-Download an install Script from here: http://dev.bukkit.org/bukkit-plugins/skript/
- Put the Notes.sk file in /plugins/Skript/scripts
- Type /skript reload all
Very basic configuration at the moment. You can set the name of the item that is dropped on a players death, the percent chance that an item will drop, the money that a player will lose, and the money a player will gain when a player redeems it.
- What the configuration looks like
Gain: .09 (This is the percent of the balance of the player that died will be claimed when the note is right clicked)
Lose: .1 (This is the percent of balance of the player that died that they lose when they die)
These values are different to prevent the duplication of money. It also creates a punishment for players when they die even if it is to natural causes because it is like a tax.