PsudoCommands - Add the @ target selector to plugin commands! 1.0.11

Adds the ability to use the base-game @ function for plugins that may not support them.

  1. Fixed name spaces. Updated to 1.14

    zombie_striker
    1.0.11
    Fixed spaces for names(From C4K3)
    Updated to 1.14.
    Updated to Maven

    1.0.10
    Added x=, y=, and z= targets to change the location of where the command is sent.

    1.0.9
    Fixed scores= syntax.

    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender...
  2. Added x,y,z coord specification

    zombie_striker
    1.0.10
    Added x=, y=, and z= targets to change the location of where the command is sent.

    1.0.9
    Fixed scores= syntax.

    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance...
    Leomelonseeds likes this.
  3. Fixed scores= support

    zombie_striker
    1.0.9
    Fixed scores= syntax.

    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance relative to the center of the world the player is in.

    1.0.7
    Added "tag=" support
    Added...
  4. Fixed @a to get all players on the server.

    zombie_striker
    1.0.8b
    Fixed @a so that it grabs all players on the server.

    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept mutliple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance relative to the center of the world the player is in.

    1.0.7
    Added "tag=" support
    Added "scores=" support
    Fixed more...
  5. Fixed @p, @e, and @a errors when checking distance as console.

    zombie_striker
    1.0.8
    Fixed @p, @e, and @a errors.
    Fixed @p and @e commands so that they accept multiple worlds
    Fixed @a so that it selects player by default, and entities only when a type is specified.
    Fixed console sender when issuing distance checks. If the console sends @p, it will now check distance relative to the center of the world the player is in.

    1.0.7
    Added "tag=" support
    Added "scores=" support
    Fixed more selectors to support .. sections
    Fixed issue where some selectors...
  6. Added "tags=" and "scores=". Fixed selector issues.

    zombie_striker
    1.0.7
    Added "tag=" support
    Added "scores=" support
    Fixed more selectors to support .. sections
    Fixed issue where some selectors would override others, breaking valid commands
    Cleaned up code.

    1.0.6
    Added "level=" support
    Added "distance=" support
    Added support for ".." syntax.
    Stopped command from being sent if selector is invalid
    Fixed problem where, with /psudoas, if the target is not there, "null" would be put instead of just canceling the command
    Fixed...
  7. Added "distance=", "level=" ".." support. Fixed issues with @e and @a

    zombie_striker
    1.0.6
    Added "level=" support
    Added "distance=" support
    Added support for ".." syntax.
    Stopped command from being sent if selector is invalid
    Fixed problem where, with /psudoas, if the target is not there, "null" would be put instead of just canceling the command
    Fixed @a and @e for psudoas so a command can be sent by multiple players

    1.0.5
    Added @s support

    1.0.4
    Fixed issue where command blocks are not centered.
    TODO: Make ^ work correctly and not use ~ code...
  8. Added @s support

    zombie_striker
    1.0.5
    Added @s support

    1.0.4
    Fixed issue where command blocks are not centered.
    TODO: Make ^ work correctly and not use ~ code

    1.0.3
    Fixed issue where commands would reference the instance of the player, not the player's name
    Fixed issue where custom name is not provided
    Fixed issue where worlds would not be checked for @e
    Fixed issue where mutliple commands (if needed) would not run. Now, commands like /psudo say @p will print out all of the player's names on the...
  9. Fixed locations for command blocks

    zombie_striker
    1.0.4
    Fixed issue where command blocks are not centered.
    TODO: Make ^ work correctly and not use ~ code

    1.0.3
    Fixed issue where commands would reference the instance of the player, not the player's name
    Fixed issue where custom name is not provided
    Fixed issue where worlds would not be checked for @e
    Fixed issue where mutliple commands (if needed) would not run. Now, commands like /psudo say @p will print out all of the player's names on the server
    Fixed where tags...
  10. Fixed a bunch of issues

    zombie_striker
    1.0.3
    Fixed issue where commands would reference the instance of the player, not the player's name
    Fixed issue where custom name is not provided
    Fixed issue where worlds would not be checked for @e
    Fixed issue where mutliple commands (if needed) would not run. Now, commands like /psudo say @p will print out all of the player's names on the server
    Fixed where tags could fail/ find a single-other entity instead of finding all valid entities

    1.0.2
    Fixed /psudo
    Fixed AOOB....