This is a minor update to add some improvements and a new feature to shows called "loop" which will allow you to loop a show. This new feature is available via the command and the GUI.
For more info, please refer to the previous update.
OpenAudioMc - Music - Voice Chat- Bungeecord 22.214.171.124
Add custom music and voice chat to your server, without mods or downloads.
(re-upload with slightly patched build)
This is another big update. let's go over them in a quick list, and then go into more detail.
Jensie1996 likes this.
- [+] Show system
- [+] Speaker GUI
- [+] New timing system
- [+] Client recommendation message (in config)
- [~] Fixed networking issues on some hosts
- [~] Fixed speaker commands
- [~] Fixed performance issues
- [~] WorldGuard region priority can be disabled in config
- [~] Fixed connection issues
Fix NPE and networking bug on bungeecord, because i messed up
Fixes, fixes everywhere.
While refactoring, Intellij broke something with the temp regions.
Here's a small fix.
Another small but peacefull update.
Adds a bugfix for bungeecord and a new region option, "temp".
Using a temporary region creates, well, a temporary region that expires after x amount of seconds.
Use it like this
/oa region temp <WG-region> <source> <duration>
/oa region temp spawn https://soundcloud.com/mrfijiwiji/imalright 60
Smaller update, again thanks to the active discord community with a carefully looking eye, feature requests and willpower to break things.
- Fixed issue on older bungeecord versions
- Added a radius option to the speaker command
You can now use
/oa speaker <source> [range]
There where a few users in the Discord with fair and good feature requests so I implemented them.
You can now use CommandBlocks, Speakers, and Regions with bungeecord!
Just install the plugin in all of your servers and that's it
No config required.
Existing speakers and regions will automatically be imported into your bungeecord network, the player can switch between servers while keeping the web client open and everything will work like you'd...
It's time for another update, the biggest one until now.
As described in this blogpost it is time for OpenAudioMc to head into a new direction as it comes to its target audience and features supporting that.
Let's head over a quick changelog first and then talk about the differences in-depth.
A rebuild of the last version with java 8, for those who had problems.
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