What is No Physics? No Physics is an extremely easy to use, extremely lightweight plugin that disables block physics globally or per-world with a simple command!
- Native Minecraft Version:
- Tested Minecraft Versions:
Ever dreamed of railroads without blocks under them? Ever wanted to make redstone lamps light up without putting redstone blocks next to them? Well then No Physics is the plugin for you! Using No Physics you can disable, or re-enable, all block physics with a simple command.
You could make furnaces that always stay on, make floating signs, or make floating ladders. No Physics is extremely lightweight, and very easy to use.
- Download No Physics
- Stop your server
- Drag the .jar file to your plugins folder in your server
- Restart your server
- You're done!
- Extremely lightweight
- Enable and Disable physics on a per-world basis
- Permission support
boolean — default: true
Whether or not /physics <enable/disable> should work globally if no world is provided
boolean map — default: all true
The default value for whether or not physics is enabled in each world
physics.toggle — allows the player to use /physics — default: OP
/physics enable [world]
Turns physics ON in [world]
use global for [world] to enable physics globally
If this is run by a player and no world is provided, it will enable physics globally if is-toggle-global is set to true in the configuration file. Otherwise, it will only enable physics in the user's current world
/physics disable [world]
Turns physics OFF in [world]
use global for [world] to disable physics globally
If this is run by a player and no world is provided, it will disable physics globally if is-toggle-global is set to true in the configuration file. Otherwise, it will only disable physics in the user's current world
/physics status [world]
Gets the current status of physics in [world]
If you have any suggestions for No Physics, don't hesitate to post them in the comments!
My Other Resources
No Physics 1.1.1
Extremely lightweight, easy to use plugin that disables physics globally or per-world