PlotSquared development-builds

What do you get when you multiply PlotMe and Plotz together?

  1. I-S
    Tested Minecraft Versions:
    • 1.7
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    Contributors:
    Citymonstret, Empire92, MBon29
    [​IMG]
    { Chat | Wiki | Source | Dev Builds | JavaDocs }
    The top world management plugin!
    By Citymonstret & Empire92 & MBon29

    Support PlotSquared:
    Donation Link

    What is PlotSquared?
    • PlotSquared is a land management plugin and world manager which also comes with several highly configurable world generators. (See images below)
    • You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots.
    Conversion to PlotSquared is automated
    • See here for PlotMe conversion.
    • See here for Plotz conversion.
    PlotSquared is not just for creative servers
    • Survival servers: We have a "town" template included with the plugin, or create your own using /plot setup
    • Skyblock: "skyblock" template included with the plugin
    • Are you a programmer? Use it to manage minigames. Clear arenas async, and manage plots using the plot cluster API.
    • It's also being used on forge servers such as pixelmon.
    Fast, scalable and efficient
    • Async plot clearing is more than 800 times faster than PlotMe, among many other performance improvements
    • Works with hundreds of thousands of plots, or monster 2K x 2K custom terrain plots, with many functions built specifically for mass plot management
    • Plot condensation and world trimming can drastically reduce the size of the world on disk
    • Powerful plot analysis and auto clearing mean you can further remove low quality plots
    Support
    • Support for Bukkit 1.7 - 1.11, Sponge, and Nukkit (MCPE)
    • Support for offline mode servers
    • Community translations for several languages (may be outdated)
    Features
    • In built plot downloading + cross server saving and loading + some optional web interfaces
    • Plot swapping / copying and cross world plot moving
    • Plot merging, your own plots or between friends
    • Extensive flag system so you can decide what should be protected on a per world, or per plot basis
    • Plot entry notifications / per plot time / weather / music etc with the flag system
    • Add custom roads to existing maps to make them look nicer
    • Recolor all text easily and configure additional messages however you want
    • Dynamic world border to prevent excessive exploring
    • Mob protection and per plot mob limiting
    • Interactive commands such as plot listing
    • Plot rating, ranking, complexity analysis, and auto clearing calibration
    • Use javascript to add new commands or script simple things like auto merging all plots
    • Plot schematic saving, loading and pasting as well as BO3 exporting
    • Per player settings such as plot chat and entry notifications
    • World creation either with multiverse, /plot setup, or manual yml configuration
    • Command recommendation if you mistype something
    • Plot commenting and inboxes
    • World auto trimming which reduces the CPU and disk usage when people explore
    • Pistons and Sand/TNT cannons are properly restricted
    • Per plot redstone settings + plot redstone disablers
    • Optional fast async worldediting
    • WorldEdit (included)/VoxelSniper (with addon) restricted to plots
    • Chunk processing to safely unload dangerous chunks (also processes WorldEdit commands)
    • Component setting (floor, wall, border)
    • Section off areas (e.g. an area for donors) with plot clusters, or add plot clusters to vanilla worlds
    • Use holograms instead of signs if you want (HoloPlots addon)
    • Four tiers of plot allowance: Owner, Helper, Trusted, Denied
    • Plot naming (for teleportation)
    • Configurable command confirmation (e.g. for /plot clear)
    • Manage islands, skyblock, vanilla worlds, or certain sections of worlds as plots
    • A lot of generators, and settings to choose from
    More Info
    Addons
    Official addons we created:

    Official generators:
    • HybridGenerator (This is bundled with PlotSquared.jar and supports plot + road schematics as well as Augmented generation)
    • BiomeGenerator (Natural biomes within plots|not a world generator)
    • PlotSquaredSG (Standalone generator|not a plot manager)
    • AdvPlots (Non square schematic generation)
    • BasicPlots (Basic generator with 1 plot per chunk)
    • PlotSquaredMG (Large custom terrain gen)
    • IslandPlots (Islands in ocean)
    Forks:
    Useful plugins (third party):
    Video tutorials:
    Add roads to your world...
    [​IMG]
    In built plot downloading (no setup required)...

