ObjectRenderer(API) 1.01

Displays .obj files as particle effects

  1. Added blockrenderer, fixed multiple bugs

    Fixed serveral bugs:
    • scaling is now based on the vectors between [-1|-1|-1] and [1|1|1]
    • made base objects scaleable along each axis (the scaling part is now a vector)
    • BlockRenderer with status message
    • BlockBuilder(setting faces instead of vertices)
    • MathUtil class
    • triangle/voxel check for each triangle of the model
    • Fix the collision algorithm rounding
    • Implement a generic way to load the data dynamically and export blocks to a .model file
    Modified the command:
    /or [particle/block] [name]: Allows to choose between block and particle renderer
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