I've been loosing my overall interest in Minecraft the past few month (haven't opened the launcher for a while), so in NTAC, which lead to very small updates with a huge timespan inbetween.
Since I don't want NTAC to die brutally, I decided to put it open source (as many people requested) hoping it would lead to some awesome forks and maybe an developer community maintaining it, so have fun and an cheat-free server
NTAC - Advanced NoCheatPlus patchwork [Spigot 1.9] ABANDONDED
NTAC -> [Upgrading NC+] - [Killaura] - [BoatFly] - [AntiKnockback] - [Speed] - [AutoBan]
[IMPROVED] Fixed a bunch of possible (non-existent) speed bypasses...
IMPORTANT: Set the "VL-Decrease" in the config.yml to 2 or false-positives will occur!
[IMPROVED] Recoded criticals for better performance, cleaner, code and slowly get rid of HorizonCode's...
I didn't know that these are forbidden, I'm sorry.
Thanks to @mrdado243 for telling me
This update just contains some minor bug fixes (@magexD ) and the performance was improved a little bit.
Since I'm back from my vancations, feel free to report any issue you experience!
I'm currently rebuilding my network so I'm less coding and I'll be in vancation for 5 weeks soon so I sadly wouldn't update that quickly
[DIRTY] Speed-false positive, you now need more knockback to raise speed-false-positives. (Better velocity handling is WIP)
[IMPROVED] Added option to always spawn bots with a random identity.
I currently have to learn a lot for exams so I'm unable to update as quickly as before, sorry for letting you wait
[IMPROVED] Added a jump multiplier to the botcheck.
[IMPROVED] Made the down-movement more smooth so the bot shouldn't pop up in the field of view that often.
[IMPROVED] NCP-Drag-Down now kompletly dragging to...
[FIX] AntiKnockback is now in serveral cases it didn't before like, ehm, pvp... @ridalarry
[FIX] Players in survival but are allowed to fly are now able to fly @NoChanceSD
[NEW] Bad-Packets check, which checkes for short, but intensive packet spam, this fixes all damage-exploits I know, so it's an indirect glide fix. It may also fix blink / limit the lag range.
[NEW] Respawning players when s.o is suspected for hacking, this abuses a killaura-flaw ignoring players that has just been spawned. PLEASE DELETE YOUR OLD CONFIG TO APPLY...
this update brings a new GUI, which can be accesses via /ntac gui but still lacks of features (you can reload and toggle checks atm)...
Also, console output is now colored and a new check is added which abuses a flaw in mostly every vanilla / creative fly.
[NEW] Gui, still lacks of features, /ntac gui
[NEW] Abilities check, trolls vanilla-fly-hackers (by...
it's been a time since the last update (arround 1,3 Weeks), the reasons were school, school, school...
Nope, I was just making fun of the fact actually should have learned but didn't
Instead I was working on a statistic-based artificial intiligencie to detect killaura (inspired by @konsolas ), wich I'll maybe release soon (started working a bit, still not really accurate) while there have been some more intensive testing for false positives by my server staff.,...
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