This is a very easy to use API for managing player files. On it's own, it does nothing. However, developers can use this to easily and simply manage player files!
How to implement:
How to use:
> PlayerFile pf = new PlayerFile(Plugin pl, Player p, FileType.PLAYER_NAME);
- This creates the PlayerFile object which is then used to gather and store data.
- This allows to get and utilize the File itself.
- This is still in development and there are likely to be bugs! If there are any problems, please make a notify me!
- Supports UUIDs
- This project is open source and the code can be found here