Scribe 1.0

A highly configurable, lightweight change to repairing and enchanting items in survival Minecraft.

  1. OmniCypher
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    A highly configurable, lightweight change to a major element in survival Minecraft. Scribe adds a whole new dynamic to repairing and enchanting items by giving players the opportunity to transfer enchantments off of items and back onto enchanted books.

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    Scribe is a very lightweight and highly configurable plugin aimed to give players the opportunity to transfer enchantments off of items and put them onto enchanted books. It includes features such as enabling/disabling the transfer of specific enchantments, configurable cost for each enchantment, configurable minimum durability and so much more!

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    • Simple and easy to use way to transfer enchantments using an anvil
    • Permissions to configure who can use the feature
    • Configurable toggles for every enchant
    • Configurable level caps for each enchantment
    • Configurable minimum item durability
    • Configurable base cost to use the feature
    • Configurable cost for each enchantment (per level)

    • Item Destruction - Configure whether players lose/keep their item once they transfer enchants off of it
    Enable-Destroy-Item: False

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    Enable-Destroy-Item: True

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    • Enchant Hiding - Configure whether players are able to see what enchants their book will contain
    Enable-Enchant-Hiding: False

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    Enable-Enchant-Hiding: True

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    • Durability Corruption - Configure whether transferring off of damaged items results in a potential lose of data
    Enable-Durability-Corruption: False

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    Enable-Durability-Corruption: True

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    • /scribe : Display commands
    • /scribe reload : Reload the Scribe config
    • /scribe info : Display info about your version of Scribe

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    • scribe.use : Use Scribe's transfer feature (Given by default)
    • scribe.admin : Reload Scribe's config (OP only)

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    Code (Text):
    Permissions:
        #Should players need permission to use Scribe?
        enable-permissions: true

    Misc:
        #Should players lose their item when its enchants are removed?
        enable-destroy-item: true
        #Should enchants be hidden until after the item is removed from the anvil?
        enable-enchant-hiding: true

    Enchants:
        #Should <enchant> be transferable?
        enabled-enchants:
            DURABILITY: true
            PROTECTION_ENVIRONMENTAL: true
            LOOT_BONUS_BLOCKS: true
            PROTECTION_FIRE: true
            DIG_SPEED: true
            PROTECTION_FALL: true
            SILK_TOUCH: true
            PROTECTION_EXPLOSIONS: true
            PROTECTION_PROJECTILE: true
            OXYGEN: true
            WATER_WORKER: true
             THORNS: true
            ARROW_INFINITE: true
            DAMAGE_UNDEAD: true
            ARROW_FIRE: true
            DAMAGE_ALL: true
            ARROW_KNOCKBACK: true
            KNOCKBACK: true
            ARROW_DAMAGE: true
            DAMAGE_ARTHROPODS: true
            LOOT_BONUS_MOBS: true
            FIRE_ASPECT: true
            DEPTH_STRIDER: true
            LUCK: true
            LURE: true

    Level:
        #Should there be a max level players are allowed to transfer?
        enable-max-level-transfer: true
        #What is the level cap you'd like for each enchantment?  
        max-level-transfer:
            DURABILITY: 3
            PROTECTION_ENVIRONMENTAL: 4
            LOOT_BONUS_BLOCKS: 3
            PROTECTION_FIRE: 4
            DIG_SPEED: 5
            PROTECTION_FALL: 4
            SILK_TOUCH: 1
            PROTECTION_EXPLOSIONS: 4
            PROTECTION_PROJECTILE: 4
            OXYGEN: 3
            WATER_WORKER: 1
            THORNS: 3
            ARROW_INFINITE: 1
            DAMAGE_UNDEAD: 5
            ARROW_FIRE: 1
            DAMAGE_ALL: 5
            ARROW_KNOCKBACK: 2
            KNOCKBACK: 2
            ARROW_DAMAGE: 5
            DAMAGE_ARTHROPODS: 5
            LOOT_BONUS_MOBS: 3
            FIRE_ASPECT: 2
            DEPTH_STRIDER: 3
            LUCK: 3
            LURE: 3

    Durability:
        #Should items past a certain durability percent be untransferable?
        enable-min-durability: false
        #What is the minimum durability percent?
        min-durability-percent: 0
        #Should durability effect the sucsess of transfering?
        enable-durability-corruption: true

    Cost:
        #Should transfering cost experiance levels?
        enable-cost: true
        #What is the base cost to transfer?
        base-cost: 2
        #What is the cost you'd like for each enchantment?
        enchantment-cost-per-level:
        DURABILITY: 3
        PROTECTION_ENVIRONMENTAL: 4
        LOOT_BONUS_BLOCKS: 5
        PROTECTION_FIRE: 3
        DIG_SPEED: 3
        PROTECTION_FALL: 4
        SILK_TOUCH: 5
        PROTECTION_EXPLOSIONS: 3
        PROTECTION_PROJECTILE: 3
        OXYGEN: 4
        WATER_WORKER: 6
        THORNS: 6
        ARROW_INFINITE: 8
        DAMAGE_UNDEAD: 3
        ARROW_FIRE: 5
        DAMAGE_ALL: 3
        ARROW_KNOCKBACK: 6
        KNOCKBACK: 4
        ARROW_DAMAGE: 3
        DAMAGE_ARTHROPODS: 3
        LOOT_BONUS_MOBS: 5
        FIRE_ASPECT: 5
        DEPTH_STRIDER: 5
        LUCK: 4
        LURE: 3
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Recent Reviews

  1. LadyHaley
    LadyHaley
    5/5,
    Version: 1.0
    Great Plugin, I love it. It's a little outdated and so that means it doesn't work as intended on later versions. A player can transfer enchantments over without spending any exp, you need to have at least one level but be under the exp costs of the transfer, doing this will let you copy as many enchantments onto books as you'd like. Can't fault the author for it since I'm using an outdated plugin, its to be expected. Knowledge is power.
  2. White_Knight28
    White_Knight28
    5/5,
    Version: 1.0
    Amazing! I recommend this to everyone and anyone who wants a better minecraft experience. It gives enchanting a better use.
    1. OmniCypher
      Author's Response
      Thanks for the great review!