This is just a very simple plugin which doesn't require all players to sleep at the same time.
- Native Minecraft Version:
- 1.16
- Tested Minecraft Versions:
- 1.16
Things like Configuration Files, or more options for displaying the current state of the sleeping progress will be added over the course of the next updates, as well as a better Resource Page.
For the night to be skipped, it currently requires >= 30% of the players in the world to be asleep. The calculation for this is run seperatly for each world, so you shouldn't experience any problems with using multiple worlds.
Message, if a player goes to bed: (only displayed in the players world)
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Message, if the night is skipped: (only displayed in the players world)
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Right now these messages can't be changed (besides decompiling my crap) but I intend to implement a configuration for this.

ServerSleep 2.0
ServerSleep - Better Sleeping System for Servers