Pickpocket 2.6

Thieving plugin for Minecraft.

  1. Towny support, AFK checks, CPU usage

    TTG_TRE
    • Add Towny support (Untested on servers running older Minecraft versions)
    • Add check to prevent AFK players from being pick-pocketed.
    • Reduce potential high CPU usage.
    LlmDl likes this.
  2. Fix players ability to pick-pocket somebody who has logged out

    TTG_TRE
    • Fix players ability to pick-pocket somebody who has logged out
  3. Quick fixes for 2.5.2

    TTG_TRE
    * Quick fixes for 2.5.2
  4. Fix rummage inventory errors, ops not allowed to use /pickpocket

    TTG_TRE
    • Fixed a couple errors related to rummage inventory menu
    • Fix bug preventing ops from using '/pickpocket' without permission node explicitly given
  5. Fix console error when dragging items out of inventory

    TTG_TRE
    • Fix console error when dragging items out of inventory
  6. WorldGuard 7.x support for per-region pick-pocketing

    TTG_TRE
    • WorldGuard 7.x support for per-region pick-pocketing
    How to enable/disable pick-pocketing for region:
    Code (Text):
    /rg flag <region> pickpocket <allow/deny>
    Darutan likes this.
  7. Fix Pickpocket conflicting with PlayerVaults

    TTG_TRE
    • Fix Pickpocket conflicting with PlayerVaults
    Darutan likes this.
  8. Fix sensitive move detection, 'pickpocket.use' permission works correctly

    TTG_TRE
    • Fix sensitive move detection when pick-pocketing
    • Fix missing permission check allowing players without pick-pocket permissions to pick-pocket others
    Darutan likes this.
  9. WorldGuard region support

    TTG_TRE
    • Adds WorldGuard region support
    How to enable/disable pick-pocketing for region:
    /rg flag <region> pickpocket <allow/deny>

    Note: This has only been tested on 1.16.x, and therefore many not function properly (or at all) on servers using an older version.
    Darutan and Fancepants like this.
  10. Steal money, rummage timer, change success criteria

    TTG_TRE
    Delete your message configuration if you're experiencing errors on startup.

    • Added configurable percentage of money to steal upon successfully pick-pocketing (requires Vault)
    • Changed the way getting noticed works: There is a timer instead of the thief randomly getting noticed while rummaging.
    • Changed pick-pocket success criteria: The player must click the correct item 5/5 times instead of 3/5 times.
    • Fixed players not having a...
    Darutan likes this.