Important: You will have to delete or move your old PlayerDatabase to:Code (Text):
+ Added a version command (/plda)
+ Added a method to check if variable isset in a player file
~ Playerdata is now saved in a subfolder of PlayerdataAPI named by your Plugin
~ You can now add another argument on the getData methods called Default, if the variable doesn't exists it creates one with the Default as value and returns it
(move the folder into the PlayerdataAPI and rename it to your Plugin name)
please don't use Playerdata.create() (now Playerdata.reset()) if not necessary, this is just to reset the savefile and it will be automaticly created when variables are saved on players.