    • Just use /plot download
    • Cross server "/plot save", "/plot load" and "/plot schematic paste url:<value>"
    • See addons above for additional web interfaces
    [​IMG]
    Plot merging...

    [​IMG]
    In game world creation...
    • Use /plot setup
    [​IMG]
    Combine generators; with or without roads...
    • click here for tutorial
    • Generate using any generator you want e.g. Normal terrain, Nether, or even TerrainControl
    [​IMG]
    Plots can be anywhere...
    [​IMG]
    Actually set the plot biome...
    [​IMG]
    Notifications/Per plot time + weather...
    [​IMG]
    Complete control over plot composition...
    • Default generator bundled with PlotSquared
    • Percentage control over plot components and blocks
    [​IMG]
    Any plot shape...
    circle.png

    Images

    1. 2014-10-15_14.56.55.png
    2. PLOTSQUARED.png
    3. enter.png
    4. plots.png
    5. plotsquared.png
    6. plotsquared.png
    7. Logo_Other.png

Recent Updates

  1. 1.11 Support
  2. PlotSquared-Bukkit-3.4.6-SNAPSHOT-c533f0b
  3. Bug Fixes

Recent Reviews

  1. royalkingkb
    royalkingkb
    5/5,
    Version: development-builds
    Seems as if all the 1 star ratings are simply people who do not know how to correctly edit configuration files and setup permissions. This is definitely a 5 star plugin.
  2. Maxderboss10
    Maxderboss10
    4/5,
    Version: development-builds
    This plugin is okay but i cant use cobblestone generator can u help me?

    :( ....
  3. SamSemilia
    SamSemilia
    5/5,
    Version: development-builds
    Thats a awesome plugin! but is there no way to say create a world with 100plots? or make a working boarder or something?
  4. UnitedFy
    UnitedFy
    5/5,
    Version: development-builds
    This is a good plugin. If you have the problem that players cant claim more plots but they have the permission. Use a older version of this plugin.
  5. Gamer275
    Gamer275
    5/5,
    Version: development-builds
    But my Dropper and Dispenser dont drop items. I try everything but it dont work. It is PlotSquared and when i delete the config and reload all (so that nothing is a plot) then it works -.-
  6. GuerreroCraft61
    GuerreroCraft61
    5/5,
    Version: development-builds
    ------------------------------------------------------------------------
    Very good plugin, but add a Flag/Vote GUI plis
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  7. Romerjan
    Romerjan
    1/5,
    Version: development-builds
    Very nice Plugin but. how to allow all players to use plot claim ? please help thanks
  8. Scott2453
    Scott2453
    5/5,
    Version: development-builds
    Great plugin ever eve. Keep developing, do not give up this plugin! I Will use this plugin.
  9. EvilPlaysToday
    EvilPlaysToday
    1/5,
    Version: development-builds
    A terrible plugin, configs are too sensitive to every fuc*ing edit. You do not count the roads properly(for ex. if you want a 11 blokc wide road you need to type 13.bullshit.) Secondly, this is not a good plugin. Blocks mob spawning, when i tried to edit the events section the world stopped being detected as a plot world.Will update rating once you fix al lyour mistakes. I am fed up with this plugin
    1. I-S
      Author's Response
      Yo.
      To clear up the confusion about roads, taken from the installation page; "The road includes the walls". The other issues are from improperly configuring PlotSquared, which like most plugins on spigot uses YAML.

      YAML has a syntax you need to follow, otherwise it will break the config. When that happens, PlotSquared should create a file called `worlds.yml_broken` and reset the `worlds.yml`. I'd suggest using a text editor which supports YAML (e.g. https://www.sublimetext.com/2) or an online yaml validator (e.g. http://www.yamllint.com/)

      Since this is a review, we can't have a conversation here, if you want assistance:
      Discord: https://discord.gg/ngZCzbU
      GitHub: https://github.com/IntellectualSites/PlotSquared/issues/new
  10. XpcAdam
    XpcAdam
    5/5,
    Version: development-builds
    Great plugin, much better than PlotMe and i would recommend to other server owners