- Native Minecraft Version:
- Tested Minecraft Versions:
This plugin allows you to save a world, then load it back in later, which restores the world and deletes all changes made to it after it was saved. This plugin also allows you to import worlds which are not loaded in your server, and create, delete, load and unload worlds.
/saveworld <world> - noteleks.saveworld - This command allows you to save a world to the plugin's data folder, which can be loaded back later by using the command:
/loadsave <saved-world> - noteleks.loadsave - This command will load in a world that was previously saved. If the world is not saved, it will send an error message. This command can also be used to load in a saved world which was deleted after being saved.
/createworld <name> [<environment>] [<type>] - noteleks.createworld - This command will create a new world with a specific name, environment, and world type.
/deleteworld <world> - noteleks.deleteworld - This command will delete the specified world from the server.
/loadworld <world> - noteleks.loadworld - This command will load the specified world if it is not already loaded.
/unloadworld <world> - noteleks.unloadworld - This command will unload the specified world if it is loaded.
Importing a world is very easy. Simply copy the world folder. Then go to 'plugins\Noteleks\saves' and paste the world folder here. If your world type is NORMAL, then you don't have to do anything else. Simply go into minecraft and use the /loadsave command to load the world which was copied. However, if the world type is NETHER, or THE_END you need to go inside the plugin's config file, and add this:Code (YAML):worlds:
and replace NETHER with THE_END if the world type is end.
If you find a bug, or issue, please report it in the Discussions tab instead of leaving a bad review. This will allow me to help you better and fix the issue.