fixed missing sleepingIgnored settings in config.yml
fixed some references to old settings, replaced with references to worlds.yml
fixed color on a console message
Pass the night/storm if a player sleeps, based on the OnePlayerSleep datapack
setting cancelBedExplode to true for a world should cancel bed explosions in that world
compiled with java 8, spigot 1.13.2 api for spigot 1.13-1.16
still needs testing with older versions
probably has a few kinks to work out. Post any new or unresolved bugs on the github issues page.
has new config files
Added console command functionality, using config options for server name and world
Added minimum player count setting. Set to 1 if you want a single active player to generate sleep messages.
Added worlds.cfg, autofilled with world names and default values at plugin enable
Added message lists, selected by world
Rather than just per-world time vs...
fixes an error on /reload command because I can't stop people from using it.
was getting an error on wakeup when not using placeholderAPI.
also added a bit of handling in case of bad message names in wakeup commands
split up and renamed config options and rewrote some code to consider them.
optimized world name compare
You'll need to redo config if you're updating.
don't do nether/end bed explosion if doOtherDimensions is true
do bed explosions otherwise
bed explosion during daytime bugfix
also added time response and fixed a missing color code check
user has some sort of issue with messages not happening. I cannot replicate the problem, but I can make a guess that the issue is a bad sleepingIgnored setting from elsewhere.
Setting useSleepingIgnored to false may resolve the problem.
just placeholderapi updates
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