Pyramid Plunder 1.0

Pyramid Plunder | Simple setup | Easy | interesting | Fun

  1. Scorpion
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    Pyramid Plunder is a strange minigame i came up with by watching some video's about temple run?...makes no sense right? haha anyway..cause those 2 have nothing to do with each other

    Requirements: None really.

    Code (Text):
    Pyramid plunder is a new gametype/gamemode which allows 2 kinds of setups.

    First off choose a location for all the signs.

    You can place them now unfilled or wait with it.

    Do /pp setlobby

    Now build your arena like its an indiana jones movie.

    You have 2 choices in game modes in this gametype that is pré steal or stolen

    In wincondition these are called "break" and "normal"

    Break WinCondition:
    The break condition works as follows.
    Choose a block you want the player to break during his run, often gold emerald diamond(you know, expensive blocks)

    When you build the arena chosen the location for the block they have to "steal" and do:

    /pp setblock <arena>

    This will mark the block type they have to steal and its location, this allows you to still have more than 1 of that block in your arena but only 1 is the stealable block.

    Don't worry when the block is mined, its added to their inventory but never accually broken.

    Then place a finishing block(Default golden plate) at any location, This block will be active ones they have the requied block.

    Done :)

    For normal mode its basicly the same but the "block" has already been stolen by the player.

    Folllow the previous setup completely but you can have the player start where the "block" location is.

    When they start they will start with the block you chose as "stealable" block.
    This block cannot be mined and they will have the block instead of a pickaxe.

    Build a nice parkour type arena towards the end where your end plate is.

    Done :)



    And thats it!