PsudoCommands - Add the @ target selector to plugin commands! 1.0.13

Adds the ability to use the base-game @ function for plugins that may not support them.

  1. Added x_rotation and y_rotation tags

    zombie_striker
    1.0.13
    Added [x_rotation] and [y_rotation]
    Optimized code

    1.0.12
    Fixed returns for command blocks
    Added [limit=] checks
    Fixed randomization code: It will first collect all valid players and select one at random instead of the opposite
    Fixed param names

    1.0.11
    Fixed spaces for names(From C4K3)
    Updated to 1.14.
    Updated to Maven

    1.0.10
    Added x=, y=, and z= targets to change the location of where the command is sent.

    1.0.9
    Fixed scores= syntax.

    1.0.8b...
    TheoRetisch likes this.
  2. Added limit. Fixed param names. Fixed randomization.

    zombie_striker
    1.0.12
    Fixed returns for command blocks
    Added [limit=] checks
    Fixed randomization code: It will first collect all valid players and select one at random instead of the opposite
    Fixed param names

    1.0.11
    Fixed spaces for names(From C4K3)
    Updated to 1.14.
    Updated to Maven

    1.0.10
    Added x=, y=, and z= targets to change the location of where the command is sent.

    1.0.9
    Fixed scores= syntax.

    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8...
    TheoRetisch likes this.
  3. Fixed name spaces. Updated to 1.14

    zombie_striker
    1.0.11
    Fixed spaces for names(From C4K3)
    Updated to 1.14.
    Updated to Maven

    1.0.10
    Added x=, y=, and z= targets to change the location of where the command is sent.

    1.0.9
    Fixed scores= syntax.

    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender...
    hanghang0702 likes this.
  4. Added x,y,z coord specification

    zombie_striker
    1.0.10
    Added x=, y=, and z= targets to change the location of where the command is sent.

    1.0.9
    Fixed scores= syntax.

    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance...
    Leomelonseeds likes this.
  5. Fixed scores= support

    zombie_striker
    1.0.9
    Fixed scores= syntax.

    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance relative to the center of the world the player is in.

    1.0.7
    Added "tag=" support
    Added...
  6. Fixed @a to get all players on the server.

    zombie_striker
    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance relative to the center of the world the player is in.

    1.0.7
    Added "tag=" support
    Added "scores=" support
    Fixed more...
  7. Fixed @p, @e, and @a errors when checking distance as console.

    zombie_striker
    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept multiple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance relative to the center of the world the player is in.

    1.0.7
    Added "tag=" support
    Added "scores=" support
    Fixed more selectors to support .. sections
    Fixed issue where some selectors...
  8. Added "tags=" and "scores=". Fixed selector issues.

    zombie_striker
    1.0.7
    Added "tag=" support
    Added "scores=" support
    Fixed more selectors to support .. sections
    Fixed issue where some selectors would override others, breaking valid commands
    Cleaned up code.

    1.0.6
    Added "level=" support
    Added "distance=" support
    Added support for ".." syntax.
    Stopped command from being sent if selector is invalid
    Fixed problem where, with /psudoas, if the target is not there, "null" would be put instead of just canceling the command
    Fixed...
  9. Added "distance=", "level=" ".." support. Fixed issues with @e and @a

    zombie_striker
    1.0.6
    Added "level=" support
    Added "distance=" support
    Added support for ".." syntax.
    Stopped command from being sent if selector is invalid
    Fixed problem where, with /psudoas, if the target is not there, "null" would be put instead of just canceling the command
    Fixed @a and @e for psudoas so a command can be sent by multiple players

    1.0.5
    Added @s support

    1.0.4
    Fixed issue where command blocks are not centered.
    TODO: Make ^ work correctly and not use ~ code...
  10. Added @s support

    zombie_striker
    1.0.5
    Added @s support

    1.0.4
    Fixed issue where command blocks are not centered.
    TODO: Make ^ work correctly and not use ~ code

    1.0.3
    Fixed issue where commands would reference the instance of the player, not the player's name
    Fixed issue where custom name is not provided
    Fixed issue where worlds would not be checked for @e
    Fixed issue where mutliple commands (if needed) would not run. Now, commands like /psudo say @p will print out all of the player's names on the...