::texture::value} signature {_skin-api::data::texture::signature}' is not a valid item data (tester.sk, line 22: set {skin-cache::%{_player}%} to skin with value {_skin-api::data::texture::value} signature {_skin-api::data::texture::signature}')
    [14:13:24 ERROR]: Can't understand this condition/effect: set player's displayed skin to {skinStorage::%player's uuid%} (tester.sk, line 33: set player's displayed skin to {skinStorage::%player's uuid%}')
    [14:13:24 ERROR]: Can't understand this condition/effect: set arg-1's displayed skin to {_skin} (tester.sk, line 41: set arg-1's displayed skin to {_skin}')
    [14:13:24 ERROR]: 'else' has to be placed just after an 'if' or 'else if' section (tester.sk, line 46: else:')
  2. luigi_pants
    luigi_pants
    4/5,
    Version: 1.7
    I downloaded your skript but for some reason, it doesn't change my displayname or in tab. Please help.
  3. Erickgames_HD
    Erickgames_HD
    5/5,
    Version: 1.7
    Good skript, but you should add ProtocolLib to dependencies list .
  4. Govindas
    Govindas
    5/5,
    Version: 1.6
    Awesome script, did not work because the link which you are using for skin getting doesn't work anymore(or just currently) but it teached me how to create such feature, now I will be able to force skins on players in specific games
    1. F8te
      Author's Response
      Ah, yeah, I have a newer version that I'll release soon, haven't got time to update it at all as the college is keeping me busy. Anyways, thanks for the 5 stars!
  5. Cediee
    Cediee
    5/5,
    Version: 1.6
    Excellent skript, the skript is working but sadly the skins in the skulls won't work. I know this is not your fault but i would like this to be implemented in MundoSK :#
    1. F8te
      Author's Response
      Hey, thanks for the 5 stars :) About what you've said, I could do a command for get the player's skull with their current skin if you want, just talk me on a PM or in the discussion section. Other time, thanks for the 5 stars.