ScalingMobDifficulty 1.0

Scales mob difficulty based on distance from spawn

  1. Rhidlor
    Tested Minecraft Versions:
    • 1.12
    Source Code:
    • This plugin will increase monster damage, health, and exp drops in accordance to the mobs distance away from spawn
    • Configurability to spawn zombies with gear and increase the number of item drops from mobs

    • Increase the number of items mobs drop based off their difficulty
      • amplifiedMobDrops: true
    • Spawn zombies with random gear (ranges from leather to diamond)
      • gearedZombies: true

    Disclaimer: This plugin could contain bugs, in the case that you do find a bug please report it here so that it can be fixed. Thank you
    Norska likes this.