PlayerPosWebsockets 0.0.3

Opens a Websocket Server and provides Playerdata to connected Clients

  1. Rustypredator
    Native Minecraft Version:
    1.16
    Tested Minecraft Versions:
    • 1.16
    Source Code:
    https://gitlab.com/hunters-tavern/playerposwebsockets
    PlayerPosWebsockets
    WARNING: Java 11 Required! (will be anyways for 1.17 so...)

    Delivers live Playerpositions from one or more Bukkit-based Servers via websockets. This data could be used by a variety of applications, however it is intended to be used to display live player-Markers on a Minecraft Map Currently the playerposws.js supports only Minecraft Overviewer however, it should be possible to port to other maps.

    Demo (Using MC-Overviewer):
    Server-IP: mc.htav.de Map

    Installation for Overviewer
    1. Add the playerposws.js file to your asset-folder.
    2. Add this line to the index.html file (also in your asset folder): <script type="text/javascript" src="path/to/playerposws.js"></script> Below all the other <script> Tags.
    Known Issues:
    • Refresh needed to change backend server
    • Displays all players on one server regardless of world
    Installation on the minecraft server
    Download the latest release, drop it in your plugins folder.

    Configure
    The Plugin will work without any configuration on your part, However
    if you have a HTTPS Server serving your Overviewer Directory, you will have to set up SSL for the Plugin aswell. Go ahead and read the configuration file, its all in there. I wont go into how you create a letsencrypt certificate, there are plenty tutorials out there.