PhysicsToGo -> Physics & Environmental Regeneration 2.0.6

PhysicsToGo is a lightweight physics & environmental regeneration plugin.

  1. XZot1K
    Native Minecraft Version:
    1.17
    Tested Minecraft Versions:
    • 1.7
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    • 1.17
    • 1.18
    Source Code:
    https://github.com/XZot1K/PhysicsToGo
    Languages Supported:
    Can Support Any (No premades aside English)
    What is PhysicsToGo?

    PhysicsToGo (PTG) is an advanced animation/mechanic system that brings physics to different aspects of the game. PTG's goal is to provide you and your players with a unique immersive aspect in which the game lacks by default. The plugin does so by using animation aspects, regeneration systems, and other unique features that make the plugin its own!

    What Are Some of Its Features?
    • Professional Level Configuration with a modular design.
    • Block Memory System (Damaged block restoration on server shutdowns)
    • Regeneration System
    • Block Physics System
    • Container Content Restoration
    • Sign Information Restoration
    • Particles and Effect
    • Auto-Updating Configuration
    Commands & Permissions
    • /physicstogo info - Displays information about the current plugin version.
    • /physicstogo reload - Reloads the plugin's configurations, tasks, and events.
    • ptg.* - Gives all possible permissions provided by the plugin.
    • ptg.info - Provides access to the info command.
    • ptg.reload - Provides access to the reload command.
    • ptg.help - Allows the sender to see the help message.
    Media (Currently Outdated Pre-2.0)

    Many thanks to @BillyCooldude for the amazing tutorial make sure you guys go subscribe for more awesome tutorials! :D
    Please note that this video may not be relevant to future updates.


    Here are some GIFs of some of the big features in PhysicsToGo:

    Physics:

    [​IMG]

    Block By Block Regeneration:
    [​IMG]

    Instant Regeneration:
    [​IMG]

    New Tree Physics & Regeneration
    [​IMG]


    Developer API


    Please refer to the GitHub Source for the time being (Top of the page).

    Support

    For the best possible support experience please join the support discord here!

    Terms & Conditions
    • Don't claim the source code as your own.
    • Don't post bugs, issues, or requests in the review section. Let's keep it nice and clean please.
    • Please enjoy the plugin.
    ValerGamer12, imDaniX, 16hir0 and 8 others like this.

Recent Reviews

  1. raiinnstreams
    raiinnstreams
    5/5,
    Version: 2.0.5
    I played on a server that used this plugin and it was quite literally my favorite mechanic of all time. Spent days looking for this plugin expecting to pay a lot just to realize its free. Author is the GOAT
  2. Supreme123452
    Supreme123452
    5/5,
    Version: 2.0.5
    Underrated plugin... I think many server could have a use for it... there are so much servers wich have a crappy world
    I am using it since years and it still works and even in 1.18.1 it runs without any problems.

    Thank you for this awesomeplugin. You did great work!
  3. SnowCutieOwO
    SnowCutieOwO
    5/5,
    Version: 2.0.5
    1.16+ Support please!!!
    ================================
    ================================
  4. RedX3203
    RedX3203
    4/5,
    Version: 2.0.5
    So there are a couple of bugs for example, if you have a diamond block, by exploding it, it will duplicate the block
    1. XZot1K
      Author's Response
      In the config.yml almost everything is adjustable, this more than likely occurred due to drops being enabled while regenerative effects are active. The plugin is built as more of a tool, so most configuration values can be adjusted against each other to assist with these kinds of issues!
  5. Sannnd
    Sannnd
    5/5,
    Version: 2.0.5
    Very very veryyyyy nice and easy to use free plugin with fast support via discord.
  6. arthur9874
    arthur9874
    5/5,
    Version: 2.0.5
    nice plugin
    can i config it to only work on spawn ? ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    1. XZot1K
      Author's Response
      Hooks are limited currently due to the re-work. More hooks such as better WorldGuard support will be coming over time. There are some options in the configuration that can assist with regional based protection, but automatically it will hook to select plugins and let them block events.
  7. hatertianmet
    hatertianmet
    5/5,
    Version: 2.0.5
    amazing concept. Could you add a similiar feature where if a player builds something he can place that regen protection on his build to prevent griefing?
    i would like to eliminate build region and replace with regen protection per block
    1. XZot1K
      Author's Response
      I will be adding more and more hooks including world guard over time as I get deeper into the base core of the plugins new hook system, but this is a pretty good concept. Regional may not be something that is needed though as simple skips could be used to avoid the regeneration process
  8. fin95
    fin95
    5/5,
    Version: 2.0.4-C
    excellent plugin, excellent developer. Even the developer helped me with external things that had nothing to do with their plugin.
    1. XZot1K
      Author's Response
      I appreciate the review! :)
  9. peter1999
    peter1999
    5/5,
    Version: 2.0.4-C
    Can you add support for towny and epicworldgenerate?Such as the regeneration of the ewg tree, etc.
    1. XZot1K
      Author's Response
      Schematic regeneration is unfortunately a little complex for the plugin currently. The plugin is mainly intended to be used as a tool for simplistic to moderately complex scenarios, but it’s a possibility
  10. melonzio
    melonzio
    5/5,
    Version: 2.0.3
    works perfect!! thanks XZot for your great plugins! Perfect for anti griefing in survival servers
    1. XZot1K
      Author's Response
      I appreciate it mate, I'm glad to see it fits your needs just right! Let me know if I can assist :)