Tired of players setting up shop and having all the food they can eat with a few simple farms? PwnBreeding will make breeding rates configurable on a per-world, per-biome system. Make certain biomes more coveted by making it so only plains is suitable for breeding animals; make some animals breed better or only in their native environments like ocelot in jungle; improve trading economy and traveling by making food more scarce; or any other fun configurations you can think of.
- Native Minecraft Version:
- 1.13
- Source Code:
- https://github.com/Pwn9/PwnBreeding
Current Features
Expected Features
- Restrict Breeding Spawns: Restrict breeding spawns from "love" per biome.
Installation
- Love mode editor: Edit what foods and how many are required to put breedable animals into "love" mode.
Note: It is important to always test ANY plugin you install prior to deploying it for production, you as a server admin, should always consider this to be Rule #1 of running a server.
- Stop your server.
- Place the PwnBreeding.jar in your /plugins directory.
- Start your server, note that the /plugins/PwnBreeding/config.yml file has been created.
- Stop your server.
- Edit the /plugins/PwnBreedng/config.yml to your liking.
- Start your server.
Configuration
Commands
- Edit the configuration file in /plugins/PwnBreeding/config.yml
- Currently the config is fairly simple and should be self explanatory.
Permissions
- There are currently no commands available, but there may be in future versions.
- This plugin currently requires no permissions to be setup.

PwnBreeding 0.3
Manage breeding rates for farm animals with easy per-biome configuration