Parkour Pro 1.2.0

The best lag free, dynamic, and easy to use parkour script.

  1. Hydrus
    [​IMG]



    Installation:
    1. Download .zip
    2. Extract
    3. Place WildSkript.jar into your plugins folder
    4. Place ProParkour.sk into your scripts folder
    5. Reload your scripts folder
    6. Relog
    7. Type /parkour (You must do this)



    Setup:
    1. Place bedrock, then atop the bedrock, place ANY pressure plate. This will be the starting point.

    2. Place an emerald block, then atop the emerald block, place ANY pressure plate. This will be the finishing point.

    3. After doing so, setup your interior parkour and then begin by stepping on the pressure plate that has bedrock beneath it. Your time will be recorded.

    Features:
    1. No lag
    2. Easy to use
    3. Timer
    4. Prevents people from becoming AFK in the parkour once started
    5. Auto-updater
    6. 90% Customizable (For now)


    Upcoming Features:
    1. Reward system
    2. Checkpoints
    3. NPC
    4. Leaderboards (Signs ???)
    5. Suggestions!


    Requirements:
    WildSkript.jar (Included within the .zip)
    Skript.jar

    Bugs:
    If any bugs are to be found, please report them in the discussion. This also applies if help is needed. Any bad reviews due to a flaw in the script will be ignored. Also applies for help.

    Extra:
    Have some tutorials or want your server posted here? Shoot me a
    PM and I will add it here!
    ferrinweb likes this.

Recent Updates

  1. Improvements & Bug Fixes
  2. Bug Fixes

Recent Reviews

  1. fire__rain
    fire__rain
    5/5,
    Version: 1.2.0
    waiting for more features
  2. olimpiccraft
    olimpiccraft
    3/5,
    Version: 1.0.0
    The begin point dont work but the finish point yes i am teleported to a point that a set!
    1. Hydrus
      Author's Response
      I have just released an update fixing this issue. Next time use the discussion area.
  3. Bolean
    Bolean
    5/5,
    Version: 1.0.0
    Let me try i will report if there is bug
    1. Hydrus
      Author's Response
      Okay, thank you. :)