nuNPCDestinations - Create Living NPC's (1.8.3 - 1.12) 2.3.21

Stop having boring NPC's and impress your users with an immersive NPC RPG experience

  1. Light API fixes & WG/WE compatibility.

    Nutty101
    FIXES:
    • Issue #32 / Issue #33: Provides support for the latest worldguard/worldedit builds. Solved the issue with java.lang.NoSuchMethodError: com.sk89q.worldguard.internal.platform.WorldGuardPlatform.getWorldByName. Credit to...
  2. Clear direction leads to clear results

    Nutty101
    FIXES:
    • It seems that I never let people know they don't have permission to use the plugin, if they don't have permissions. How silly of me. Thanks to @derPiepmatz for pointing this one out to me.
    Enzo41814 likes this.
  3. Time is just a number that changes

    Nutty101
    Fixes:
    • nd allstatus shows locked times correctly
    • nd goloc was not adding the seconds correctly
    • Worldguard detection looks for the classes now, Version 7 now has two versions. One that has the class BlockVector, and has BlockVector3. This was causing issues, and is detected irregardless of the version numbers
    Enzo41814, Swede and hou19960228 like this.
  4. Bought a box of screws, and it was missing a few.

    Nutty101
    Changes:
    • Debuglog command issues resolved
    • Tabcomplete now finishes partially typed items (Displays narrowed list on 1.13+)
    Fixes:
    • Several things. Give it a try, yell at me if it breaks :)
    Zoltus, hou19960228 and Swede like this.
  5. Trying to design the perfect plan is the perfect recipe for disappointment!

    Nutty101
    Changes:
    • API:
      • If you wrote a plugin for the 2.2.XX version, there are breaking changes. You will want to add the tab complete to your plugin. .
    Fixes:
    • goloc error on despawned npc
    • Debug path left blocks showing incorrectly once restored
    • NPCs couldnt enter rooms less...
    PsychoLynx likes this.
  6. 1.13.1 Compatibility - Beta

    Nutty101
    Changes:
    • 1.13.1 compatibility. Subplugins will break unless you update them. So if you do not need to, hold off.
    Fixes:
    • Many
    doitliketyler and hou19960228 like this.
  7. 1.13 update - Don't update unless you need this

    Nutty101
    Changes:
    • 1.13 addition. Subplugins will break unless you update them. So if you do not need to, hold off.
    Fixes:
    • Many
    Grnknght and PsychoLynx like this.
  8. If you are missing the edges to the puzzle, it's never going to be done.

    Nutty101
    Fixes:
    • Beton Quest
      • Seems that the conditions were not registering for 1.10 and 1.9. 1.9.x and 1.8 were fine. This has been resolved. Thanks go to Discord user: MiezMiez for pointing it out to me.
    PsychoLynx likes this.
  9. Time is important, so pace yourself!

    Nutty101
    Fixes:
    • CPU usage
      • After doing a ton of digging, I did clean up the usage a bit and it lowered the timings. Long story short, it's less but your citizen's plugin might move up on the timings and show a hair more.
    • Pathfinding Queue
      • I have changed the way the queue processes now. For people using the Wanderloc portion, this will help stop that long pause between movements. The queue is now...
  10. Just cause a candle is lit, does not mean it will light the room.

    Nutty101
    Fixes:
    • LightAPI - Now it actually works!
      • Been a while since I reviewed this function, and it seems it was broken. This has been fixed. Thanks to @jobogamer24 and @bottomdumber for pointing it out, as well as pointing to where the issue was.
    • Console Messages
      • Errors cropped up when running commands from the console. This has been updated when commands are...
    Hmmcrunchy and PsychoLynx like this.