A very simple plugin that respawns players on a different server after they die. Useful for putting the nether or end on a different server without needing another spawn. It is possible to set the exact respawn location for players that died on another server in the config.
- Native Minecraft Version:
- Tested Minecraft Versions:
- Source Code:
The plugin was tested in 1.16.3, 1.13.2 and 1.8.8. All other versions between 1.8.8-1.16.3 should work fine too, its a very simple plugin.
This is a Spigot/Paper plugin, not a plugin for the Proxy itself. Just put it on one or more servers that are connected via BungeeCord, Waterfall or Velocity and configure it. If ProxyRespawn is installed on the target server, you can specify a location where players should respawn. If there is no ProxyRespawn installed on the target server, they will just get send there, similar to the /server-command.
This plugin will work will all proxies that implement the Bungeecord Plugin Messaging Channels, so Velocity (since version 1.1.0) or Waterfall are supported as well.
There are only two config settings. And you only need to configure one of them per server - isn't that easy!
Example: You have two servers: "Citybuild" and "Nether". You want players that die on server "Nether" to respawn on server "Citybuild" at 0/64/0 in the default world. You only need to change one setting: respawnServer: Citybuild in the BungeeRespawn config.yml on the server "Nether". Thats it.
- respawnServer: The name of the server (from the bungeecord config) to which players should get send to respawn after they die. If this is empty or "none", players will respawn normally.
- respawnLocation: World and coordinates where dead players that arrive on this server should respawn.
There is only one permission: proxyrespawn.exempt. Players that have this permission do not get teleported after they die and can just respawn normally.