Quality Armory 1.1.138

A quality gun plugin similar to CrackShot.

  1. Added new even. Fixed grenades and /qa drop

    zombie_striker
    1.1.138
    Added QAHeadShotEvent to detect when an entity recieved a headshot
    Updated to Maven
    Fixed grenades not doing damage because radius = 0
    Fixed grenade radius in yml
    Fixed grenades not being removed in survival when they explode
    Fixed /qa drop

    1.1.137
    Updated to 1.14.
    Added debug messages for bullets top show max health, current health, and damage done.

    1.1.136b
    Added debug line for sending resourcepacks.

    1.1.136
    Fixed Attachements names for /qa give....
    PirateCraft and Hmmcrunchy like this.
  2. Fixedd 1.13 patch

    zombie_striker
    b
    Hmmcrunchy and insanerc like this.
  3. Updated to 1.14

    zombie_striker
    1.1.137
    Updated to 1.14.
    Added debug messages for bullets top show max health, current health, and damage done.

    1.1.136b
    Added debug line for sending resourcepacks.

    1.1.136
    Fixed Attachements names for /qa give.

    1.1.135
    Updated bounding box class to now include the shooter.
    Allowed gun shots in vehicles (for QAV)
    Allowed multiple sounds to be played for gun shots.

    1.1.134
    Added /qa drop <item> <x> <y> <z> <optional: world>
    Added viaversion support for recoil...
    Hmmcrunchy likes this.
  4. Added ability to specify multiple sounds for for bullets

    zombie_striker
    1.1.135
    Updated bounding box class to now include the shooter.
    Allowed gun shots in vehicles (for QAV)
    Allowed multiple sounds to be played for gun shots.

    1.1.134
    Added /qa drop <item> <x> <y> <z> <optional: world>
    Added viaversion support for recoil
    Fixed sound for exploding
    Fixed potion checks for 1.10.
    Fixed error with damage if ammo is null.

    1.1.133
    Added ability to specify entities that should be avoided on shot
    Added M4a1S (Burst). Fires 3 shots
    Added...
    kanasaninjp and Killer123451 like this.
  5. Fixed shift click error

    zombie_striker
    1.1.134
    Added /qa drop <item> <x> <y> <z> <optional: world>
    Added viaversion support for recoil
    Fixed sound for exploding
    Fixed potion checks for 1.10.
    Fixed error with damage if ammo is null.

    1.1.133
    Added ability to specify entities that should be avoided on shot
    Added M4a1S (Burst). Fires 3 shots
    Added "DelayedBurstFire" charginghandler. After each shot, the delay between shots will be reduced.
    Added message to helmet to say that you need to right click to...
  6. Added command to drop item. Fixed recoil with viaversion.

    zombie_striker
    1.1.134
    Added /qa drop <item> <x> <y> <z> <optional: world>
    Added viaversion support for recoil
    Fixed sound for exploding
    Fixed potion checks for 1.10.
    Fixed error with damage if ammo is null.

    1.1.133
    Added ability to specify entities that should be avoided on shot
    Added M4a1S (Burst). Fires 3 shots
    Added "DelayedBurstFire" charginghandler. After each shot, the delay between shots will be reduced.
    Added message to helmet to say that you need to right click to...
  7. Added m4a1s (burst)

    zombie_striker
    1.1.133
    Added ability to specify entities that should be avoided on shot
    Added M4a1S (Burst). Fires 3 shots
    Added "DelayedBurstFire" charginghandler. After each shot, the delay between shots will be reduced.
    Added message to helmet to say that you need to right click to equip.
    Code cleanup

    1.1.132
    Added config option to disable "possible crash" message for resourcepack
    Added debug lines to reloading to stop guns disappearing when reloading.

    1.1.131
    Fixed unbreakable...
    Hmmcrunchy likes this.
  8. Updated checker

    zombie_striker
    1.1.132
    Added config option to disable "possible crash" message for resourcepack
    Added debug lines to reloading to stop guns disappearing when reloading.

    1.1.131
    Fixed unbreakable automatically going to false
    Fixed example yml files. Now all example files will automatically update and cannot be changed

    1.1.130
    Possible fix for sentinel
    Fixed guns from being able to be shift-clicked to duplicate guns
    Fixed reloading when item swap locations
    Fixed unbreakable not...
    Hmmcrunchy likes this.
  9. Made possible crash message configurable. Added debug lines to reloading error.

    zombie_striker
    1.1.132
    Added config option to disable "possible crash" message for resourcepack
    Added debug lines to reloading to stop guns disappearing when reloading.

    1.1.131
    Fixed unbreakable automatically going to false
    Fixed example yml files. Now all example files will automatically update and cannot be changed

    1.1.130
    Possible fix for sentinel
    Fixed guns from being able to be shift-clicked to duplicate guns
    Fixed reloading when item swap locations
    Fixed unbreakable not...
  10. Fixed unbreaking entry in config

    zombie_striker
    1.1.131
    Fixed unbreakable automatically going to false
    Fixed example yml files. Now all example files will automatically update and cannot be changed

    1.1.130
    Possible fix for sentinel
    Fixed guns from being able to be shift-clicked to duplicate guns
    Fixed reloading when item swap locations
    Fixed unbreakable not being applied to items.

    1.1.129 (merged two updates into one, due to version id issue :p)
    Possible fix for 1.8 servers with textures.
    Fixed issue for QA items...
    Resta2 likes this.