NoDamageIndicator 2.0

damage particle is lag so goodbye damage particle

  1. crston
    Native Minecraft Version:
    1.19
    Tested Minecraft Versions:
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    • 1.17
    • 1.18
    • 1.19
    Source Code:
    https://github.com/crston/NoDamageIndicator
    English

    It is literally like canceling the damage particles and erasing them.


    Requires: ProtocolLib

    JAVA 17 VERSION HERE

    JAVA 11 VERSION HERE

    JAVA 8 VERSION HERE

    =========================================================
    =========================================================
    한국어

    말 그대로 데미지 파티클을 캔슬시켜 지워버리는 것이나 다름없습니다


    필수 플러그인: ProtocolLib

    자바 버전이 17 이라면 이 것을 사용하세요

    자바 버전이 11 이라면 이 것을 사용하세요

    자바 버전이 8 이라면 이 것을 사용하세요

Recent Updates

  1. Java 17 Update
  2. JAVA 8 Version Update

Recent Reviews

  1. Wan-zi
    Wan-zi
    5/5,
    Version: 2.0
    Hello, I encountered an error when using the java8 version


    [10:11:40 ERROR]: [NoDamageIndicator] Unhandled exception occured in onPacketSending(PacketEvent) for NoDamageIndicator
    java.lang.RuntimeException: Failed to find NMS class: ParticleParam
    at com.comphenix.protocol.utility.MinecraftReflection.lambda$getMinecraftClass$1(MinecraftReflection.java:2027) ~[?:?]
    at java.util.Optional.orElseThrow(Unknown Source) ~[?:1.8.0_291]
    at com.comphenix.protocol.utility.MinecraftReflection.getMinecraftClass(MinecraftReflection.java:2027) ~[?:?]
    at com.comphenix.protocol.events.PacketContainer.getNewParticles(PacketContainer.java:857) ~[?:?]
    at me.crston.minecraft.nodamageindicator.main$1.onPacketSending(main.java:29) ~[?:?]
    at com.comphenix.protocol.injector.SortedPacketListenerList.invokeSendingListener(SortedPacketListenerList.java:195) ~[?:?]
    at com.comphenix.protocol.injector.SortedPacketListenerList.invokePacketSending(SortedPacketListenerList.java:149) ~[?:?]
    at com.comphenix.protocol.injector.PacketFilterManager.handlePacket(PacketFilterManager.java:535) ~[?:?]
    at com.comphenix.protocol.injector.PacketFilterManager.invokePacketSending(PacketFilterManager.java:516) ~[?:?]
    at com.comphenix.protocol.injector.netty.ProtocolInjector.packetQueued(ProtocolInjector.java:334) ~[?:?]
    at com.comphenix.protocol.injector.netty.ProtocolInjector.onPacketSending(ProtocolInjector.java:296) ~[?:?]
    at com.comphenix.protocol.injector.netty.ChannelInjector.processSending(ChannelInjector.java:434) ~[?:?]
    at com.comphenix.protocol.injector.netty.ChannelInjector.access$800(ChannelInjector.java:71) ~[?:?]
    at com.comphenix.protocol.injector.netty.ChannelInjector$3.handleScheduled(ChannelInjector.java:374) ~[?:?]
    at com.comphenix.protocol.injector.netty.ChannelInjector$3.onMessageScheduled(ChannelInjector.java:344) ~[?:?]
    at com.comphenix.protocol.injector.netty.ChannelProxy$2.schedulingRunnable(ChannelProxy.java:127) ~[?:?]
    at com.comphenix.protocol.injector.netty.EventLoopProxy.execute(EventLoopProxy.java:95) ~[?:?]
    at net.minecraft.server.v1_12_R1.NetworkManager.a(NetworkManager.java:209) ~[patched_1.12.2.jar:git-Paper-1620]
    at net.minecraft.server.v1_12_R1.NetworkManager.sendPacket(NetworkManager.java:157) ~[patched_1.12.2.jar:git-Paper-1620]
    at net.minecraft.server.v1_12_R1.PlayerConnection.sendPacket(PlayerConnection.java:1203) ~[patched_1.12.2.jar:git-Paper-1620]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_291]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_291]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_291]
    at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_291]
    at io.lumine.xikage.mythicmobs.skills.ParticleMaker$ParticlePacket.send(ParticleMaker.java:322) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.ParticleMaker$ParticlePacket.send(ParticleMaker.java:350) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.mechanics.ParticleEffect.playParticleEffect(ParticleEffect.java:196) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.mechanics.ParticleEffect.playEffect(ParticleEffect.java:168) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.mechanics.ParticleEffect.castAtEntity(ParticleEffect.java:142) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.SkillMechanic.lambda$executeTargetedEntitySkill$5(SkillMechanic.java:462) ~[?:?]
    at java.lang.Iterable.forEach(Unknown Source) ~[?:1.8.0_291]
    at io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeTargetedEntitySkill(SkillMechanic.java:458) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeSkills(SkillMechanic.java:411) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.SkillMechanic.execute(SkillMechanic.java:326) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.Skill.execute(Skill.java:270) ~[?:?]
    at io.lumine.xikage.mythicmobs.skills.AbstractSkill$DelayedSkill.run(AbstractSkill.java:491) ~[?:?]
    at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftTask.run(CraftTask.java:64) ~[patched_1.12.2.jar:git-Paper-1620]
    at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:423) ~[patched_1.12.2.jar:git-Paper-1620]
    at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:840) ~[patched_1.12.2.jar:git-Paper-1620]
    at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:423) ~[patched_1.12.2.jar:git-Paper-1620]
    at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:774) ~[patched_1.12.2.jar:git-Paper-1620]
    at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:666) ~[patched_1.12.2.jar:git-Paper-1620]
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_291]
    [10:11:40 ERROR]: Parameters:
    [email protected]82[
    a=CLOUD
    b=-116.45415
    c=64.0
    d=306.69995
    e=1.0
    f=1.0
    g=1.0
    h=0.0
    i=200
    j=true
    k=<null>
    ]
  2. Mikaro
    Mikaro
    5/5,
    Version: 1.0
    Was looking for this so long and it works perfectly! It was really unbearable to see so many damage hearts when doing high damage on high health mobs but this plugin fixes it! Thanks a lot!