RPGCore WorldGuard Compatibility 1.1.0

WorldGuard integration for RPGCore

  1. Blutkrone
    Tested Minecraft Versions:
    • 1.16
    THIS ONLY WORKS FOR WORLDGUARD 7

    WorldGuard Integration with RPGCore, it integrates RPGCore with WorldGuard through the use of flags and allows you to create temporary zones.

    The following flags are added:
    • "RPGCORE_PVP" (Allow/Deny): Can damage happen when two players are involved?
    • "RPGCORE_PVE" (Allow/Deny): Can damage happen when one player is involved?
    • "RPGCORE_TRIGGER" (Allow/Deny): The id referencing to an effect setup defined here
    It also adds the condition "worldguard" identifying if a location has a certain worldguard tag.

    A sample setup for a zone:

    Code (YAML):
     REGENERATION:
       # All skills listed here will grant their primary behaviours
        skill-list
    : []
        # These effects are applied to any entities within range
        effects
    :
       - ADD 1000% TO HEALTH_PERCENT
        - ADD 1000% TO MANA_PERCENT
        - ADD 1000% TO SHIELD_PERCENT
        - ADD 1000% TO HEALTH_FLAT
        - ADD 1000% TO MANA_FLAT
        - ADD 1000% TO SHIELD_FLAT
        # Exclusively apply the effect to players only.
        target-player
    : true
        # Dont target non players, note that only players will run the
        #  flush timer. Non players picks are based on spawn location.
        target-non-player
    : false
        # All skills granted by this zone will be at this given level.
        skill-level
    : 1

Recent Updates

  1. 1.1.0
  2. 1.0.10-R2
  3. 1.0.10